@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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That’s the first time all game the defenders of Normandy got more than one hit I think :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Bryansk to Novgorod
2 bombers moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Guam to Iwo Jima
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to 93 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Morocco
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 bomber and 1 marine
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to Soviet Far East
2 bombers moved from 6 Sea Zone to Caroline Islands
1 bomber moved from Iwo Jima to Marianas
1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Novgorod to Bryansk
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to Southeast Mexico
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Wake Island
1 fighter moved from Western United States to Midway
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to 79 Sea Zone
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to Malaya
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Shan State
Scramble to Zone 112?
no
Thanks
Rolling first round now
Accidentally rolled Burma out of turn (non-Amphibious assault)
Was thinking it was Shan State
In case you were wondering why
Accidentally rolled Burma out of turn (non-Amphibious assault)
Was thinking it was Shan StateIn case you were wondering why
btw my last version of 1.9 got corrupted, would freeze no matter what i tried, even if i rebooted the computer completely. strange i know. so i re-downloaded and reinstalled it, but this was an even later build (1.9.0.0.3627). guess what i discovered with this new version? SBR is AUTOMATICALLY done first now, without me even being able to select it. it just jumps right to it!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to 79 Sea Zone
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to Malaya
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Shan State
Combat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Greece
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Greece from Germans, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
1 battleship owned by the British, 1 carrier owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British retreated to 125 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 24
Casualties for Germans: 1 cruiser, 1 destroyer and 3 submarines
Casualties for British: 1 destroyer and 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from West India to India
1 infantry moved from Eastern Persia to West India
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 fighter moved from Burma to India
1 bomber moved from Malaya to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 carrier placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 fighter placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4
British collect 36 PUs (2 lost to blockades); end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
SBR is AUTOMATICALLY done first now, without me even being able to select it. it just jumps right to it!!!
Unbelievable
Good to know, thanks
Hey VonAlba, a couple things….
UK fighters are on UK carrier, USA fighter is on USA carrier in 110
Triple A made me retreat to Z125 but I should have been able to retreat to Z112 so I had to edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
2 artilleries and 2 infantry moved from Tunisia to Libya
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Bessarabia to Belarus
1 mech_infantry moved from Bessarabia to Belarus
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the British Submerged
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians winBritish win with no units remaining, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 17 Sea Zone to 33 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Nenetsia to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
4 infantry moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 battleship and 1 marine moved from 112 Sea Zone to 115 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Belarus to Slovakia Hungary
1 mech_infantry moved from Belarus to Slovakia Hungary
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 artilleries
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 artilleries
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
4 infantry moved from 115 Sea Zone to Finland
1 marine moved from 115 Sea Zone to Finland
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 armour moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Germany
2 artilleries and 1 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
germans are just on defence mod everywhere :-(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Archangel
1 bomber moved from Kansu to Shensi
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Kansu to Shensi
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Rostov to Ukraine
1 bomber moved from Russia to Shensi
1 fighter moved from Bryansk to Archangel
1 fighter moved from Russia to Smolensk
1 armour moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 2 bombers and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Shensi from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 bomber moved from Shensi to Russia
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Rostov to Bryansk
2 artilleries moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Shensi to Yenisey
1 fighter moved from Archangel to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 2 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Sorry there were several edits. I was placing my units and realized Italian ground is in range of Smolensk - you almost caught me napping :-P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 60 PUs;
Japanese buy 1 artillery, 1 carrier, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 1 marine moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 fighters moved from Chahar to 6 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Szechwan to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Malaya to 38 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Malaya to Shan State
1 fighter moved from Yunnan to Shan State
4 fighters moved from Yunnan to Burma
3 tactical_bombers moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns and 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Japanese: 2 fighters and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 fighter
Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 3 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 38 Sea Zone to Yunnan
3 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 bomber moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from 44 Sea Zone to French Indo China
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 bombers and 1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Marianas to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Bryansk to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone