@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 30 PUs;
            Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery and 2 infantry moved from Bryansk to Ukraine
Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
Non Combat Move - Russians
            3 aaGuns, 1 artillery and 38 infantry moved from Bryansk to Russia
            4 infantry moved from Ulaanbaatar to Yakut S.S.R.
            13 infantry moved from Ulaanbaatar to Central Mongolia
            1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Olgiy
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
            1 aaGun and 4 infantry moved from Ulaanbaatar to Central Mongolia
            2 infantry moved from Kazakhstan to Samara
            2 infantry moved from Volgograd to Tambov
Place Units - Russians
            10 infantry placed in Russia
Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs total
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery and 3 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
            2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 armour moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 artilleries, 12 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar
            3 armour moved from Chahar to Ulaanbaatar
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Anhwe
            1 armour moved from Shantung to Hunan
            2 fighters moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangtung to Yunnan
            1 bomber moved from Kwangtung to 37 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
            2 fighters moved from Anhwe to Japan
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 destroyer
                Japanese win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for French: 1 destroyer
                Casualties for Japanese: 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Guam
            Battle in Philippines
                Japanese attack with 3 artilleries and 7 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese win, taking Guam from Americans, taking Philippines from Americans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 bomber moved from 37 Sea Zone to Kwangtung
            2 fighters moved from Yunnan to Kwangtung
            1 bomber moved from Yunnan to Kwangtung
            1 aaGun moved from Amur to Ulaanbaatar
Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Shantung
            1 carrier and 3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs total
sorry for the delay - mouse died yesterday. rip mouse.
pours out battery acid in remembrance
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
            Battle in Borneo
Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 bomber, 4 fighters and 1 tactical_bomber moved from Wake Island to Queensland
            2 fighters moved from 26 Sea Zone to Queensland
            1 carrier and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 21 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 infantry placed in Central United States
            Americans undo move 3.
            2 submarines placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            3 artilleries, 1 fighter and 7 infantry moved from Shensi to Hopei
Place Units - Chinese
            2 artilleries placed in Hopei
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 20 PUs;
            British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            2 mech_infantrys moved from Shan State to Hunan
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 bomber moved from India to Hunan
            2 fighters and 1 tactical_bomber moved from Shan State to Hunan
            1 mech_infantry moved from Shan State to Kwangsi
                  Chinese take Kwangsi from Japanese
Combat - British
            Battle in Hunan
                British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                British win, taking Hunan from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Ethiopia
Non Combat Move - British
            1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hunan to Shensi
            1 bomber moved from Hunan to India
            6 mech_infantrys moved from India to Yunnan
            2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from Shan State to Yunnan
            2 infantry moved from Burma to Shan State
            6 infantry moved from Burma to Yunnan
            1 infantry moved from Siam to Shan State
            1 artillery moved from Syria to Trans-Jordan
            1 mech_infantry moved from Scotland to Eire
                  British take Eire from Neutral_Allies
            5 fighters moved from Scotland to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
Place Units - British
            3 mech_infantrys placed in Egypt
            1 destroyer placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,2,6,4
            British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
            1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
            1 bomber moved from Tobruk to Egypt
Combat - Italians
            Strategic bombing raid in Egypt
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total.
            Battle in Rhodesia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 mech_infantry
                Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
Non Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Algeria to Tunisia
            2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
            2 armour moved from Archangel to Belarus
Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
            1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
            1 bomber moved from Tobruk to Egypt
Combat - Italians
            Strategic bombing raid in Egypt
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total.
            Battle in Rhodesia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 mech_infantry
                Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
Non Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Algeria to Tunisia
            2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
            2 armour moved from Archangel to Belarus
Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            3 fighters moved from Shan State to Shensi
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            1 fighter moved from Gibraltar to Malta
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            9 armour, 9 artilleries, 21 infantry and 11 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            7 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Belarus to Russia
            1 bomber moved from Archangel to Russia
            4 infantry moved from Romania to Eastern Poland
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            9 armour and 1 mech_infantry moved from Germany to Eastern Poland
            7 infantry moved from Novgorod to Belarus
Combat - Germans
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 5,7,4 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total.
            Battle in Ukraine
                Germans attack with 7 armour and 3 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Germans win, taking Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Bryansk
                Germans attack with 9 armour, 9 artilleries, 22 infantry and 11 mech_infantrys
                Russians defend with 4 infantry
                Germans win, taking Bryansk from Russians with 9 armour, 9 artilleries, 22 infantry and 11 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
Non Combat Move - Germans
            3 aaGuns moved from Belarus to Bryansk
            3 bombers moved from Russia to Novgorod
            5 fighters and 4 tactical_bombers moved from Belarus to Novgorod
            2 submarines moved from 109 Sea Zone to 124 Sea Zone
Place Units - Germans
            3 armour placed in Novgorod
            2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 51 PUs; end with 51 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 19 PUs;
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            17 infantry moved from Central Mongolia to Chahar
Combat - Russians
            Battle in Chahar
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                Russians win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 aaGun moved from Central Mongolia to Chahar
            1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Samara to Russia
            2 infantry moved from Tambov to Russia
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Samara
            1 fighter and 1 tactical_bomber moved from Olgiy to Russia
Place Units - Russians
            1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs total
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 bombers moved from Kwangtung to 37 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 fighter moved from Kwangtung to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
            3 armour moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 armour moved from Yakut S.S.R. to Yenisey
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 bombers moved from Kwangtung to 37 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 fighter moved from Kwangtung to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
            3 armour moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 armour moved from Yakut S.S.R. to Yenisey
Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
                Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
10 hits on your USA fleet round 1. How would you like them allocated?
Ow! max d
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 bombers moved from Kwangtung to 37 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 fighter moved from Kwangtung to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
            3 armour moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 armour moved from Yakut S.S.R. to Yenisey
Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
                Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
                Units damaged: 1 battleship owned by the Americans
                Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
                Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 98
                Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
                Casualties for ANZAC: 1 transport
                Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yenisey
                Japanese attack with 4 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 4 infantry
                Japanese win, taking Yenisey from Russians with 3 armour remaining. Battle score for attacker is 7
                Casualties for Russians: 1 aaGun and 4 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
            1 aaGun, 3 artilleries and 12 infantry moved from Ulaanbaatar to Buyant-Uhaa
            3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            3 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
            3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Shantung to Anhwe
            2 fighters moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangsi to Shantung
Place Units - Japanese
            3 artilleries placed in Shantung
            10 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
            Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to 37 Sea Zone
            2 bombers moved from Kwangtung to 37 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 fighter moved from Kwangtung to 37 Sea Zone
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
            3 armour moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 armour moved from Yakut S.S.R. to Yenisey
Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
                Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
                Units damaged: 1 battleship owned by the Americans
                Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
                Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 98
                Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
                Casualties for ANZAC: 1 transport
                Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yenisey
                Japanese attack with 4 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 4 infantry
                Japanese win, taking Yenisey from Russians with 3 armour remaining. Battle score for attacker is 7
                Casualties for Russians: 1 aaGun and 4 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
            1 aaGun, 3 artilleries and 12 infantry moved from Ulaanbaatar to Buyant-Uhaa
            3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            3 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
            3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Shantung to Anhwe
            2 fighters moved from 37 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangsi to Shantung
Place Units - Japanese
            3 artilleries placed in Shantung
            10 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
            Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 1 fighter
            EDIT: Adding units owned by Japanese to Philippines: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 2 infantry
            EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 artilleries and 2 infantry moved from Shan State to French Indo China
                  Americans take French Indo China from Neutral_Axis
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Morocco
                Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Italians defend with 2 infantry
                Americans win, taking 106 Sea Zone from Germans, taking Morocco from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Guam
Non Combat Move - Americans
            1 submarine moved from 21 Sea Zone to 46 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 carrier and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to India
            4 fighters and 1 tactical_bomber moved from Queensland to Shan State
            2 fighters moved from 54 Sea Zone to Shan State
            1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            2 fighters placed in Western United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs