2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in Shensi
Chinese undo move 1.
1 artillery placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 6 PUs;Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Hopei
1 fighter moved from Shan State to Sikang
1 fighter moved from French Indo China to Hopei
1 tactical_bomber moved from French Indo China to Hopei
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsi from Japanese
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
British attack with 2 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Hopei from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Sikang
British attack with 1 fighter
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Sikang to Szechwan
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 aaGun moved from Shan State to Burma
1 aaGun moved from Yunnan to Burma
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Burma to IndiaPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 fighter moved from Egypt to Libya
1 bomber moved from Germany to Libya
1 fighter moved from Southern Italy to Slovakia Hungary
1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Libya
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
French defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 2/3 hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 2/6 hits
French roll dice for 3 infantry in Libya, round 2 : 1/3 hits
3 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 3 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 81 Sea Zone
1 destroyer owned by the Italians retreated to 98 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber and 1 fighter moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Slovakia Hungary to Western Germany
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanPlace Units - Italians
1 armour and 2 artilleries placed in Egypt
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 aaGun moved from Shan State to Burma
1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to Queensland
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to Hunan
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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Test summary from TripleA, engine version: 1.9, time: 20:08:37
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Norway to 113 Sea Zone
4 artilleries moved from Germany to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 mech_infantry moved from Norway to Finland
Germans take Finland from Russians
1 artillery and 2 infantry moved from Poland to Eastern Poland
2 armour, 1 artillery and 1 infantry moved from Poland to Baltic States
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
5 bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from 114 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
1 fighter moved from 114 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 armour moved from United Kingdom to Eire
Germans take Eire from Neutral_AlliesCombat - Germans
Battle in Novgorod
Germans attack with 7 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Germans roll dice for 7 artilleries, 5 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/21 hits
Russians roll dice for 3 artilleries and 10 infantry in Novgorod, round 2 : 3/13 hits
3 infantry owned by the Germans and 8 infantry owned by the Russians lost in Novgorod
Germans roll dice for 7 artilleries, 5 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 9/18 hits
Russians roll dice for 3 artilleries and 2 infantry in Novgorod, round 3 : 1/5 hits
1 infantry owned by the Germans, 3 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 artilleries, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 4 infantry
Casualties for Russians: 3 artilleries and 10 infantry
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British and 1 destroyer owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in Baltic States
Germans attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Baltic States, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in VyborgNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 carrier and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
5 bombers moved from Novgorod to Germany
1 aaGun moved from Western Germany to Germany
4 armour moved from Poland to Novgorod
1 mech_infantry moved from Norway to Vyborg
1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Scotland
1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Poland to Baltic States
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Greater Southern Germany to GermanyPlace Units - Germans
1 bomber placed in Western Germany
10 armour placed in Germany
1 armour placed in Western Germany
1 infantry placed in United KingdomTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bulgaria to Greece
Russians take Greece from Italians
1 infantry moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Volgograd to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Volgograd to Novosibirsk
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
3 armour moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 fighters moved from Eastern Poland to Western Ukraine
1 artillery moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Bryansk to Smolensk
6 armour moved from Romania to Western Ukraine
5 mech_infantrys moved from Romania to Western UkrainePlace Units - Russians
4 armour placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour and 2 infantry moved from Korea to Amur
1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
1 armour moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
2 armour moved from Manchuria to Amur
1 carrier, 1 cruiser and 2 fighters moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 20 Sea Zone
1 bomber moved from Celebes to 20 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 fighters and 4 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Manchuria to Amur
1 fighter moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to Anhwe
1 bomber moved from Manchuria to 20 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 6 armour, 1 artillery and 7 infantry
Russians defend with 2 aaGuns and 9 infantry
Japanese roll dice for 6 armour, 1 artillery and 7 infantry in Amur, round 2 : 5/14 hits
Russians roll dice for 2 aaGuns and 9 infantry in Amur, round 2 : 6/9 hits
6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 6 armour, 1 artillery and 1 infantry in Amur, round 3 : 3/8 hits
Russians roll dice for 6 infantry in Amur, round 3 : 3/6 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 5 armour in Amur, round 4 : 1/5 hits
Russians roll dice for 3 infantry in Amur, round 4 : 2/3 hits
2 armour owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 armour in Amur, round 5 : 3/3 hits
Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Japanese: 3 armour, 1 artillery and 7 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 7 fighters and 5 tactical_bombers
Americans defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 transport
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in 20 Sea Zone, round 2 : 9/14 hits
Units damaged: 2 battleships owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers and 2 cruisers in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 2 : 5/12 hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
1 submarine owned by the Americans, 2 carriers owned by the Americans, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans and 2 destroyers owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 6 fighters and 5 tactical_bombers in 20 Sea Zone, round 3 : 10/17 hits
Americans roll dice for 2 battleships, 3 fighters, 1 tactical_bomber and 2 transports in 20 Sea Zone, round 3 : 5/6 hits
1 cruiser owned by the Japanese, 2 battleships owned by the Americans, 1 tactical_bomber owned by the Americans, 2 bombers owned by the Japanese, 1 transport owned by the Americans, 1 transport owned by the ANZAC, 2 carriers owned by the Japanese and 3 fighters owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Americans: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 2 bombers, 2 carriers, 1 cruiser and 1 fighter
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Manchuria
2 fighters moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 20 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
2 fighters moved from 20 Sea Zone to ShantungPlace Units - Japanese
1 factory_minor placed in Manchuria
3 armour placed in Shantung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 cruiser moved from 16 Sea Zone to 25 Sea Zone
1 battleship moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Philippines to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to Wake Island
2 fighters moved from Caroline Islands to 33 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 tactical_bomber moved from Central United States to Western United States
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 103 Sea Zone to 101 Sea Zone
1 artillery moved from Kwangtung to KiangsiPlace Units - Americans
1 battleship, 1 carrier, 3 cruisers and 2 transports placed in 10 Sea Zone
1 armour and 1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Suiyuyan to Chahar
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Celebes
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Hopei to Anhwe
2 infantry moved from Kwangsi to Kiangsi
1 aaGun moved from Kwangsi to Kiangsi
1 fighter moved from Szechwan to India
1 tactical_bomber moved from Kweichow to India
1 fighter moved from Kweichow to IndiaPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
4 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2,2,1,6,1
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 4 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Albania
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Italians take Bulgaria from Russians
2 mech_infantrys moved from Northern Italy to Albania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Tobruk to Romania
1 battleship moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Tobruk to 81 Sea Zone
1 fighter moved from Western Germany to AlbaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Albania
Italians win, taking Albania from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Battle in Algeria
Battle in 81 Sea Zone
Italians attack with 1 battleship, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 81 Sea Zone
Italians win, taking Morocco from French, taking Algeria from French with 1 battleship, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Albania to Southern Italy
1 aaGun, 1 armour, 2 artilleries and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Romania to GermanyPlace Units - Italians
3 artilleries placed in Egypt
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 45 Sea Zone to 20 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier and 1 cruiser
2 fighters owned by the Japanese could not land and were killedNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 aaGun moved from Hunan to Anhwe
1 aaGun moved from Burma to IndiaPlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
4 bombers moved from Germany to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 artilleries, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 artilleries, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 7/11 hits
Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 2/4 hits
2 infantry owned by the Germans, 2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
5 bombers moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
10 armour moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Vyborg to Baltic States
4 armour moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
5 artilleries moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun and 1 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 114 Sea Zone to Poland
1 aaGun and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Yugoslavia
1 carrier moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Scotland to 114 Sea Zone
1 armour moved from Eire to United Kingdom
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
3 artilleries placed in Novgorod
5 armour placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
2 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Romania
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 tactical_bomber moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to Romania
2 fighters moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Timguska
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 artilleries
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
3 infantry moved from Volgograd to Rostov
1 aaGun moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour, 1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
4 armour moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 aaGun, 2 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Shantung to Anhwe
1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
3 armour moved from Shantung to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
3 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 carrier, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 armour, 1 artillery, 2 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 aaGun; Chinese defend with 2 artilleries and 4 infantry
AA fire in Anhwe : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 5 infantry in Anhwe, round 2 : 0/7 hits
1 aaGun owned by the ANZAC and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 7/10 hits
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits
1 artillery owned by the Japanese, 2 artilleries owned by the Chinese and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for ANZAC: 1 aaGun
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomberNon Combat Move - Japanese
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
2 fighters moved from Anhwe to Manchuria
2 tactical_bombers moved from Anhwe to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 armour and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in Shantung
4 infantry placed in Japan
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 cruisers moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to Soviet Far East
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 artilleries moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Hawaiian Islands to 4 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 cruisers moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to Soviet Far East
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 artilleries moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Hawaiian Islands to 4 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 5 cruisers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship and 1 transport
Americans win with 1 battleship, 1 carrier, 5 cruisers, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier
Battle in Soviet Far East
Americans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans win, taking Soviet Far East from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 tactical_bomber moved from Soviet Far East to 4 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Philippines to Guam
1 bomber moved from Wake Island to Guam
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
3 transports placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
1 factory_minor placed in MexicoTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs





