TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
2 infantry placed in Shensi
Chinese undo move 4.
1 infantry placed in Kiangsi
1 infantry placed in Shensi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,1,5,1,1,6,6,4,5,4,4,1,3,1,3,4,4,6,5,3,2,1,5,6,2,1,6,2,6,2,5,6
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
triplea_39095_Chi11.tsvg