nah it’s g2g
17L - Pete (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Tsagaan Olom to Timguska
UK_Pacific take Timguska from Japanese
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Tsinghai to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 94 Sea Zone to Gibraltar
1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
2 armour and 7 mech_infantrys moved from Syria to Iraq
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 artillery and 9 infantry moved from West India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
2 armour and 6 mech_infantrys moved from Yunnan to Sikang
6 infantry moved from Yunnan to Szechwan
1 aaGun and 4 infantry moved from Kwangsi to Yunnan
2 aaGuns and 3 infantry moved from French Indo China to YunnanPlace Units - British
3 artilleries placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 3 mech_infantrys
EDIT: Adding units owned by British to Egypt: 3 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
Turning on Edit Mode
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 artilleries placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry -
Think my first attempt at the USA turn failed to post. Redid it, I think the combat results ( in shan state ) were the same
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Western Germany to 95 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to RussiaPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
Bump #1
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sorry about the wait, been just feeling like absolute shit the last week :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 97 PUs;
Germans buy 1 destroyer, 2 fighters, 9 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Holland Belgium to France
2 artilleries and 4 infantry moved from Western Germany to France
3 fighters moved from 112 Sea Zone to Southern Italy
20 artilleries moved from Russia to Samara
8 bombers moved from Novgorod to Southern Italy
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
42 armour and 13 mech_infantrys moved from Russia to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 42 armour and 13 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 42 armour and 13 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 aaGuns moved from Russia to SamaraPlace Units - Germans
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Russians
Non Combat Move - Russians
6 infantry moved from Hunan to Yunnan
1 aaGun and 9 infantry moved from Kwangtung to KwangsiTurn Complete - Russians
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hang on forgot my sub!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Turning off Edit Mode
6 infantry moved from Hunan to Yunnan
1 aaGun and 9 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to KiangsuTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Timguska
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 45 Sea Zone to 20 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
2 fighters moved from 20 Sea Zone to Kiangsi
2 fighters moved from 6 Sea Zone to Kiangsi
2 fighters moved from 6 Sea Zone to Kiangsu
3 fighters moved from Japan to 6 Sea Zone
1 armour moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Anhwe
6 carriers, 1 cruiser, 2 destroyers and 7 submarines moved from 6 Sea Zone to 20 Sea Zone
7 fighters moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to JapanCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 4 fighters
Americans defend with 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Japanese attack with 7 fighters, 2 infantry and 2 mech_infantrys
Americans defend with 1 infantry; Chinese defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 7 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese win, taking Timguska from UK_Pacific with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Olgiy from Russians to Japanese
EDIT: Turning off Edit Mode
7 fighters moved from Anhwe to Shantung
2 fighters moved from Kiangsu to 20 Sea Zone
4 fighters moved from Kiangsi to 20 Sea ZonePlace Units - Japanese
1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
3 artilleries and 1 infantry placed in Japan
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 12 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Hunan to Hopei
1 bomber moved from French Indo China to HopeiCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Hopei
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 2 mech_infantrys moved from Algeria to Morocco
1 bomber moved from 104 Sea Zone to United Kingdom
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber and 1 fighter moved from Hopei to Yunnan
1 armour moved from Shan State to India
1 infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
2 artilleries and 1 infantry placed in French Indo China
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 artillery and 2 infantry placed in French Indo China
4 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries moved from Hunan to Yunnan
1 infantry moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
2 infantry placed in Shensi
Chinese undo move 4.
1 infantry placed in Kiangsi
1 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,5,1,1,6,6,4,5,4,4,1,3,1,3,4,4,6,5,3,2,1,5,6,2,1,6,2,6,2,5,6
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 carriers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Syria to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Caucasus from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
2 armour and 6 mech_infantrys moved from Sikang to Yunnan
6 infantry moved from Szechwan to Yunnan
7 infantry moved from Yunnan to Burma
1 artillery and 9 infantry moved from Eastern Persia to West India
5 mech_infantrys moved from Eastern Persia to West India
2 armour and 17 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Caucasus to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Syria
2 infantry moved from Trans-Jordan to Syria
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Libya to Alexandria
4 infantry moved from India to West India
1 mech_infantry moved from Malaya to Yunnan
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to MoroccoPlace Units - British
2 carriers and 1 submarine placed in 106 Sea Zone
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,5,4,3,1,2,5,3,3,4,4,3,3,4,4,3,5,2,2,3,2,1,6,5,2,6,1,1,4,2,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Russia to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries, 1 bomber and 1 infantry
British defend with 1 artillery
Italians win, taking Caucasus from British with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 marine placed in Southern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Yunnan to SzechwanCombat - ANZAC
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
42 armour and 13 mech_infantrys moved from Kazakhstan to Northwest Persia
Germans take Northwest Persia from British
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Kazakhstan
20 artilleries moved from Samara to Volgograd
1 mech_infantry moved from Vologda to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from 112 Sea Zone to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from France to Western GermanyCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 20 artilleries
EDIT: Turning off Edit Mode
3 aaGuns moved from Samara to Kazakhstan
1 destroyer moved from 112 Sea Zone to 104 Sea ZonePlace Units - Germans
2 bombers placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Kazakhstan: 20 artilleries
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to French Indo China
7 infantry moved from Kwangsi to YunnanTurn Complete - Russians