17L Playoffs -Pete (axis) vs Wittman (allies +35)


  • Remember the two US Inf in Korea are not there. Uou might have to wait fir me to live them into Manchuria or Siberia , then try again to edit them.
    That is unless you want To amphibiously land in Korea, to recapture it.

    Sorry yo cause this problem .


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 6 infantry moved from Volgograd to Caucasus
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber and 6 infantry
                    French defend with 1 fighter and 1 infantry; British defend with 1 aaGun and 2 infantry; Russians defend with 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for French: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Italians: 1 artillery, 1 bomber and 6 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Bulgaria
                1 mech_infantry moved from Bessarabia to Romania
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from France to Northern Italy
                1 aaGun and 4 infantry moved from France to Northern Italy
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,5,4,2,5,2,5
                Italians collect 8 PUs (9 lost to blockades); end with 9 PUs total

    triplea_39121_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Burma
                1 fighter moved from Malaya to Burma
                1 fighter moved from Malaya to Burma

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Burma : 3 fighters
        Malaya : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        37 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 56 / 74
        Russians : 13 / 0
        Japanese : 28 / 35
        Americans : 58 / 75
        Chinese : 18 / 18
        British : 39 / 44
        UK_Pacific : 14 / 14
        Italians : 17 / 9
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39121_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Caucasus to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Iraq : 2 infantry
        Northwest Persia : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 74
        Russians : 13 / 0
        Japanese : 28 / 35
        Americans : 58 / 75
        Chinese : 18 / 18
        British : 39 / 44
        UK_Pacific : 14 / 14
        Italians : 17 / 9
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39121_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Volgograd to Rostov
                2 mech_infantrys moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 bombers moved from Southern Italy to Ukraine
                1 mech_infantry moved from Bryansk to Rostov
                2 tactical_bombers moved from Volgograd to Kazakhstan
                1 fighter moved from Bryansk to Kazakhstan
                3 fighters moved from Bryansk to Rostov

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 factory_minor
                    Germans win, taking Ukraine from British with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd
                4 armour and 1 mech_infantry moved from Bryansk to Volgograd
                3 fighters moved from Rostov to Ukraine
                2 mech_infantrys moved from Vyborg to Belarus
                8 mech_infantrys moved from Germany to Romania
                1 tactical_bomber moved from Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Yugoslavia
                2 bombers moved from Ukraine to Romania
                1 aaGun, 5 artilleries and 6 infantry moved from Normandy Bordeaux to France
                1 bomber moved from Western Germany to Southern Italy
                4 fighters and 1 tactical_bomber moved from Ukraine to Romania

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 armour placed in Russia
                3 armour placed in Novgorod
                2 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,4,1,3,6,4,1
                Germans collect 61 PUs (5 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    triplea_39121_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    125 Sea Zone : 1 submarine
        Northwest Persia : 1 aaGun and 2 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 66 / 86
        Russians : 8 / 0
        Japanese : 28 / 35
        Americans : 58 / 75
        Chinese : 18 / 18
        British : 34 / 44
        UK_Pacific : 14 / 14
        Italians : 17 / 9
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39121_Rus10.tsvg


  • Sorry that I could not tell you that  you could do Japan. Had a look , but is better fro UK to capture the Caucasus, thank you.
    I hope you slept well.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 infantry and 2 mech_infantrys moved from Kwangtung to Kiangsi
                1 armour, 1 infantry and 4 mech_infantrys moved from Kwangsi to Kiangsi
                3 mech_infantrys moved from French Indo China to Kiangsi
                2 bombers moved from Kiangsu to Korea
                2 tactical_bombers moved from Japan to Korea

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 armour, 2 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 bombers and 2 tactical_bombers moved from Korea to Japan
                3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 aaGun, 4 artilleries and 14 infantry moved from Yunnan to French Indo China

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of Korea from Americans to Japanese
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in French Indo China
                2 mech_infantrys placed in Kwangtung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,6,2,3,6,2,6,6,2,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                Japanese collect 24 PUs (8 lost to blockades); end with 24 PUs total

    triplea_39121_Jap10.tsvg


  • Thank you fir sorting out Korea.


  • np. strange bug.


  • Annoying.
    Have dobeUS, but my wife has asked me up cone inuk work. Will have to finish in the morning, sorry!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to Siam
                      Americans take Siam from Japanese
                1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 37 Sea Zone to Kwangtung
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Gibraltar to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Tobruk to Egypt

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Kwangtung
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in Caucasus
                    Americans attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Americans win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 2 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Caucasus to Northwest Persia
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Java to India
                1 fighter moved from Java to India
                1 artillery and 1 infantry moved from Algeria to Tunisia
                2 artilleries and 2 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to Trans-Jordan
                1 fighter moved from Gibraltar to Trans-Jordan
                2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Siam : 1 flag, 1 infantry
        Manchuria : 1 infantry
        India : 2 fighters
        Borneo : 1 mech_infantry
        Queensland : 3 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        39 Sea Zone : 1 carrier and 1 destroyer
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        10 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 submarine
        54 Sea Zone : 2 carriers, 3 destroyers, 3 fighters and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Trans-Jordan : 2 fighters
        Gibraltar : 3 fighters
        New Brunswick Nova Scotia : 2 aaGuns
        Egypt : 1 mech_infantry
        Morocco : 2 artilleries and 2 infantry
        Algeria : 2 artilleries and 2 infantry
        Tunisia : 1 artillery and 1 infantry
        Caucasus : 1 flag, 2 mech_infantrys
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag
        Northwest Persia : 1 bomber and 1 mech_infantry
        91 Sea Zone : 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 8 / 0
        Japanese : 31 / 24
        Americans : 58 / 79
        Chinese : 17 / 18
        British : 34 / 44
        UK_Pacific : 14 / 14
        Italians : 17 / 9
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39121_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter and 13 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 14 infantry
                    Japanese defend with 1 armour, 1 infantry and 9 mech_infantrys
                    3 infantry owned by the Chinese retreated to Hunan
                    Japanese win with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 infantry and 4 mech_infantrys
                    Casualties for Chinese: 11 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kiangsi to Hopei

    Place Units - Chinese
                1 infantry placed in Shantung
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Jehol : 1 infantry
        Yunnan : 1 airfield and 6 infantry
        Hunan : 3 infantry
        Hopei : 1 fighter and 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 8 / 0
        Japanese : 30 / 24
        Americans : 58 / 79
        Chinese : 18 / 24
        British : 34 / 44
        UK_Pacific : 14 / 14
        Italians : 17 / 9
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39121_Chi10.tsvg


  • I am swapping a Pacific  Mech for an Art


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 bomber moved from India to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan

    triplea_39121_Bri10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 bomber moved from India to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Kazakhstan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Kazakhstan to Northwest Persia
                1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to Yunnan
                1 fighter moved from 39 Sea Zone to Yunnan
                3 aaGuns, 2 artilleries and 20 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                5 fighters moved from India to Yunnan
                1 artillery and 3 infantry moved from Algeria to Tunisia
                1 fighter moved from 92 Sea Zone to Trans-Jordan
                1 fighter moved from 92 Sea Zone to Trans-Jordan
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 54 Sea Zone to Malaya

    Place Units - British
                1 aaGun, 1 artillery and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry
                EDIT: Adding units owned by UK_Pacific to India: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry placed in Malaya
                1 infantry placed in Malaya
                UK_Pacific undo move 3.
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
                    Some Units in Malaya change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 1 armour, 2 artilleries, 6 fighters, 20 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 fighters
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Tunisia : 1 artillery and 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        93 Sea Zone : 2 submarines
        Eire : 1 flag
        97 Sea Zone : 1 flag, 5 submarines
        Iraq : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys
        92 Sea Zone : 1 battleship, 1 cruiser, 1 fighter and 1 transport
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 aaGuns, 1 armour, 12 artilleries, 1 bomber, 5 infantry and 7 mech_infantrys
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 63 / 86
        Russians : 8 / 0
        Japanese : 30 / 24
        Americans : 58 / 79
        Chinese : 18 / 24
        British : 35 / 40
        UK_Pacific : 14 / 14
        Italians : 17 / 9
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39121_UK_10.tsvg


  • I surrender! GG WP. I could never recover after losing the initiative in the pacific.

    best of luck against your next opponent!


  • Are you sure?
    I think I still have work to do to stop you coming through the Middle East . Can my Ft buys make up for your Mech ones? 
    I have loved the game and the struggle and pain you have been causing me. I am very lucky and happy to have played you. Thank you.


  • Well I think that very soon all US income will be spent in the Atlantic… and then Germany is doomed, I think. Your income is vastly greater than mine and it would just be a matter of time before I’m swamped. If Japan hadn’t folded so quickly I would fight it out…


  • It all came down to two risky naval battles. I took a chance and it went my way. Japan is a ridiculously over powered monster (I would reduce the starting planes by 4) and I was lucky.
    I do hope you enjoy your other games.

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