Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2017 Find League Opponents Thread
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I thought you were talking about my game with Me1945 when you talked about waiting and snoring
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I thought you were talking about my game with Me1945 when you talked about waiting and snoring
ha, no, I was making fun of Curtmungus making fun of two of the best players in the league…. that guy is crazy…
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Ah, he knows how to get an opponent though!
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Ah, he knows how to get an opponent though!
Damn straight, time to see who will run with the dogs or piss with the pups…!
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Looking for a game or two, normal or BM.
thanks
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Whatever, I am going to CRUSH ME 1945 like a new born sparrow under my heel and then come looking for the rest of you!
ME 1945 need get off his duff and get this going!!
I am juiced up and ready to roll some dice!
8-)
Hope your strategy as solid as your brave threats. Eager to see.
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Amazingly I have no games going!
Looking for a game… I am the spearhead of tier 1… so take that for what it’s worth, looking to break into E.
I’ll take BM Axis bid of 6.
Vanilla, Allied bid 30.
PM if interested.
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Hahahah get him Me1945!
It’s already over:
http://www.axisandallies.org/forums/index.php?topic=40064.90
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Looking for a game. Prefer BalMod 3.0
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Hahahah get him Me1945!
It’s already over:
http://www.axisandallies.org/forums/index.php?topic=40064.90
Thanks for the link Omega
Hehe, was there ever a doubt? -
Hahahah get him Me1945!
It’s already over:
http://www.axisandallies.org/forums/index.php?topic=40064.90
Thanks for the link Omega
Hehe, was there ever a doubt?You never know. Me1945 is not undefeated :-D
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Hahahah get him Me1945!
It’s already over:
http://www.axisandallies.org/forums/index.php?topic=40064.90
Thanks for the link Omega
Hehe, was there ever a doubt?You never know. Me1945 is not undefeated :-D
It’s true. Like no one here. Pray on dice. :-D
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Hahahah get him Me1945!
It’s already over:
http://www.axisandallies.org/forums/index.php?topic=40064.90
Thanks for the link Omega
Hehe, was there ever a doubt?You never know. Me1945 is not undefeated :-D
It’s true. Like no one here. Pray on dice. :-D
That’s right! Especially on Japanese airstrikes!
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Looking for a few games … Balanced Mod is new to me, but I’d like to try it out.
Willing to play either side to start, so long as you’ll allow a rematch with sides switched.
I am very much out of practice, so I’ll play any skill level.
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Wellcome back Sir!!
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Thanks Juan :)
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I can squeeze in one more Balanced Mod game, if there are any takers.
Since I have 2 Allied and 1 Axis game in process now, I would prefer to play Axis (happy to switch sides for a rematch).
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looking for a g40 regular game
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Greetings from The Curtmungus! The Lord Curtmungus! The Warrior of the Wasteland! The Ayatollah of Rock and Rolla!

I am gravely disappointed. Again the A&A.org community has made me unleash my dogs of war. It has come to my attention that a one CAPTAIN WALKER walks free and with honor amongst the A&A community.
There has been too much violence. Too much pain. But I have an honorable compromise. Just walk away, Captain Walker. Give me three free league wins, and I’ll spare your (online) life. Just walk away and I’ll give you a safe passageway in the forums. Just walk away and there will be an end to the horror.
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that’s a BIG challenge!





