@gamerman01 Haha, yeah, I see the logic. Ok, so UK got a hit. By the Rules, I think that if my bomber gets a hit, you have to take the hit on the sub, but otherwise, you can take on the BB. That seem right to you? (if not, let me know what you want me to do here).
17L - Pete (Allies) vs Shin Ji (Axis)
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Think my first attempt at the USA turn failed to post. Redid it, I think the combat results ( in shan state ) were the same
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Western Germany to 95 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to RussiaPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
Bump #1
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sorry about the wait, been just feeling like absolute shit the last week :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 97 PUs;
Germans buy 1 destroyer, 2 fighters, 9 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Holland Belgium to France
2 artilleries and 4 infantry moved from Western Germany to France
3 fighters moved from 112 Sea Zone to Southern Italy
20 artilleries moved from Russia to Samara
8 bombers moved from Novgorod to Southern Italy
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
42 armour and 13 mech_infantrys moved from Russia to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 42 armour and 13 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 42 armour and 13 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 aaGuns moved from Russia to SamaraPlace Units - Germans
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Russians
Non Combat Move - Russians
6 infantry moved from Hunan to Yunnan
1 aaGun and 9 infantry moved from Kwangtung to KwangsiTurn Complete - Russians
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hang on forgot my sub!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Turning off Edit Mode
6 infantry moved from Hunan to Yunnan
1 aaGun and 9 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to KiangsuTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Timguska
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 45 Sea Zone to 20 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
2 fighters moved from 20 Sea Zone to Kiangsi
2 fighters moved from 6 Sea Zone to Kiangsi
2 fighters moved from 6 Sea Zone to Kiangsu
3 fighters moved from Japan to 6 Sea Zone
1 armour moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Anhwe
6 carriers, 1 cruiser, 2 destroyers and 7 submarines moved from 6 Sea Zone to 20 Sea Zone
7 fighters moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to JapanCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 4 fighters
Americans defend with 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Japanese attack with 7 fighters, 2 infantry and 2 mech_infantrys
Americans defend with 1 infantry; Chinese defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 7 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese win, taking Timguska from UK_Pacific with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Olgiy from Russians to Japanese
EDIT: Turning off Edit Mode
7 fighters moved from Anhwe to Shantung
2 fighters moved from Kiangsu to 20 Sea Zone
4 fighters moved from Kiangsi to 20 Sea ZonePlace Units - Japanese
1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
3 artilleries and 1 infantry placed in Japan
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 12 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Hunan to Hopei
1 bomber moved from French Indo China to HopeiCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Hopei
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 2 mech_infantrys moved from Algeria to Morocco
1 bomber moved from 104 Sea Zone to United Kingdom
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber and 1 fighter moved from Hopei to Yunnan
1 armour moved from Shan State to India
1 infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
2 artilleries and 1 infantry placed in French Indo China
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 artillery and 2 infantry placed in French Indo China
4 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries moved from Hunan to Yunnan
1 infantry moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
2 infantry placed in Shensi
Chinese undo move 4.
1 infantry placed in Kiangsi
1 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,5,1,1,6,6,4,5,4,4,1,3,1,3,4,4,6,5,3,2,1,5,6,2,1,6,2,6,2,5,6
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 carriers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Syria to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Caucasus from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
2 armour and 6 mech_infantrys moved from Sikang to Yunnan
6 infantry moved from Szechwan to Yunnan
7 infantry moved from Yunnan to Burma
1 artillery and 9 infantry moved from Eastern Persia to West India
5 mech_infantrys moved from Eastern Persia to West India
2 armour and 17 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Caucasus to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Syria
2 infantry moved from Trans-Jordan to Syria
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Libya to Alexandria
4 infantry moved from India to West India
1 mech_infantry moved from Malaya to Yunnan
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to MoroccoPlace Units - British
2 carriers and 1 submarine placed in 106 Sea Zone
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,5,4,3,1,2,5,3,3,4,4,3,3,4,4,3,5,2,2,3,2,1,6,5,2,6,1,1,4,2,4
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Russia to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries, 1 bomber and 1 infantry
British defend with 1 artillery
Italians win, taking Caucasus from British with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 marine placed in Southern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Yunnan to SzechwanCombat - ANZAC
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
42 armour and 13 mech_infantrys moved from Kazakhstan to Northwest Persia
Germans take Northwest Persia from British
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Kazakhstan
20 artilleries moved from Samara to Volgograd
1 mech_infantry moved from Vologda to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from 112 Sea Zone to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from France to Western GermanyCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 20 artilleries
EDIT: Turning off Edit Mode
3 aaGuns moved from Samara to Kazakhstan
1 destroyer moved from 112 Sea Zone to 104 Sea ZonePlace Units - Germans
2 bombers placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Kazakhstan: 20 artilleries
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to French Indo China
7 infantry moved from Kwangsi to YunnanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 2 factory_minors, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
2 battleships and 2 cruisers moved from 20 Sea Zone to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
3 carriers moved from 20 Sea Zone to 37 Sea Zone
4 carriers, 1 destroyer and 3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Kiangsi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour moved from Timguska to Kansu
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
7 fighters moved from Shantung to Kiangsi
1 armour moved from Kiangsu to AnhweCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 9 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 9 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kiangsi to 37 Sea Zone
1 fighter moved from Kiangsi to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
7 fighters moved from Kiangsi to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
1 factory_minor placed in Manchuria
1 factory_minor placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Japanese collect 46 PUs; end with 46 PUs total