Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2017 Find League Opponents Thread
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I’m looking for one BM opponent, but who is willing to be asked questions in a kind of tutorial format. I’ve been reading the rules for it, and want to learn, so please no uber competitive people. I’m only maggot level of skill in normal 40.2, so I know some of you 1%'s won’t waste your time with me!!! :-D
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I’m looking for one BM opponent, but who is willing to be asked questions in a kind of tutorial format. I’ve been reading the rules for it, and want to learn, so please no uber competitive people. I’m only maggot level of skill in normal 40.2, so I know some of you 1%'s won’t waste your time with me!!! :-D
I will take more 40.2 bid opponents as well…it’s a bit easier for me to do things when not working on school anymore!
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need one more bm3.3 game!
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Looking for another game. PM me if interested.
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Looking for 40.2 bid. PM if interested
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Looking for an opponent for global 2nd ed. I could do Balanced Mode too. PM me if you are interested.
Have room for another game? 2nd edition bid.
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few bm games wanted
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Looking for a tier E or tier M opponent for Balanced Mod.
(Prefer to play a set of 2 games, one as each side)
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Hi…Been away for awhile, looking for someone that would like to play a league game. I’m assuming that I’m pretty bad, fyi… ;) .
diss
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Looking for a tier E or tier M opponent for Balanced Mod.
(Prefer to play a set of 2 games, one as each side)
I’m here if you want me:-)
Just promise you don’t get too lucky my friend^^ -
Looking for a tier E or tier M opponent for Balanced Mod.
(Prefer to play a set of 2 games, one as each side)
I’m here if you want me:-)
Just promise you don’t get too lucky my friend^^Back off JDOW! My meal is spoken for.
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Garg,
Is that a good time for you finally to take a top player? -
Looking for a tier E or tier M opponent for Balanced Mod.
(Prefer to play a set of 2 games, one as each side)
I’m here if you want me:-)
Just promise you don’t get too lucky my friend^^You are next Garg. First of all, you need to get of my black list for your eternal disappearance during the XDAP ;)
You need to demonstrate you will not disappear again, I hate claiming wins like that. ;)
Back off JDOW! My meal is spoken for. -
You are next Garg. First of all, you need to get of my black list for your eternal disappearance during the XDAP ;)
You need to demonstrate you will not disappear again, I hate claiming wins like that. ;)
You mean there was a time where I wasn’t on the BLACK list? I’m offended!
As for you and your pal MollyandME1945; I would take your requests now - were it not for a series of ongoing games which I need to complete as soon as possible. So as to allow us ample oppurtunities for us to meet in the playoffs :)
When the time comes - I hope both of you will be ready :evil:

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This thread is being split off to drift downstream forever into nothingness.
Please us the new Find League Opponents thread, which includes post since approx. November 2017. It is a stickied thread





