@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Slovakia Hungary
            4 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Northern Italy to Western Germany
Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Crete
Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Malaya
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 111 Sea Zone
            5 infantry moved from Bulgaria to Greece
            2 bombers moved from Western Germany to Greece
            1 armour moved from Yugoslavia to Greece
            2 infantry moved from Norway to 112 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            2 infantry moved from 123 Sea Zone to Iceland
            3 fighters and 3 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 5 fighters and 5 tactical_bombers
                British defend with 1 destroyer
                Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 destroyer
            Battle in Iceland
            Battle in Greece
                Germans attack with 1 armour, 2 bombers and 5 infantry
                Neutral_Allies defend with 4 infantry
                Germans win, taking Iceland from British, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
            2 bombers moved from Greece to Western Germany
            5 fighters and 4 tactical_bombers moved from 111 Sea Zone to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            4 artilleries and 2 infantry moved from Germany to Poland
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
            4 mech_infantrys moved from France to Yugoslavia
            6 armour moved from France to Yugoslavia
            2 artilleries and 2 infantry moved from France to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs;
Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
Non Combat Move - Russians
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            2 fighters moved from Russia to Central Mongolia
            2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
            6 infantry moved from Yakut S.S.R. to Dzavhan
            2 infantry moved from Kazakhstan to Sikang
            2 infantry moved from Olgiy to Kansu
            8 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            6 infantry moved from Russia to Bryansk
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Western Ukraine
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 tactical_bomber moved from Russia to Central Mongolia
Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs total
I’m off to bed - see you in a while!
nighty night.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from Amur to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            2 artilleries and 12 infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Chahar to Anhwe
            1 artillery moved from Chahar to Anhwe
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
            4 fighters and 2 tactical_bombers moved from Japan to Kwangtung
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 carrier, 2 destroyers, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers
                Russians defend with 2 armour and 2 mech_infantrys
                Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is -13
                Casualties for Russians: 2 armour and 2 mech_infantrys
                Casualties for Japanese: 3 tactical_bombers
            Battle in Kwangtung
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
                British defend with 1 harbour and 2 infantry
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Anhwe: 1 artillery
            EDIT: Turning off Edit Mode
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
            6 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
            2 bombers and 4 fighters moved from Szechwan to Kwangsi
            1 aaGun moved from Amur to Buyant-Uhaa
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 artillery
            EDIT: Turning off Edit Mode
            3 armour placed in Shantung
            1 artillery and 4 infantry placed in Japan
            1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 38 Sea Zone to 79 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
            11 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 2 artilleries and 7 infantry
                Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries and 7 infantry
                Casualties for Chinese: 7 infantry
Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
Place Units - Chinese
            3 artilleries placed in Shensi
Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
            11 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 2 artilleries and 7 infantry
                Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 7 infantry
                Casualties for Japanese: 2 artilleries and 7 infantry
Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
Place Units - Chinese
            3 artilleries placed in Shensi
Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from Neutral_Axis to Japanese
            EDIT: Removing units owned by Japanese from Siam: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Changing PUs for Japanese from 46 to 48
            EDIT: Turning off Edit Mode
Oh shoot. I just realized I forgot to walk into FIC with Japan. I forget that you have to do that in NCM now.
DOes that affect your move? I was going to walk in with both units. I’ll post it now, but you can ignore it if you want.
it doesn’t affect my move, but I think you lose the trade with america NO if you take FIC, let me check
You are correct - never mind the edit then! I have forgotten many things…
yeah according to the notes tab taking FIC still negates your 10 IPC bonus. Ok just saw your post. Will continue on. @Shin:
You are correct - never mind the edit then! I have forgotten many things…
muhahaha :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 artillery and 3 infantry moved from Persia to Iraq
            1 bomber moved from Malta to Iraq
            1 fighter and 1 tactical_bomber moved from Malta to Syria
            1 mech_infantry moved from Egypt to Syria
            1 fighter moved from Malta to 99 Sea Zone
Combat - British
            Battle in Syria
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                British win, taking Syria from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Units damaged: 1 carrier owned by the Japanese
                Units damaged: 1 battleship owned by the British
                British win, taking 37 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Iraq
                British attack with 1 artillery, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 2 infantry
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Iraq to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            3 aaGuns, 1 artillery and 6 infantry moved from Burma to Shan State
            2 infantry moved from Yunnan to Shan State
            4 mech_infantrys moved from India to Shan State
            2 fighters, 1 infantry and 1 tactical_bomber moved from Malaya to Shan State
            1 infantry moved from India to Burma
Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
            9 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 9 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 artillery and 3 infantry moved from Persia to Iraq
            1 bomber moved from Malta to Iraq
            1 fighter and 1 tactical_bomber moved from Malta to Syria
            1 mech_infantry moved from Egypt to Syria
            1 fighter moved from Malta to 99 Sea Zone
Combat - British
            Battle in Syria
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                British win, taking Syria from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Units damaged: 1 carrier owned by the Japanese
                Units damaged: 1 battleship owned by the British
                British win, taking 37 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in Iraq
                British attack with 1 artillery, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 bomber moved from Iraq to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            3 aaGuns, 1 artillery and 6 infantry moved from Burma to Shan State
            2 infantry moved from Yunnan to Shan State
            4 mech_infantrys moved from India to Shan State
            2 fighters, 1 infantry and 1 tactical_bomber moved from Malaya to Shan State
            1 infantry moved from India to Burma
Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
            9 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 9 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
            EDIT: Changing ownership of French Indo China from Japanese to Neutral_Axis
            EDIT: Adding units owned by Japanese to Siam: 2 infantry
            EDIT: Changing PUs for Japanese from 48 to 46
            EDIT: Turning off Edit Mode
Just reverting the edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 artillery and 3 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 fighter moved from Southern Italy to Tobruk
            1 bomber moved from Western Germany to Ukraine
Combat - Italians
            Strategic bombing raid in Ukraine
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - Italians
            1 bomber moved from Ukraine to Bulgaria
            2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to France: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Java to India
            1 fighter moved from Malaya to Shan State
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs