@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Variance (Allies) BM 2.0 G40L 17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Timguska to Kazakhstan
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Western Germany to Finland
4 armour moved from Rostov to Northwest Persia
13 armour moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Finland
Germans attack with 1 fighter and 5 mech_infantrys
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 20 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 20 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 2 infantry moved from Northern Italy to France
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Volgograd to Greece
3 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Finland to NovgorodPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Novgorod
3 infantry and 3 mech_infantrys placed in Western Germany
1 artillery and 1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 mech_infantry moved from Caucasus to Persia
Japanese take Persia from BritishCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters moved from Manchuria to Amur
1 fighter moved from 19 Sea Zone to Japan
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to SamaraPlace Units - Japanese
3 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,5,3,3,5,3,2,4,5,4,6
Japanese collect 15 PUs (11 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 5 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter and 2 tactical_bombers moved from Szechwan to Turkmenistan
2 infantry moved from Iraq to Persia
3 fighters moved from Iraq to PersiaCombat - British
Battle in Turkmenistan
British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Turkmenistan from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 fighters moved from Persia to Iraq
5 armour and 1 mech_infantry moved from Eastern Persia to Iraq
6 mech_infantrys moved from India to Eastern Persia
1 fighter and 2 tactical_bombers moved from Turkmenistan to Eastern Persia
2 infantry moved from Szechwan to Sikang
2 artilleries moved from Szechwan to Sikang
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Formosa to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 mech_infantry moved from 38 Sea Zone to Burma
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 1 infantry moved from Trans-Jordan to Iraq
5 armour moved from Egypt to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Union of South Africa to EgyptPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4,2
British collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to Holland Belgium
2 mech_infantrys moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 fighter and 2 mech_infantrys
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer
Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Algeria
Battle in TunisiaNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 carrier moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 transports placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter moved from Greece to Kazakhstan
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Persia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 armour and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Persia from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 113 Sea Zone
Germans attack with 3 fighters
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 fighter moved from Kazakhstan to Caucasus
1 fighter and 2 tactical_bombers moved from Greece to Northwest Persia
3 mech_infantrys moved from Novgorod to Karelia
4 mech_infantrys moved from Finland to KareliaPlace Units - Germans
1 factory_minor placed in Rostov
3 armour placed in Volgograd
3 armour placed in Caucasus
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 1 infantry placed in Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Samara to Novosibirsk
2 fighters moved from Amur to EvenkiyskiyPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,1,3,1,1,2,6,1,3,1,4
Japanese collect 12 PUs (11 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 40 PUs;
British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 tactical_bombers moved from Eastern Persia to Persia
3 fighters moved from Iraq to Persia
1 mech_infantry moved from Turkmenistan to Samara
British take Samara from Japanese
5 infantry moved from Iraq to PersiaCombat - British
Battle in Persia
British attack with 4 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 1 armour and 3 mech_infantrys
British win, taking Persia from Germans with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
6 mech_infantrys moved from Eastern Persia to Iraq
4 fighters moved from Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
6 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Burma to Szechwan
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
7 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 artilleries and 3 infantry moved from Egypt to Trans-JordanPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
3 artilleries placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Tunisia to Libya
Italians take Libya from British
3 fighters moved from Southern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Tobruk
Battle in GibraltarNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 transports placed in 95 Sea Zone
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 83 PUs;
Germans buy 3 armour, 5 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Samara
1 armour moved from Volgograd to Samara
2 armour moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Novosibirsk
1 fighter moved from Northwest Persia to Samara
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from France to 91 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
7 mech_infantrys moved from Karelia to Finland
2 armour and 2 mech_infantrys moved from Northwest Persia to PersiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
French defend with 2 infantry; Americans defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 7 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Germans attack with 2 armour and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans win, taking Kazakhstan from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 3 infantry
Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Novosibirsk
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 armour
Germans win, taking Novosibirsk from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Samara from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
20 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Holland Belgium to France
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to France
1 battleship and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Germans
3 artilleries placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 factory_minor; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 fighters moved from Evenkiyskiy to Russia
4 fighters moved from Japan to Korea
4 fighters moved from Japan to Korea
1 tactical_bomber moved from Japan to KoreaPlace Units - Japanese
1 factory_minor placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,5,6,4,3,2,5,5
Japanese collect 13 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 fighters and 2 tactical_bombers moved from Egypt to Tobruk
4 fighters moved from Egypt to 98 Sea Zone
6 mech_infantrys moved from Eastern Persia to Persia
2 armour moved from Iraq to Persia
11 armour, 16 artilleries, 7 infantry and 14 mech_infantrys moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 11 armour, 16 artilleries, 7 infantry and 14 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 11 armour, 16 artilleries, 6 infantry and 14 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 2 armour and 6 mech_infantrys
Germans defend with 2 armour
British win, taking Persia from Germans with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Tobruk from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - British
1 armour moved from Sikang to Kansu
1 mech_infantry moved from Szechwan to Kansu
2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour and 5 mech_infantrys moved from India to Eastern Persia
1 transport moved from 38 Sea Zone to 79 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to 98 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Italians win, taking Algeria from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Western Germany to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
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ok, I’ll call this one. GG and happy to do another if you want?
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Yeah, it was looking pretty bad for the axis. I’m going to be pretty busy at work the next while, plus I am moving next weekend, so probably won’t be very active for a while. Thanks for the game!