@donutgold hey there, all ok?
Odonis (Axis) vs Variance (Allies) BM 2.0 G40L 17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Volgograd to Tambov
2 fighters moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 armour and 1 mech_infantry moved from Finland to Norway
1 tactical_bomber moved from Novgorod to Norway
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
2 armour moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 fighter moved from Western Germany to 110 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Norway
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Norway from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Vologda
Germans attack with 3 armour
Russians defend with 1 armour and 1 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 tactical_bomber moved from Norway to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Morocco to Algeria
1 fighter moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
3 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 fighters moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Samara to Tambov
Japanese take Tambov from Russians
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Amur to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 tactical_bomber moved from Japan to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 fighters moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Samara to Tambov
Japanese take Tambov from Russians
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Amur to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 tactical_bomber moved from Japan to KwangtungCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter moved from Kwangtung to Anhwe
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Urals to Kansu
2 fighters moved from Yunnan to Kweichow
2 mech_infantrys moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Kweichow
2 fighters moved from Kweichow to Hopei
1 fighter moved from Suiyuyan to HopeiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,1,1,5,4,5,6,5,5
Japanese collect 51 PUs (16 lost to blockades); end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 marines moved from Eastern United States to 101 Sea Zone
2 cruisers, 3 destroyers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
2 marines moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Hainan
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 36 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese -
scramble Japan?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 armour and 10 mech_infantrys moved from Egypt to Iraq
1 infantry and 2 mech_infantrys moved from India to West India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Siam to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
3 infantry moved from Burma to YunnanCombat - British
Battle in Iraq
British attack with 1 armour and 10 mech_infantrys
Italians defend with 1 mech_infantry
British win, taking Iraq from Italians with 1 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in West India
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking West India from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Gibraltar
Battle in BorneoNon Combat Move - British
2 artilleries moved from Libya to Tunisia
2 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Libya to Tobruk
3 armour moved from Union of South Africa to Belgian Congo
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 fighters placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,4
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Southern France to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to TimguskaCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking 98 Sea Zone from British, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Vologda to Smolensk
Germans take Smolensk from Russians
2 armour moved from Smolensk to BryanskCombat - Germans
Non Combat Move - Germans
3 armour moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Western Germany to Bryansk
2 fighters moved from Western Germany to Bryansk
1 armour and 1 mech_infantry moved from Norway to Karelia
3 infantry moved from Western Germany to France
1 infantry moved from Southern France to Northern Italy
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from Northern Italy to Romania
3 artilleries moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Northern ItalyPlace Units - Germans
1 artillery and 2 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
3 artilleries placed in France
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 6 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Hopei to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
10 fighters moved from Japan to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Hopei to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
10 fighters moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 14 fighters
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win with 4 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 10 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
4 fighters moved from 19 Sea Zone to Japan
1 mech_infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Chahar to Anhwe
1 armour moved from Suiyuyan to Hopei
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Shensi to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tambov to SamaraPlace Units - Japanese
4 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,1,1,6,1,4,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,1,4,3,2,6,5,1,6,5,2,1,4,2
Japanese collect 34 PUs (18 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries and 3 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
10 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Tunisia to Algeria
British take Algeria from Germans
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to NorwayCombat - British
Battle in Philippines
British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 3 infantry
British win, taking Philippines from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Persia
British attack with 10 mech_infantrys
Italians defend with 1 armour
British win, taking Persia from Italians with 7 mech_infantrys remaining. Battle score for attacker is -6
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 armour
Battle in Norway
Battle in Eastern Persia
British attack with 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Norway from Germans, taking Eastern Persia from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
2 artilleries and 2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 artilleries and 3 infantry moved from Tunisia to Libya
3 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Malaya to Yunnan
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 fighters moved from Quebec to 91 Sea ZonePlace Units - British
3 artilleries placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,2
British collect 41 PUs (4 lost to blockades); end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Holland Belgium to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
21 armour, 8 artilleries, 3 fighters, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Karelia to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
21 armour, 8 artilleries, 3 fighters, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Karelia to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour and 1 infantry
Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Russia
Germans attack with 26 armour, 8 artilleries, 3 fighters, 29 mech_infantrys and 4 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 66 infantry
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 11 armour, 8 artilleries and 29 mech_infantrys
Casualties for Russians: 1 artillery and 66 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Ukraine
3 fighters and 4 tactical_bombers moved from Russia to Volgograd
1 armour moved from Romania to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries and 6 infantry moved from France to Western Germany
3 artilleries and 2 infantry moved from Southern France to FrancePlace Units - Germans
3 fighters placed in Western Germany
1 infantry placed in Western Germany
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 57 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians