I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
1914 - Couple of new areas on map
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I have found 2 changes to the map that enhance the game play - thought I would share.
Darfur - Minor Aligned with Ottoman Empire (1) IPC. This new territory sits between French Equatorial Africa and Anglo-Egyptian Sudan, with Belgian Congo keeping a border on AES. This change provides more action in Africa, without it just becoming a big waste of space by turn 3 or 4 and an IPC pump for the British.
Sea zone 31 - A new sea zone that splits SZ17 in half. SZ31 borders SZ16 to the west, SZ17 to north, SZ19 to the east, and Libya/Egypt to the south. All of Greece borders the new SZ31 and SZ20. This change provides much more freedom of movement of any CP ships that leave their home ports from mine rolls. From the Allied powers standpoint - protects from an AH early thrust into the Black Sea or Eastern Med.





