@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Muttefikler vs Mihver pt.4
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 5 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
6 infantry moved from Eastern Canada to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
3 bombers moved from United Kingdom to Germany
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Western Canada to 53 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
2 fighters moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.Non Combat Move - Americans
2 bombers moved from Germany to FrancePlace Units - Americans
1 artillery placed in Eastern United States
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
3 fighters moved from West Russia to France
3 infantry moved from Russia to West RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 fighters; Remaining resources: 21 PUs;Combat Move - Germans
10 armour moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Germany
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from Italy to Germany
1 bomber moved from Germany to United Kingdom
2 infantry moved from Italy to Germany
4 infantry moved from Karelia S.S.R. to Archangel
6 artilleries moved from Karelia S.S.R. to Archangel
6 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
4 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Poland
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Italian East Africa to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Germans take Union of South Africa from BritishCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Archangel
Germans attack with 10 armour, 6 artilleries and 11 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 10 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 aaGun moved from Belorussia to Poland
1 aaGun moved from Ukraine S.S.R. to PolandPlace Units - Germans
2 fighters placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 37 PUs; end with 58 PUs totalTerritory Summary for Germans :
2 Sea Zone : 1 submarine
3 Sea Zone : 1 submarine
15 Sea Zone : 1 carrier and 2 destroyers
28 Sea Zone : 1 transport
Archangel : 1 flag, 10 armour, 6 artilleries and 11 infantry
Belorussia : 1 infantry
Germany : 1 aaGun, 9 artilleries, 1 bomber, 1 factory, 3 fighters and 12 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory, 2 fighters and 5 infantry
Poland : 2 aaGuns and 2 infantry
Ukraine S.S.R. : 1 infantry
Union of South Africa : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 19 / 20
Germans : 37 / 58
British : 28 / 34
Japanese : 46 / 48
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from France to Italy
British take Italy from Germans
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in 3 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
2 fighters moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
2 fighters moved from West Russia to France
1 armour moved from Morocco to AlgeriaPlace Units - British
2 artilleries and 5 infantry placed in United Kingdom
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalDice Statistics:
Total
1 was rolled 6 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10Null / Other
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from France to Italy
British take Italy from Germans
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in 3 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
2 fighters moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
2 fighters moved from West Russia to France
1 armour moved from Morocco to AlgeriaPlace Units - British
2 artilleries and 5 infantry placed in United Kingdom
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Removing units owned by British from United Kingdom: 4 artilleries
EDIT: Adding units owned by British to France: 4 artilleries and 4 infantry
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 6 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10Null / Other
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
2 infantry moved from Evenki National Okrug to Novosibirsk
1 bomber moved from Szechwan to Russia
1 fighter moved from Szechwan to Novosibirsk
3 armour, 6 artilleries and 4 infantry moved from Persia to Kazakh S.S.R.
5 armour and 7 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 submarine moved from 51 Sea Zone to 52 Sea Zone
2 bombers moved from Okinawa to 52 Sea Zone
2 fighters moved from 51 Sea Zone to Szechwan
1 carrier, 1 cruiser and 1 destroyer moved from 51 Sea Zone to 60 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Novosibirsk
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakh S.S.R.
Japanese attack with 8 armour, 6 artilleries and 11 infantry
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 8 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 armour moved from French Indo-China Thailand to Szechwan
2 infantry moved from Kwangtung to Szechwan
3 infantry moved from India to Persia
2 infantry moved from Egypt to Libya
2 battleships, 1 carrier and 1 destroyer moved from 34 Sea Zone to 15 Sea Zone
1 bomber moved from Russia to Archangel
1 fighter moved from Novosibirsk to Archangel
2 fighters moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Archangel
1 bomber moved from Japan to Archangel
1 fighter moved from Japan to Szechwan
2 infantry moved from Caroline Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
2 bombers moved from 52 Sea Zone to Kwangtung
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to KwangtungPlace Units - Japanese
2 armour placed in French Indo-China Thailand
3 infantry placed in India
2 infantry placed in Japan
2 fighters placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery and 10 infantry; Remaining resources: 4 PUs;Combat Move - Americans
2 bombers moved from France to Karelia S.S.R.
2 fighters moved from 11 Sea Zone to 2 Sea Zone
1 destroyer moved from 8 Sea Zone to 2 Sea Zone
4 infantry moved from Eastern Canada to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to FranceCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 2 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/2 hits
Bombing raid in Karelia S.S.R. rolls: 5,3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.Non Combat Move - Americans
2 bombers moved from Karelia S.S.R. to France
2 fighters moved from 2 Sea Zone to 8 Sea Zone
6 transports moved from 8 Sea Zone to 10 Sea Zone
1 armour moved from Alaska to Eastern CanadaPlace Units - Americans
1 artillery and 10 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 42 PUs total -
Test summary from TripleA, engine version: 1.9, time: 11:49:52
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Ukraine S.S.R.
10 infantry moved from Caucasus to Ukraine S.S.R.
3 armour, 2 artilleries and 31 infantry moved from West Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 3 armour, 2 artilleries and 31 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 3 armour, 2 artilleries and 30 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 10 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from West Russia to Belorussia
1 infantry moved from Russia to West Russia
3 infantry moved from Russia to CaucasusPlace Units - Russians
2 artilleries and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 20x factory; Remaining resources: 38 PUs;
Germans buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from British
2 infantry moved from Archangel to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
10 armour moved from Archangel to Baltic States
5 infantry moved from Karelia S.S.R. to Baltic States
1 transport moved from 28 Sea Zone to 24 Sea Zone
4 artilleries moved from Archangel to Karelia S.S.R.
2 infantry moved from Germany to Italy
3 fighters moved from Germany to Italy
1 artillery moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Russia
1 infantry moved from Archangel to Russia
1 bomber moved from Germany to United Kingdom
2 infantry moved from Poland to Baltic States
1 fighter moved from Karelia S.S.R. to West Russia
2 infantry moved from Archangel to Russia
6 infantry moved from Archangel to Karelia S.S.R.Combat - Germans
Battle in Italy
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory and 1 infantry
Germans win, taking Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory and 1 infantry
Germans captures 18PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
2 aaGuns moved from Poland to Germany
3 fighters moved from Italy to Germany
1 aaGun moved from Karelia S.S.R. to Baltic States
2 fighters moved from West Russia to Baltic States
2 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 fighter and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 63 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 carrier and 2 destroyers
24 Sea Zone : 1 transport
Archangel : 1 flag
Baltic States : 1 aaGun, 10 armour, 2 fighters and 9 infantry
Belgian Congo : 1 flag, 1 infantry
Germany : 3 aaGuns, 9 artilleries, 1 factory, 4 fighters and 17 infantry
Italian East Africa : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 5 artilleries, 1 factory and 6 infantry
Russia : 1 flag, 1 artillery, 1 factory and 1 infantry
Union of South Africa : 1 flag
West Russia : 2 infantryProduction/PUs Summary :
Russians : 8 / 0
Germans : 44 / 63
British : 26 / 31
Japanese : 52 / 53
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 4 artilleries and 4 infantry; Remaining resources: 3 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
3 infantry moved from France to Italy
3 fighters moved from France to Italy
2 fighters moved from 8 Sea Zone to Italy
1 infantry moved from France to Northwestern Europe
British take Northwestern Europe from GermansCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Italy
British attack with 5 fighters and 3 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 5 fighters and 3 infantry in Italy, round 2 : 2/8 hits
Germans roll dice for 2 infantry in Italy, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Italy
British win, taking Italy from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 fighters moved from Italy to 8 Sea Zone
3 fighters moved from Italy to France
1 aaGun and 9 infantry moved from Caucasus to Ukraine S.S.R.
2 artilleries and 6 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries and 6 infantry moved from 8 Sea Zone to France
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
1 bomber moved from Germany to FrancePlace Units - British
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 34 PUs totalDice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.583
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 fighters; Remaining resources: 3 PUs;Combat Move - Japanese
2 bombers moved from Archangel to Italy
8 armour, 6 artilleries and 10 infantry moved from Kazakh S.S.R. to Caucasus
2 armour and 3 fighters moved from Szechwan to Caucasus
3 infantry moved from Persia to 34 Sea Zone
3 infantry and 2 transports moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
4 infantry moved from 15 Sea Zone to Italy
1 infantry moved from French Equatorial Africa to French West Africa
Japanese take French West Africa from British
2 bombers moved from Kwangtung to CaucasusCombat - Japanese
Battle in Italy
Japanese attack with 2 bombers and 4 infantry
British defend with 1 factory and 3 infantry
Japanese win, taking Italy from British with 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Caucasus
Japanese attack with 10 armour, 6 artilleries, 2 bombers, 3 fighters and 10 infantry
Russians defend with 2 artilleries, 1 factory and 5 infantry
Japanese win, taking Caucasus from Russians with 10 armour, 6 artilleries, 2 bombers, 3 fighters and 8 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 2 artilleries and 5 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Caucasus to Baltic States
2 bombers moved from Italy to Baltic States
4 fighters moved from Archangel to Baltic States
3 fighters moved from Caucasus to Karelia S.S.R.
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Vologda to Archangel
2 infantry moved from Szechwan to Kazakh S.S.R.
5 infantry moved from Kwangtung to 61 Sea Zone
2 armour moved from French Indo-China Thailand to India
5 infantry and 3 transports moved from 61 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to India
3 infantry moved from India to Persia
1 submarine moved from 52 Sea Zone to 60 Sea Zone
2 fighters moved from 60 Sea Zone to Kazakh S.S.R.Place Units - Japanese
3 fighters placed in India
2 fighters placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 10 infantry moved from Eastern United States to Eastern Canada
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
5 infantry moved from France to Italy
2 fighters moved from France to Italy
2 bombers moved from France to Germany
2 fighters moved from 8 Sea Zone to Italy
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
1 fighter moved from Hawaiian Islands to Eastern Australia
2 infantry moved from 45 Sea Zone to Eastern AustraliaCombat - Americans
Battle in Italy
Americans attack with 4 fighters and 5 infantry
Germans defend with 1 factory; Japanese defend with 4 infantry
Americans roll dice for 4 fighters and 5 infantry in Italy, round 2 : 2/9 hits
Germans roll dice for 4 infantry in Italy, round 2 : 0/4 hits
2 infantry owned by the Japanese lost in Italy
Americans roll dice for 4 fighters and 5 infantry in Italy, round 3 : 4/9 hits
Germans roll dice for 2 infantry in Italy, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Italy
Americans win, taking Italy from Germans with 4 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
2 bombers moved from Germany to France
2 fighters moved from Italy to 8 Sea Zone
2 fighters moved from Italy to FrancePlace Units - Americans
2 fighters placed in 11 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 10 infantry moved from Eastern United States to Eastern Canada
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
5 infantry moved from France to Italy
2 fighters moved from France to Italy
2 bombers moved from France to Germany
2 fighters moved from 8 Sea Zone to Italy
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
1 fighter moved from Hawaiian Islands to Eastern Australia
2 infantry moved from 45 Sea Zone to Eastern AustraliaCombat - Americans
Battle in Italy
Americans attack with 4 fighters and 5 infantry
Germans defend with 1 factory; Japanese defend with 4 infantry
Americans roll dice for 4 fighters and 5 infantry in Italy, round 2 : 2/9 hits
Germans roll dice for 4 infantry in Italy, round 2 : 0/4 hits
2 infantry owned by the Japanese lost in Italy
Americans roll dice for 4 fighters and 5 infantry in Italy, round 3 : 4/9 hits
Germans roll dice for 2 infantry in Italy, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Italy
Americans win, taking Italy from Germans with 4 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
2 bombers moved from Germany to France
2 fighters moved from Italy to 8 Sea Zone
2 fighters moved from Italy to FrancePlace Units - Americans
2 fighters placed in 11 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Research Technology - Russians
Combat Move - Russians
3 armour, 2 artilleries and 30 infantry moved from Belorussia to Baltic States
1 armour moved from Ukraine S.S.R. to Baltic States
3 fighters moved from France to Baltic States
8 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Ukraine S.S.R. to Bulgaria RomaniaCombat - Russians
Battle in Baltic States
Russians attack with 4 armour, 2 artilleries, 3 fighters and 30 infantry
Germans defend with 1 aaGun, 10 armour, 2 fighters and 9 infantry; Japanese defend with 4 bombers and 4 fighters
Germans win with 2 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 1 aaGun, 10 armour, 2 fighters and 9 infantry
Casualties for Russians: 4 armour, 2 artilleries, 3 fighters and 30 infantry
Casualties for Japanese: 4 bombers and 2 fightersNon Combat Move - Russians
2 aaGuns moved from Belorussia to Ukraine S.S.R.Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Baltic States: 2 fighters
EDIT: Adding units owned by Germans to Baltic States: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Belorussia : 1 flag
Bulgaria Romania : 1 flag, 9 infantry
Ukraine S.S.R. : 1 flag, 2 aaGuns and 1 infantryProduction/PUs Summary :
Russians : 6 / 0
Germans : 37 / 63
British : 27 / 34
Japanese : 57 / 60
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 4x factory, 10x factory; Remaining resources: 49 PUs;
Germans buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belgian Congo to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Brazil
Germans take Brazil from Americans
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from West Russia to Belorussia
Germans take Belorussia from Russians
1 infantry moved from West Russia to Karelia S.S.R.
5 artilleries moved from Karelia S.S.R. to Baltic States
2 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to Italy
1 fighter moved from Baltic States to Northwestern Europe
1 fighter moved from Baltic States to Italy
4 fighters moved from Germany to ItalyCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Italy
Germans attack with 5 fighters and 3 infantry
Americans defend with 1 factory and 5 infantry
retreated to Italy
Americans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
5 fighters moved from Italy to Germany
1 fighter moved from Northwestern Europe to Germany
2 infantry moved from Karelia S.S.R. to Baltic StatesPlace Units - Germans
1 fighter and 9 infantry placed in Germany
2 armour placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 carrier and 2 destroyers
22 Sea Zone : 1 transport
Archangel : 1 flag
Baltic States : 5 artilleries and 2 infantry
Belgian Congo : 1 flag
Belorussia : 1 infantry
Brazil : 1 flag, 1 infantry
Germany : 3 aaGuns, 9 artilleries, 1 factory, 7 fighters and 21 infantry
Italian East Africa : 1 flag
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 5 infantry
Northwestern Europe : 2 infantry
Russia : 1 flag, 1 factory
Union of South Africa : 1 flag
West Russia : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 4 / 0
Germans : 44 / 44
British : 25 / 34
Japanese : 57 / 60
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine S.S.R.: 2 aaGuns
EDIT: Adding units owned by Russians to Bulgaria Romania: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry moved from France to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
1 bomber moved from France to Germany
4 fighters moved from France to Northwestern EuropeCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Northwestern Europe
British attack with 6 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 6 fighters and 3 infantry in Northwestern Europe, round 2 : 2/9 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
6 fighters moved from Northwestern Europe to France
1 bomber moved from Germany to United Kingdom
1 aaGun and 9 infantry moved from Ukraine S.S.R. to Bulgaria Romania
4 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
4 artilleries and 4 infantry moved from 8 Sea Zone to FrancePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 fighter
EDIT: Adding units owned by British to 8 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 8 Sea Zone
3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
2 transports moved from 15 Sea Zone to 16 Sea Zone
2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
3 fighters moved from Karelia S.S.R. to Italy
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
Japanese take Rhodesia from British
4 infantry moved from Caucasus to 16 Sea Zone
4 infantry and 2 transports moved from 16 Sea Zone to 15 Sea Zone
4 infantry moved from 15 Sea Zone to Italy
4 infantry moved from Caucasus to Ukraine S.S.R.
6 artilleries moved from Caucasus to Ukraine S.S.R.
3 fighters moved from India to 15 Sea ZoneCombat - Japanese
Battle in Italy
Japanese attack with 3 fighters and 4 infantry
Americans defend with 1 factory and 2 infantry
Japanese win, taking Italy from Americans with 3 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Ukraine S.S.R.
Japanese attack with 6 artilleries, 2 fighters and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Ukraine S.S.R. from Russians with 6 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Ukraine S.S.R. to Germany
3 fighters moved from Italy to Germany
2 infantry moved from Russia to Caucasus
10 armour moved from Caucasus to Poland
2 infantry moved from Kazakh S.S.R. to Caucasus
3 infantry moved from Persia to Caucasus
2 armour and 4 infantry moved from India to Persia
1 infantry moved from Archangel to Karelia S.S.R.
2 transports moved from 35 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 bomber placed in India
1 carrier, 1 fighter and 2 transports placed in 60 Sea Zone
2 infantry placed in Japan
1 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 2 armour
EDIT: Removing units owned by Japanese from Persia: 2 infantry
EDIT: Adding units owned by Japanese to Egypt: 2 armour and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 3 fighters and 2 transports
33 Sea Zone : 1 transport
34 Sea Zone : 2 transports
60 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caucasus : 1 flag, 1 factory and 8 infantry
Egypt : 1 flag, 2 armour and 2 infantry
Evenki National Okrug : 1 flag
French Equatorial Africa : 1 flag
French Indo-China Thailand : 1 factory
French West Africa : 1 flag, 1 infantry
Germany : 5 fighters
India : 1 flag, 1 bomber and 1 factory
Italy : 4 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 4 infantry
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 1 flag
Libya : 2 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag
Persia : 1 flag, 2 infantry
Poland : 10 armour
Rhodesia : 1 flag, 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 6 artilleries and 4 infantry
Vologda : 1 flag
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag