@Daaras LOLOLOL 4/6 AA hits
Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Szechwan
2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters, 1 infantry, 1 mech_infantry and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport
Battle in Celebes
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits
3 infantry owned by the Chinese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Celebes from Dutch with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 8 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian IslandsNon Combat Move - Japanese
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 armour moved from Kwangtung to Anhwe
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to ShantungPlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5,6
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 cruisers moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
5 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 cruisers moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
5 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,6,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,5,2
Units damaged: 1 carrier owned by the Americans
Battle in Philippines
Americans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in United Kingdom
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking United Kingdom from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber could not land in Philippines and was removed
1 bomber moved from 16 Sea Zone to Hawaiian Islands
5 fighters moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 44 Sea Zone to Java
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Yunnan to Hopei
Chinese take Kweichow from Japanese
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from Shan State to 41 Sea ZoneCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 aaGun moved from French Indo China to Kwangsi
2 infantry moved from Siam to French Indo China
1 aaGun moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 aaGun moved from Malaya to Shan State
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from 41 Sea Zone to Shan State
2 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
Test summary from TripleA, engine version: 1.9, time: 19:50:13
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Egypt to Slovakia Hungary
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 3 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 5 infantry
AA fire in Slovakia Hungary : 0/1 hits
Italians roll dice for 3 armour, 1 artillery, 1 bomber and 3 infantry in Slovakia Hungary, round 2 : 2/8 hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Slovakia Hungary, round 2 : 3/6 hits
1 aaGun owned by the Russians, 3 infantry owned by the Italians and 1 infantry owned by the Russians lost in Slovakia Hungary
Italians roll dice for 3 armour, 1 artillery and 1 bomber in Slovakia Hungary, round 3 : 3/5 hits
Russians roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 3 : 3/5 hits
2 armour owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Russians lost in Slovakia Hungary
Italians roll dice for 1 armour and 1 bomber in Slovakia Hungary, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 4 : 0/2 hits
Italians roll dice for 1 armour and 1 bomber in Slovakia Hungary, round 5 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 5 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 2 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Iraq to Egypt
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Slovakia Hungary to Germany
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
1 aaGun and 1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 aaGun moved from 37 Sea Zone to Shan State
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 aaGun moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Philippines
1 artillery moved from Queensland to New South Wales
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 aaGun placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
6 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
5 artilleries moved from Germany to Poland
2 artilleries moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea Zone
3 armour moved from Germany to Poland
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Germany to Poland
2 fighters moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 artilleries, 3 infantry and 2 mech_infantrys moved from 113 Sea Zone to Norway
4 infantry moved from Germany to Poland
1 fighter moved from Western Germany to United Kingdom
2 armour moved from Germany to Poland
1 armour moved from Yugoslavia to Poland
1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer and 2 fighters
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in United Kingdom
Germans attack with 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 2 : 7/8 hits
British roll dice for 1 armour and 1 infantry in United Kingdom, round 2 : 1/2 hits
1 fighter owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom
Germans captures 26PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in Norway
Germans attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Norway, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Norway, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Norway
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Norway, round 3 : 2/7 hits
Russians roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Poland
Germans attack with 6 armour, 5 artilleries, 10 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 11 infantry
AA fire in Poland : 0/2 hits
Germans roll dice for 6 armour, 5 artilleries, 10 infantry and 2 tactical_bombers in Poland, round 2 : 11/23 hits
Russians roll dice for 2 aaGuns, 1 artillery and 11 infantry in Poland, round 2 : 3/12 hits
2 aaGuns owned by the Russians, 3 infantry owned by the Germans and 9 infantry owned by the Russians lost in Poland
Germans roll dice for 6 armour, 5 artilleries, 7 infantry and 2 tactical_bombers in Poland, round 3 : 9/20 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits
1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 armour, 5 artilleries, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 11 infantryNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 aaGun, 1 artillery and 2 infantry moved from France to Holland Belgium
2 bombers moved from 114 Sea Zone to Western Germany
2 mech_infantrys moved from Yugoslavia to Germany
2 tactical_bombers moved from Poland to Germany
1 aaGun and 3 infantry moved from Yugoslavia to Greater Southern Germany
1 mech_infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
3 transports moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
4 artilleries placed in Germany
1 armour placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Romania to Bulgaria
2 fighters moved from Bessarabia to Bulgaria
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
9 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 armour
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bulgaria
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bulgaria from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 fighters moved from Bulgaria to Ukraine
1 artillery and 4 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Romania
2 armour moved from Western Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Romania
4 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
1 artillery, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,6,6,2,3,1,1,5,6,2,6,6,5,4,4,4,4,2,4
Russians collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs -
Test summary from TripleA, engine version: 1.9, time: 16:49:08
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
4 infantry moved from Manchuria to Korea
3 armour moved from Manchuria to Korea
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hunan
1 bomber and 1 fighter moved from Shantung to Hunan
1 bomber moved from Shantung to 45 Sea Zone
1 tactical_bomber moved from Shantung to Korea
1 fighter moved from Shantung to Korea
2 fighters moved from Japan to Korea
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Shantung to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caroline Islands
Battle in Korea
Japanese attack with 4 armour, 6 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 9 infantry
Japanese roll dice for 4 armour, 6 fighters, 5 infantry and 1 tactical_bomber in Korea, round 2 : 6/16 hits
Russians roll dice for 9 infantry in Korea, round 2 : 4/9 hits
4 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 armour, 6 fighters, 1 infantry and 1 tactical_bomber in Korea, round 3 : 3/12 hits
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Korea
Japanese win, taking Caroline Islands from Americans, taking Korea from Russians with 4 armour, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 9 infantry
Casualties for Japanese: 4 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Hopei
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 3/4 hits
Chinese roll dice for 1 armour in Hopei, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Timguska: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sikang from Chinese to Japanese
EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
EDIT: Adding units owned by Japanese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 45 Sea Zone to Celebes
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 fighter moved from Korea to Japan
2 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Hunan to Manchuria
1 fighter moved from Hunan to Shantung
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from Korea to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 armour and 1 mech_infantry placed in Shantung
1 airfield placed in Manchuria
1 artillery and 1 infantry placed in Japan
1 artillery placed in Shantung
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 cruisers, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from JapaneseCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Kwangtung from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from 33 Sea Zone to Philippines
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 110 Sea Zone to 103 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans
3 cruisers, 1 submarine and 3 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
1 infantry and 1 tactical_bomber placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in Shensi
Chinese undo move 1.
1 artillery placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 6 PUs;Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Hopei
1 fighter moved from Shan State to Sikang
1 fighter moved from French Indo China to Hopei
1 tactical_bomber moved from French Indo China to Hopei
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsi from Japanese
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
British attack with 2 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Hopei from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Sikang
British attack with 1 fighter
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Sikang to Szechwan
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 aaGun moved from Shan State to Burma
1 aaGun moved from Yunnan to Burma
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Burma to IndiaPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 fighter moved from Egypt to Libya
1 bomber moved from Germany to Libya
1 fighter moved from Southern Italy to Slovakia Hungary
1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Libya
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
French defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 2/3 hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 2/6 hits
French roll dice for 3 infantry in Libya, round 2 : 1/3 hits
3 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 3 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 81 Sea Zone
1 destroyer owned by the Italians retreated to 98 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber and 1 fighter moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Slovakia Hungary to Western Germany
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanPlace Units - Italians
1 armour and 2 artilleries placed in Egypt
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 aaGun moved from Shan State to Burma
1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to Queensland
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to Hunan
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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Test summary from TripleA, engine version: 1.9, time: 20:08:37





