@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
17L - Pete (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
4 fighters moved from Shantung to Kiangsu
4 fighters moved from Shantung to JeholCombat - Japanese
Battle in Kiangsu
Japanese attack with 4 fighters and 1 mech_infantry
Americans defend with 1 armour
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Japanese attack with 4 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Jehol from Chinese with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
4 fighters moved from Jehol to Shantung
4 fighters moved from Kiangsu to Shantung
3 mech_infantrys moved from Manchuria to Shantung
1 mech_infantry moved from Korea to Manchuria
3 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
8 fighters moved from 37 Sea Zone to MalayaPlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
3 armour placed in Manchuria
3 mech_infantrys placed in Korea
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 22 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry -
13 hits against n italy. ool?
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We might need to go round by round here - this could get hairy. For now, lose the Italian AAs, the German Inf, and 6 German MInf.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 22 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry -
7 hits :| more mechs?
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Yea. Take out the German stuff first, Mechs then Art. Chew away at the Italian Inf after that. I think we don’t need to go round by round anymore. Sorry for the holdup.
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it’s weird, that last AME post brings me back to the first round of battle, after I rolled my hits…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 22 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry
2 mech_infantrys owned by the Americans and 6 artilleries owned by the Americans retreated to Southern France
Italians win with 2 artilleries, 8 bombers, 2 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Germans: 6 artilleries, 5 infantry and 10 mech_infantrys
Casualties for Italians: 2 aaGuns
Casualties for Americans: 9 artilleries and 25 infantryNon Combat Move - Americans
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I’m gonna call it here. Well played man, I thought I had you in the bag early on but you musta just been a bit rusty :-P.
Axis turn coming up shortly





