@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM:
TripleA 2.6+14195. Thought you couldn’t load a save during a battle in any recent version.
That’s a pretty bad bug.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Southern France to Norway
4 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 artillery moved from Baltic States to Belarus
1 artillery moved from Poland to Baltic States
4 infantry moved from Romania to Bessarabia
3 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
4 armour moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Southern France to Norway
4 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
4 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Poland to Baltic States
1 artillery moved from Baltic States to Belarus
1 artillery moved from Poland to Baltic States
4 infantry moved from Romania to Bessarabia
3 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
4 armour moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
Russians defend with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Norway, round 2 : 2/9 hits
Russians roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Norway, round 2 : 2/12 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 3 : 3/7 hits
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Norway, round 3 : 5/10 hits
3 infantry owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Norway
Russians win with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for Russians: 5 infantry
1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
Non Combat Move - Germans
1 bomber and 1 fighter moved from Norway to Western Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
1 artillery, 1 fighter and 3 infantry placed in Western Germany
6 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.609
Median : 3.000
Variance : 1.492
Standard Deviation : 1.222
Total rolls : 64
Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.542
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.812
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16
Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.542
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24
Should we tell them to go on without our games since we’ve fallen behind on the pace and just chalk up the tourney and keep playin our war
I dont want to hold them back
Kris
I don’t mind to wait for your game to finish. From the income in this game it seems like the axis are in big trouble
Yeah guys, just game on until someone resigns, like normal
As long as you keep it moving, no one has a problem
Going as fast as we can, some times both jobs keep me busy, and Dawg is tearing me up in this one. . The come back trail starts here
hey, i gave you the win
What the?
You’re both trying to give the win to the other? What’s going on here? :-)
Its all messed up. I think Dawg’s comp crashed and he gave me the win. Isnt the first round for us the best of 3? So I think we have another game or two to play
@suprise:
Its all messed up. I think Dawg’s comp crashed and he gave me the win. Isnt the first round for us the best of 3? So I think we have another game or two to play
No……It is not best of three. It would take waaaaaaaaaaaaay toooooooooooo loooooooooooong to finish the play-offs at best of 3. So if Surprise Attack is the winner we should aim at getting our game going…
I will play OOB with bid or BM2. lets continue by PM
i dont want to keep everyone waiting.
i concede