@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
17L - Pete (Allies) vs Shin Ji (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Shensi to Yunnan
8 infantry moved from French Indo China to Yunnan
1 armour moved from India to Yunnan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Morocco to Algeria
2 fighters and 1 tactical_bomber moved from Morocco to Algeria
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Gibraltar to AlgeriaCombat - British
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
British win, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Yunnan
British attack with 2 armour, 8 infantry and 7 mech_infantrys
Japanese defend with 1 armour and 5 artilleries
British win, taking Yunnan from Japanese with 2 armour, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 1 armour and 5 artilleries
Casualties for British: 2 infantry
Battle in Algeria
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Algeria from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Algeria to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 9 infantry moved from India to West India
1 aaGun moved from Kwangsi to French Indo China
1 aaGun and 1 infantry moved from French Indo China to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Timguska to Tsinghai
1 mech_infantry moved from Yenisey to Tsagaan Olom
2 armour and 4 mech_infantrys moved from Iraq to Syria
3 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Syria
2 fighters moved from Iraq to Syria
3 mech_infantrys moved from Iraq to SyriaPlace Units - British
2 fighters placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,5,2,5,1
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 5 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Algeria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Algeria to Southern Italy
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Iraq to SyriaNon Combat Move - French
Turn Complete - French
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hey, I think you must have picked up UK just before I made an edit and reposted the file. I sent the usa bomber from russia to india. edited it back in, if that’s cool.
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Oh yea, that’s fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 83 PUs;
Germans buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 armour, 20 artilleries, 37 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
31 armour and 8 mech_infantrys moved from Rostov to Russia
3 armour moved from Volgograd to Russia
8 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Western GermanyCombat - Germans
Battle in Russia
Germans attack with 42 armour, 20 artilleries, 8 bombers, 38 infantry, 22 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter, 75 infantry and 1 tactical_bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 42 armour, 20 artilleries, 8 bombers and 14 mech_infantrys remaining. Battle score for attacker is 136
Casualties for Germans: 38 infantry, 8 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 8 artilleries, 1 fighter, 75 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
8 bombers moved from Russia to Novgorod
3 aaGuns moved from Bryansk to Russia
3 aaGuns, 2 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
4 fighters placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
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If you want to attack with that Russian sub, go ahead. I’m working on my Japan move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun and 7 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
6 infantry moved from Kwangsi to HunanTurn Complete - Russians
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Oh right. Forgot about them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 battleships, 1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
4 carriers, 1 cruiser, 7 fighters and 6 submarines moved from 35 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
1 armour moved from Anhwe to Shantung
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Novosibirsk to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 mech_infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 bomber moved from United Kingdom to Algeria
1 infantry moved from Hunan to Anhwe
1 bomber moved from India to Anhwe
1 fighter moved from French Indo China to Anhwe
7 fighters and 3 tactical_bombers moved from French Indo China to Siam
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan StateCombat - Americans
Battle in Anhwe
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Anhwe from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Algeria
Americans attack with 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans win, taking Algeria from Italians with 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
7 artilleries, 7 infantry, 1 submarine and 7 transports moved from 101 Sea Zone to 91 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
7 fighters and 3 tactical_bombers moved from Siam to French Indo China
3 fighters moved from India to French Indo China
2 infantry moved from Kwangtung to Kiangsi
1 bomber moved from Anhwe to French Indo China
1 fighter moved from Anhwe to Hunan
3 carriers, 4 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 15 Sea Zone to 9 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in French Indo China
5 artilleries and 5 infantry placed in Eastern United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Tsagaan Olom to Timguska
UK_Pacific take Timguska from Japanese
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Tsinghai to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 94 Sea Zone to Gibraltar
1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
2 armour and 7 mech_infantrys moved from Syria to Iraq
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 artillery and 9 infantry moved from West India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
2 armour and 6 mech_infantrys moved from Yunnan to Sikang
6 infantry moved from Yunnan to Szechwan
1 aaGun and 4 infantry moved from Kwangsi to Yunnan
2 aaGuns and 3 infantry moved from French Indo China to YunnanPlace Units - British
3 artilleries placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 3 mech_infantrys
EDIT: Adding units owned by British to Egypt: 3 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
Turning on Edit Mode
British undo move 1.
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 artilleries placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry -
Think my first attempt at the USA turn failed to post. Redid it, I think the combat results ( in shan state ) were the same
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Western Germany to 95 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to RussiaPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
Bump #1
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sorry about the wait, been just feeling like absolute shit the last week :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 97 PUs;
Germans buy 1 destroyer, 2 fighters, 9 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Holland Belgium to France
2 artilleries and 4 infantry moved from Western Germany to France
3 fighters moved from 112 Sea Zone to Southern Italy
20 artilleries moved from Russia to Samara
8 bombers moved from Novgorod to Southern Italy
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
42 armour and 13 mech_infantrys moved from Russia to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 42 armour and 13 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 42 armour and 13 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 aaGuns moved from Russia to SamaraPlace Units - Germans
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs





