I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?17L - Pete (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
3 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 98
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yenisey
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Yenisey from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Japanese
1 aaGun, 3 artilleries and 12 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
3 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Anhwe
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to ShantungPlace Units - Japanese
3 artilleries placed in Shantung
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Shan State to French Indo China
Americans take French Indo China from Neutral_Axis
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_AxisCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans win, taking 106 Sea Zone from Germans, taking Morocco from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in GuamNon Combat Move - Americans
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to French Guiana
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to India
4 fighters and 1 tactical_bomber moved from Queensland to Shan State
2 fighters moved from 54 Sea Zone to Shan State
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
3 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 98
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yenisey
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Yenisey from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Japanese
1 aaGun, 3 artilleries and 12 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
3 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Anhwe
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to ShantungPlace Units - Japanese
3 artilleries placed in Shantung
10 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 aaGun, 3 artilleries and 5 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun, 3 artilleries, 5 infantry and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys
EDIT: Turning off Edit Mode -
My bad - didn’t see you were already working on your turn. Feel free to ignore the edits if you like.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
2 infantry moved from French Central Africa to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Egypt to Kenya
British take Kenya from ItaliansCombat - British
Battle in French West Africa
British attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tanganyika Territory
Battle in Kwangsi
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Tanganyika Territory from Italians, taking Kwangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun and 3 infantry moved from Shan State to French Indo China
1 bomber moved from Kwangsi to India
1 aaGun and 10 infantry moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from India to Shan State
3 mech_infantrys moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from French West Africa to French Central Africa
4 fighters moved from Gibraltar to Malta
1 mech_infantry moved from Eire to United Kingdom
3 aaGuns moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
3 artilleries and 5 infantry moved from Alexandria to Egypt
2 infantry moved from Yunnan to French Indo China
4 mech_infantrys moved from Yunnan to French Indo China
3 mech_infantrys moved from Yunnan to ShensiPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,2,3,5,4,3,4,4,5,2
UK_Pacific collect 17 PUs (5 lost to blockades); end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Belarus to Archangel
2 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
2 armour moved from Smolensk to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Union of South Africa
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
British win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Tunisia to Libya
2 aaGuns, 2 artilleries and 3 infantry moved from Belarus to BryanskPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
hey I didnt see your message re the edits. I’ll add them in now.
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Cool, thanks!
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just waiting on wittman to start our playoffs game - turn coming shortly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Malta to SyriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs;
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
3 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
2 tactical_bombers moved from Novgorod to 112 Sea Zone
2 submarines moved from 124 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
7 infantry moved from Belarus to Bryansk
2 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Russia
3 armour moved from Novgorod to Bryansk
9 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to Vologda -
Intercept in Russia?
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nah
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 58 PUs;
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
3 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
2 tactical_bombers moved from Novgorod to 112 Sea Zone
2 submarines moved from 124 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
7 infantry moved from Belarus to Bryansk
2 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Russia
3 armour moved from Novgorod to Bryansk
9 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to VologdaCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8,4 and causes: 16 damage to unit: factory_major
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia causes 21 damage total. Damaged units is as follows: factory_major = 16, airfield = 5
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Russia to Bryansk
3 bombers moved from Russia to Novgorod
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
6 armour and 6 mech_infantrys moved from Bryansk to Volgograd
5 armour moved from Ukraine to VolgogradPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 artillery and 1 infantry placed in France
1 infantry placed in France
3 artilleries placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 aaGun and 16 infantry moved from Chahar to AnhwePlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 aaGun and 16 infantry moved from Chahar to AnhwePlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
EDIT: Turning off Edit Mode -
go ahead and add your edits in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 1 harbour
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
3 fighters moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 4 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
2 mech_infantrys moved from Kiangsi to Shantung
1 infantry moved from Kiangsi to KwangsiCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers and 2 cruisers
Americans defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers and 2 cruisers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 fighters
Chinese defend with 1 fighter
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Changing ownership of Urals from Russians to Japanese
EDIT: Adding units owned by Japanese to Urals: 1 armour
EDIT: Removing units owned by Japanese from Yenisey: 1 armour
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Removing units owned by Japanese from Yenisey: 1 armour
EDIT: Adding units owned by Japanese to Novosibirsk: 1 armour
EDIT: Turning off Edit Mode
2 fighters moved from Yunnan to Kwangtung
1 aaGun and 2 infantry moved from Kiangsi to Kwangtung
4 transports moved from 20 Sea Zone to 6 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
8 infantry moved from 19 Sea Zone to Shantung
1 aaGun, 3 artilleries and 12 infantry moved from Buyant-Uhaa to Jehol
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Shantung
1 fighter moved from 36 Sea Zone to Shantung
1 fighter moved from Philippines to Shantung
1 fighter moved from 21 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
2 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 3 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
6 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from India to Volgograd
1 fighter and 1 tactical_bomber moved from Wake Island to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Kwangsi
Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Kwangsi from Japanese with 2 artilleries, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 110 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to Wake Island
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Volgograd to RussiaPlace Units - Americans
1 factory_minor placed in French Indo China
5 transports placed in 101 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 artillery
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 artilleries and 6 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs





