@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 artillery and 3 infantry moved from Persia to Iraq
            1 bomber moved from Malta to Iraq
            1 fighter and 1 tactical_bomber moved from Malta to Syria
            1 mech_infantry moved from Egypt to Syria
            1 fighter moved from Malta to 99 Sea Zone
Combat - British
            Battle in Syria
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                British win, taking Syria from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Units damaged: 1 carrier owned by the Japanese
                Units damaged: 1 battleship owned by the British
                British win, taking 37 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in Iraq
                British attack with 1 artillery, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Iraq to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            3 aaGuns, 1 artillery and 6 infantry moved from Burma to Shan State
            2 infantry moved from Yunnan to Shan State
            4 mech_infantrys moved from India to Shan State
            2 fighters, 1 infantry and 1 tactical_bomber moved from Malaya to Shan State
            1 infantry moved from India to Burma
Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
            9 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 9 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
            EDIT: Changing ownership of French Indo China from Japanese to Neutral_Axis
            EDIT: Adding units owned by Japanese to Siam: 2 infantry
            EDIT: Changing PUs for Japanese from 48 to 46
            EDIT: Turning off Edit Mode
Just reverting the edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery and 3 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 fighter moved from Southern Italy to Tobruk
            1 bomber moved from Western Germany to Ukraine
Combat - Italians
            Strategic bombing raid in Ukraine
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - Italians
            1 bomber moved from Ukraine to Bulgaria
            2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to France: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Java to India
            1 fighter moved from Malaya to Shan State
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
            2 armour moved from Poland to Novgorod
            4 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Novgorod
                Germans attack with 2 armour, 4 bombers, 5 fighters and 4 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                Germans win, taking Novgorod from Russians with 1 armour, 4 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Tunisia from Neutral_Axis to Italians
            EDIT: Removing units owned by Neutral_Axis from Tunisia: 1 infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
            EDIT: Changing PUs for Italians from 17 to 18
            EDIT: Turning off Edit Mode
            5 fighters moved from Novgorod to Baltic States
            4 tactical_bombers moved from Novgorod to Baltic States
            4 bombers moved from Novgorod to Baltic States
            3 armour and 7 mech_infantrys moved from Germany to Baltic States
            6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 artillery and 2 infantry moved from Holland Belgium to Western Germany
            2 artilleries and 2 infantry moved from Western Germany to Germany
            2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
            12 infantry moved from Poland to Eastern Poland
            3 aaGuns, 7 artilleries and 6 infantry moved from Poland to Baltic States
            1 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
Place Units - Germans
            7 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Iceland?
Oh right! I got distracted by the NCM I forgot for Italy. Let me fix that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
            2 armour moved from Poland to Novgorod
            4 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Novgorod
                Germans attack with 2 armour, 4 bombers, 5 fighters and 4 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                Germans win, taking Novgorod from Russians with 1 armour, 4 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Tunisia from Neutral_Axis to Italians
            EDIT: Removing units owned by Neutral_Axis from Tunisia: 1 infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
            EDIT: Changing PUs for Italians from 17 to 18
            EDIT: Turning off Edit Mode
            5 fighters moved from Novgorod to Baltic States
            4 tactical_bombers moved from Novgorod to Baltic States
            4 bombers moved from Novgorod to Baltic States
            3 armour and 7 mech_infantrys moved from Germany to Baltic States
            6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 artillery and 2 infantry moved from Holland Belgium to Western Germany
            2 artilleries and 2 infantry moved from Western Germany to Germany
            2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
            12 infantry moved from Poland to Eastern Poland
            3 aaGuns, 7 artilleries and 6 infantry moved from Poland to Baltic States
            1 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
Place Units - Germans
            7 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Iceland: 2 infantry
            EDIT: Adding units owned by Germans to Norway: 2 infantry
            EDIT: Removing units owned by Germans from 123 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
            EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
            1 artillery and 1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Central Mongolia to Chahar
            1 infantry moved from Central Mongolia to Chahar
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
Combat - Russians
            Battle in Chahar
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            3 aaGuns, 2 artilleries and 24 infantry moved from Belarus to Bryansk
            5 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 fighter moved from Central Mongolia to Samara
            3 infantry moved from Central Mongolia to Ulaanbaatar
            6 infantry moved from Dzavhan to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Chahar to Ulaanbaatar
            2 infantry moved from Kansu to Novosibirsk
            2 infantry moved from Sikang to Kazakhstan
Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 30 PUs; end with 32 PUs total
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries and 12 infantry moved from Buyant-Uhaa to Amur
            1 mech_infantry moved from Sakha to Amur
            1 armour moved from Soviet Far East to Amur
            1 infantry moved from Anhwe to Chahar
            1 armour moved from Shantung to Chahar
            1 bomber moved from Kwangsi to 45 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 bomber moved from Kwangsi to Chahar
            2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            3 fighters moved from Kwangsi to Hunan
            2 armour moved from Shantung to Chahar
            2 infantry moved from Kwangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries and 12 infantry moved from Buyant-Uhaa to Amur
            1 mech_infantry moved from Sakha to Amur
            1 armour moved from Soviet Far East to Amur
            1 infantry moved from Anhwe to Chahar
            1 armour moved from Shantung to Chahar
            1 bomber moved from Kwangsi to 45 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 bomber moved from Kwangsi to Chahar
            2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            3 fighters moved from Kwangsi to Hunan
            2 armour moved from Shantung to Chahar
            2 infantry moved from Kwangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                British defend with 1 battleship
                Japanese win with 2 fighters remaining. Battle score for attacker is 9
                Casualties for British: 1 battleship
                Casualties for Japanese: 1 tactical_bomber
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                ANZAC defend with 1 destroyer
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Japanese attack with 3 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                Japanese win, taking Chahar from Chinese with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Kwangtung
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 bomber moved from 45 Sea Zone to Kwangtung
            1 bomber moved from Chahar to Kwangtung
            5 fighters and 2 tactical_bombers moved from Hunan to Anhwe
            1 aaGun moved from Buyant-Uhaa to Amur
            2 fighters moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
If the Chinese score a hit in Anhwe, lose the Tac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 armour moved from Western United States to Central United States
            4 fighters moved from Hawaiian Islands to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to Wake Island
            1 bomber moved from Hawaiian Islands to 31 Sea Zone
            1 bomber moved from 31 Sea Zone to Wake Island
            1 destroyer and 1 submarine moved from 79 Sea Zone to 39 Sea Zone
Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            Note to players Americans: America has joined the Allies, and declared war on the Axis!
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 5 fighters and 2 tactical_bombers
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            4 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            5 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
            Battle in French Madagascar
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                British win, taking French Madagascar from Neutral_Axis with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 125 Sea Zone
                British attack with 5 fighters
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                British win with 5 fighters remaining. Battle score for attacker is 27
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - British
            5 fighters moved from 125 Sea Zone to Scotland
            3 aaGuns and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            8 infantry moved from India to Burma
            2 infantry moved from Belgian Congo to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
            1 fighter moved from Egypt to Syria
            1 infantry moved from Iraq to Syria
            1 artillery moved from Iraq to Syria
            1 mech_infantry moved from Syria to Egypt
            1 bomber moved from Egypt to India
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 airfield placed in Syria
            1 artillery placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,1,1,3
            British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
            6 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Baltic States to Archangel
                  Italians take Belarus from Russians
                  Italians take Archangel from Russians
            1 armour moved from Baltic States to Archangel
            2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 bomber moved from Bulgaria to Egypt
            1 fighter moved from Tobruk to Southern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
            Strategic bombing raid in Egypt
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total.
            Battle in Gibraltar
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 harbour and 2 infantry
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - Italians
            1 mech_infantry moved from Tunisia to Morocco
                  Italians take Algeria from Neutral_Axis
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Tunisia to Algeria
            1 bomber moved from Egypt to Tobruk
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs total
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
hey, I don’t think you can blitz through to morocco with that mech. want to redo the turn? honest mistake don’t worry about the dice.
It’s odd, but it’s not a blitz. It’s a noncombat move. In the basic game, there isn’t a way for this to happen, so it never comes up, but in BM you can do it. I don’t have my rulebook in front of me (must have deleted it) but I remember this being legal. We can ask in one of the threads here, tho.
Not like I haven’t been wrong before! :v
In the Notes tab about 1/3 down the page, Under Rules the 1940 Engine does not do but you must follow, it is listed.