17L - Pete (Allies) vs Shin Ji (Axis)


  • In the Notes tab about 1/3 down the page, Under Rules the 1940 Engine does not do but you must follow, it is listed.

  • '15

    • (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.

    You’re referring to this, right?  Let me ask in the main forums.


  • yeah that’s the section.

  • '15

    I asked in the Bm discussion thread.  I know I’ve been playing like that for a while, but it’s entirely possible I’ve been doing it wrong all this time.

  • '15

    Alright, Gamerman says I can’t.  No worries, I’ll edit.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Archangel
                      Italians take Belarus from Russians
                      Italians take Archangel from Russians
                1 armour moved from Baltic States to Archangel
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 bomber moved from Bulgaria to Egypt
                1 fighter moved from Tobruk to Southern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 2 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from Neutral_Axis
                      Italians take Morocco from Neutral_Axis
                1 infantry moved from Tunisia to Algeria
                1 bomber moved from Egypt to Tobruk
                2 aaGuns moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Morocco: 1 mech_infantry
                EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
                EDIT: Removing units owned by Italians from Morocco: 1 infantry
                EDIT: Changing ownership of Morocco from Italians to Neutral_Axis
                EDIT: Adding units owned by Neutral_Axis to Morocco: 1 infantry
                EDIT: Changing PUs for Italians from 24 to 18
                EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry
                EDIT: Adding units owned by Italians to Tobruk: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_39095_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from India to Shan State
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 aaGuns and 1 artillery moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39095_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar

    Turn Complete - French

    triplea_39095_Fre3.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 bomber moved from Baltic States to Samara
                1 fighter moved from Baltic States to Novgorod
                4 fighters and 4 tactical_bombers moved from Baltic States to Novgorod
                1 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                3 armour, 7 artilleries, 6 infantry and 7 mech_infantrys moved from Baltic States to Belarus
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                6 armour, 2 artilleries, 15 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Baltic States to Samara
                2 bombers moved from Baltic States to Russia
                7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to France
                2 infantry moved from Norway to Finland

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in Samara
                    Germans attack with 2 bombers
                    Russians defend with 1 fighter
                    Germans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 fighter
                Battle in Novgorod
                    Germans attack with 5 fighters, 7 infantry and 4 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                5 fighters and 4 tactical_bombers moved from Novgorod to Belarus
                3 aaGuns moved from Baltic States to Belarus
                2 bombers moved from Russia to Belarus
                1 bomber moved from Samara to Archangel

    Place Units - Germans
                9 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 49 PUs (1 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_39095_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                3 aaGuns, 1 artillery and 38 infantry moved from Bryansk to Russia
                4 infantry moved from Ulaanbaatar to Yakut S.S.R.
                13 infantry moved from Ulaanbaatar to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Olgiy
                1 infantry moved from Russia to Vologda
                1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
                1 aaGun and 4 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Kazakhstan to Samara
                2 infantry moved from Volgograd to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_39095_Rus4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
                2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                3 artilleries, 12 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar
                3 armour moved from Chahar to Ulaanbaatar
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Anhwe
                1 armour moved from Shantung to Hunan
                2 fighters moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to 37 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
                2 fighters moved from Anhwe to Japan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Guam
                Battle in Philippines
                    Japanese attack with 3 artilleries and 7 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Guam from Americans, taking Philippines from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from 37 Sea Zone to Kwangtung
                2 fighters moved from Yunnan to Kwangtung
                1 bomber moved from Yunnan to Kwangtung
                1 aaGun moved from Amur to Ulaanbaatar

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    triplea_39095_Jap4.tsvg


  • sorry for the delay - mouse died yesterday. rip mouse.

  • '15

    pours out battery acid in remembrance


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 bomber, 4 fighters and 1 tactical_bomber moved from Wake Island to Queensland
                2 fighters moved from 26 Sea Zone to Queensland
                1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                Americans undo move 1.
                2 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                2 infantry placed in Central United States
                Americans undo move 3.
                2 submarines placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_39095_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries, 1 fighter and 7 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_39095_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 20 PUs;
                British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Shan State to Hunan
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 bomber moved from India to Hunan
                2 fighters and 1 tactical_bomber moved from Shan State to Hunan
                1 mech_infantry moved from Shan State to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - British
                Battle in Hunan
                    British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Ethiopia

    Non Combat Move - British
                1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hunan to Shensi
                1 bomber moved from Hunan to India
                6 mech_infantrys moved from India to Yunnan
                2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Shan State
                6 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State
                1 artillery moved from Syria to Trans-Jordan
                1 mech_infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                5 fighters moved from Scotland to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,2,6,4
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    triplea_39095_UK_4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
                1 bomber moved from Tobruk to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Rhodesia
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Neutral_Axis
                1 infantry moved from Algeria to Tunisia
                2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
                2 armour moved from Archangel to Belarus

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_39095_Ita4.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
                1 bomber moved from Tobruk to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Rhodesia
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Neutral_Axis
                1 infantry moved from Algeria to Tunisia
                2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
                2 armour moved from Archangel to Belarus

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 124 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39095_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Shan State to Shensi
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 destroyer placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_39095_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Malta

    Turn Complete - French

    triplea_39095_Fre4.tsvg

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