@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Odonis (Axis) vs General Svend-Sved (Allies +20) G40L 17
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 carrier, 1 factory_minor, 1 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Turkey to Syria
3 armour moved from Turkey to Syria
1 mech_infantry moved from Turkey to Iraq
2 armour moved from Caucasus to Iraq
1 armour moved from Caucasus to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
1 armour moved from Eastern Persia to Persia
2 tactical_bombers moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Northwest Persia
5 bombers moved from France to 98 Sea Zone
2 bombers moved from Turkey to Trans-Jordan
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Timguska to YeniseyCombat - Germans
Battle in Yenisey
Germans attack with 1 armour
Americans defend with 1 armour
Americans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Syria
Germans attack with 11 armour
ANZAC defend with 1 bomber
Germans win, taking Syria from British with 11 armour remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Northwest Persia
Germans attack with 1 armour, 2 artilleries and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour and 2 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Germans win, taking Persia from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 98 Sea Zone
Germans attack with 5 bombers, 2 fighters and 2 transports
British defend with 1 carrier and 1 destroyer
Germans win with 5 bombers, 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 destroyer
Battle in Trans-Jordan
Germans attack with 2 artilleries, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Persia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
2 bombers moved from Trans-Jordan to Turkey
5 bombers moved from 98 Sea Zone to Turkey
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Portugal to Spain
1 artillery moved from Gibraltar to Spain
1 fighter moved from Western Germany to Turkey
1 fighter moved from Western Germany to 98 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Turkey
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Samara
2 fighters moved from 112 Sea Zone to 93 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
1 airfield and 1 factory_minor placed in Turkey
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in France
Germans undo move 6.
1 infantry and 2 mech_infantrys placed in Normandy BordeauxTurn Complete - Germans
Germans collect 86 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 mech_infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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assumed your Russia move, you can edit as necessary afterwards to keep game flow going.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,2,3,1,5,3,4,4
Japanese collect 7 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yenisey to Novosibirsk
Americans take Timguska from Japanese
2 bombers moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Yakut S.S.R. to Yenisey
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 38 Sea Zone to 39 Sea Zone
2 armour moved from Yunnan to Sikang
3 armour moved from Hunan to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
1 armour moved from Kwangsi to Szechwan
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 bomber moved from Szechwan to Volgograd
2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
2 armour and 1 mech_infantry moved from Korea to BuryatiaCombat - Americans
Battle in 91 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Novosibirsk
Americans attack with 1 armour and 2 bombers
Germans defend with 1 mech_infantry
Americans win, taking Novosibirsk from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Volgograd to Sikang
1 bomber moved from Sikang to Szechwan
2 bombers moved from Novosibirsk to Yenisey
4 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 104 Sea Zone to Algeria
2 carriers moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
7 transports moved from 101 Sea Zone to 106 Sea Zone
7 artilleries and 7 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Shensi to Sikang
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
4 infantry moved from Hopei to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Sikang
1 artillery and 2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from United Kingdom to Algeria
1 armour moved from Siam to Burma
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from West India to Eastern Persia
2 armour moved from India to West India
1 fighter moved from India to West India
3 fighters moved from West India to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Eastern Persia
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 armour
British win, taking Eastern Persia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
British attack with 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
British win, taking Trans-Jordan from Germans with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Eastern Persia to Ethiopia
2 mech_infantrys moved from 38 Sea Zone to BurmaPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5,1
British collect 24 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 2 fighters -
assumed your Russia move, you can edit as necessary afterwards to keep game flow going.
Yup yup thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Turkey to Trans-Jordan
1 armour moved from Turkey to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 2 fighters
British defend with 2 infantry and 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 fightersNon Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northern Italy to Albania
8 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 armour moved from Southern France to Northern ItalyPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 armour moved from French Indo China to Szechwan
1 bomber moved from West India to Iraq
2 submarines moved from 39 Sea Zone to 76 Sea Zone
2 destroyers moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 20 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
3 fighters and 1 tactical_bomber moved from West India to Ethiopia
1 bomber moved from West India to EthiopiaCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 108 PUs;
Germans buy 1 destroyer, 1 fighter, 13 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Syria to 98 Sea Zone
2 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 mech_infantry moved from Spain to 93 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
7 bombers and 3 tactical_bombers moved from Turkey to Egypt
9 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Eastern Persia
1 fighter moved from Turkey to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Samara to Novosibirsk
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Americans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 108 PUs;
Germans buy 1 destroyer, 1 fighter, 13 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Syria to 98 Sea Zone
2 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 mech_infantry moved from Spain to 93 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
7 bombers and 3 tactical_bombers moved from Turkey to Egypt
9 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Eastern Persia
1 fighter moved from Turkey to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 armour moved from Samara to Novosibirsk
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Americans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to NovosibirskCombat - Germans
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 7 bombers, 2 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 3 infantry; British defend with 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Germans win, taking Egypt from British with 2 armour, 1 artillery, 5 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 bombers, 1 infantry and 3 tactical_bombers
Casualties for French: 3 infantry
Casualties for British: 3 armour, 3 fighters and 2 mech_infantrys
Battle in Eastern Persia
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour
Germans win, taking Eastern Persia from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Novosibirsk
Germans attack with 1 armour and 3 mech_infantrys
Americans defend with 1 armour
Germans win, taking Novosibirsk from Americans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Trans-Jordan
Germans attack with 9 armour
British defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 8 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 armour and 1 mech_infantry moved from Iraq to Egypt
4 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 artilleries moved from Northwest Persia to Turkey
2 aaGuns moved from Northwest Persia to Turkey
1 fighter moved from Eastern Persia to Iraq
1 mech_infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Spain
5 bombers moved from Egypt to TurkeyPlace Units - Germans
3 mech_infantrys placed in Iraq
3 infantry placed in Persia
1 fighter placed in Turkey
Germans undo move 3.
1 fighter placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Turkey
4 infantry placed in Western Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 88 PUs; end with 88 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 124 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 mech_infantry moved from Sikang to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 mech_infantry
Germans defend with 2 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,6,3,5,2,6,3,3,6,4
Japanese collect 3 PUs (8 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hunan to Kweichow
2 armour moved from Sikang to Novosibirsk
1 armour moved from Yenisey to Urals
Americans take Evenkiyskiy from Japanese
Americans take Urals from Germans
1 armour and 1 mech_infantry moved from Yenisey to Timguska
2 bombers moved from Yenisey to Novosibirsk
1 fighter moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
4 armour moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
4 armour moved from Sikang to Tsinghai
1 bomber moved from Szechwan to Novosibirsk
1 fighter moved from Timguska to Novosibirsk
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
2 armour and 1 mech_infantry moved from Korea to Buryatia
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
6 fighters moved from Algeria to Libya
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 carriers moved from 106 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kazakhstan
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
retreated to Kazakhstan
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Novosibirsk
Americans attack with 2 armour, 3 bombers and 1 fighter
Germans defend with 1 armour and 3 mech_infantrys
Americans win, taking Novosibirsk from Germans with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Americans: 1 armour
Battle in Timguska
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Americans
3 bombers moved from Novosibirsk to Tsinghai
1 fighter moved from Novosibirsk to Tsinghai
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 fighters moved from 101 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
7 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 106 Sea Zone to 108 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 108 Sea Zone to 109 Sea Zone
7 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Central AmericaPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 airfield placed in Algeria
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Sikang to Tsinghai
4 infantry moved from Shensi to TsinghaiPlace Units - Chinese
9 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Ethiopia to Egypt
2 fighters moved from Algeria to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour moved from Burma to West India
2 mech_infantrys moved from Burma to West India
2 transports moved from 38 Sea Zone to 39 Sea ZoneCombat - British
Battle in Eastern Persia
British attack with 2 armour and 2 fighters
Germans defend with 1 armour and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 armour
Battle in Egypt
British attack with 5 fighters and 3 mech_infantrys
Germans defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win with 4 armour remaining. Battle score for attacker is -47
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for British: 5 fighters and 3 mech_infantrysNon Combat Move - British
2 fighters moved from Eastern Persia to EthiopiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 tactical_bomber -
Hmm no luck in Egypt, I think that was it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Alexandria
Battle in Anglo Egyptian SudanNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern France to France
2 mech_infantrys moved from Southern France to France
1 armour and 3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs