@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
Odonis (Axis) vs Variance (Allies) BM 2.0 G40L 17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 armour and 2 mech_infantrys moved from Archangel to Belarus
2 artilleries and 2 infantry moved from Libya to Tobruk
2 fighters moved from Southern Italy to TobrukCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Tobruk
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 3 infantry and 1 marine
British defend with 1 armour, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
2 fighters moved from Tobruk to 95 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Yugoslavia to Eastern PolandPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to 77 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
7 artilleries, 6 infantry and 8 mech_infantrys moved from Western Ukraine to UkraineCombat - Germans
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 7 artilleries, 6 infantry and 12 mech_infantrys
Russians defend with 1 factory_minor and 6 infantry
Germans win, taking Ukraine from Russians with 5 armour, 7 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
1 artillery moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Novgorod to Belarus
1 aaGun moved from Archangel to Belarus
1 aaGun moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Eastern Poland
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Morocco to Algeria
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Bryansk to NovgorodPlace Units - Germans
3 armour placed in Novgorod
1 armour and 8 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Smolensk to Russia
3 infantry moved from Vologda to Russia
3 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
3 infantry moved from Volgograd to SamaraPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 armour moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Szechwan to Yunnan
1 bomber, 1 mech_infantry and 2 tactical_bombers moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 armour, 1 artillery and 2 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 tactical_bomber moved from Sumatra to Shan State
3 fighters moved from 35 Sea Zone to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 2 artilleries and 9 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 artilleries and 9 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 3 cruisers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 armour moved from Central Mongolia to Shensi
1 mech_infantry moved from Suiyuyan to Sikang
1 infantry moved from Central Mongolia to Suiyuyan
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Anhwe to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Sakha to Manchuria
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 fighter placed in 6 Sea Zone
3 fighters and 1 infantry placed in Japan
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
4 carriers moved from 33 Sea Zone to 23 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
4 carriers moved from 23 Sea Zone to 6 Sea Zone
1 destroyer and 2 fighters moved from 33 Sea Zone to 34 Sea Zone -
scramble and kamikaze orders? max defense?
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Max scramble.
KK orders:
2 each on 3 carriers
max defence.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 4 fighters and 1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 marine
British win, taking Gibraltar from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 fighter
Casualties for Italians: 1 artillery and 1 marine
Battle in Kweichow
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 77 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Burma to Szechwan
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 artilleries moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 infantry moved from Egypt to Alexandria
3 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 4 fighters and 1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 marine
British win, taking Gibraltar from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 1 fighter
Casualties for Italians: 1 artillery and 1 marine
Battle in Kweichow
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 77 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Burma to Szechwan
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 artilleries moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 infantry moved from Egypt to Alexandria
3 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
3 artilleries placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Adding units owned by Americans to Southeast Mexico: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 fighters moved from 95 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
2 artilleries moved from Tobruk to LibyaPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Italians undo move 4.
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 fighter
Japanese defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - French
1 fighter moved from 37 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Archangel
1 fighter and 2 tactical_bombers moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to RostovCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
4 armour, 7 artilleries, 1 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns and 2 armour moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Archangel to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 carrier and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
Germans undo move 1.
3 armour placed in Novgorod
1 armour and 2 artilleries placed in Ukraine
Germans undo move 1.
1 armour and 1 mech_infantry placed in Novgorod
Germans undo move 1.
1 artillery placed in Novgorod
3 armour placed in Ukraine
1 artillery placed in Southern France
1 destroyer placed in 110 Sea Zone
2 transports placed in 93 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Samara to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
1 infantry owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Samara to Russia
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
Japanese take Timguska from Russians
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
2 mech_infantrys moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Kansu to Szechwan
1 armour moved from Shensi to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 armour and 2 tactical_bombers
British defend with 2 mech_infantrys; Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour
Casualties for British: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 3 mech_infantrys
British defend with 1 armour
Japanese win, taking Kweichow from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 tactical_bombers moved from Szechwan to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun moved from Jehol to Manchuria
1 mech_infantry moved from Soviet Far East to Amur
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
5 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,1,2,6,5,6,5,4,6,5
Japanese collect 61 PUs (10 lost to blockades); end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 carriers and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to 96 Sea Zone
3 artilleries and 6 infantry moved from Alexandria to Tobruk
5 mech_infantrys moved from Egypt to Tobruk
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
UK_Pacific take 36 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 infantry and 1 mech_infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 armour moved from India to YunnanCombat - British
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 bomber, 1 factory_minor and 3 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Japanese: 1 bomber and 3 infantry
Battle in Yunnan
British attack with 2 armour, 3 infantry and 3 mech_infantrys
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Norway
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 3 artilleries, 6 infantry and 5 mech_infantrys
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 3 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from 91 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
2 carriers and 1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea ZonePlace Units - British
2 carriers placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
British defend with 1 armour, 1 harbour and 1 infantry; Americans defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is -11
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery, 3 fighters and 1 infantry
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern FrancePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from 36 Sea Zone to Shan StateCombat - French
Battle in Shan State
French attack with 1 fighter
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Algeria to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Algeria to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 1 armour, 2 artilleries and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Morocco from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from 93 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 artillery moved from Novgorod to Belarus
1 artillery moved from Belarus to Bryansk
1 infantry moved from Bryansk to Smolensk
3 armour moved from Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Bryansk to NovgorodPlace Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
2 artilleries placed in France
1 artillery, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs