Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2017 League Post Game Results Here
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You can place the carriers in Quebec or S Africa.
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Gargantua beat variance (allies +20)
http://www.axisandallies.org/forums/index.php?topic=40754.195
Nice game!
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Simon33 over Desert Admiral
http://www.axisandallies.org/forums/index.php?topic=40561.150
2nd ed. I played Allies.
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
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But of course, if this goes wrong, the allies are in a terrible spot-.
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
You can look at it the other way too, if you outmatch a player, you don’t want to give th a 25% chance of turning the game.
If you are outmatched, offering 25% hail Marie’s make sense.
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http://www.axisandallies.org/forums/index.php?topic=40581.135
Amon sul over giallo(x) bm3.3
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
You can look at it the other way too, if you outmatch a player, you don’t want to give th a 25% chance of turning the game.
If you are outmatched, offering 25% hail Marie’s make sense.
My thought behind my decision was simple.
Either him or me!
It was just the right mix between opportunity, luck and the guts to do it.
I was fully aware, if I, my UK Ftr’s fail, UK would have been dished with cream and Cherry on Top.
But: if only one single ftr goes through, only one, the World could be saved and a tiny smile would be on my Face.
It was a One out of hundred Buck Shots, bullseye.
That is the Way i see it.
Thank you Gentlemen for reading. :-) -
@aequitas:
You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
You can look at it the other way too, if you outmatch a player, you don’t want to give th a 25% chance of turning the game.
If you are outmatched, offering 25% hail Marie’s make sense.
My thought behind my decision was simple.
Either him or me!
It was just the right mix between opportunity, luck and the guts to do it.
I was fully aware, if I, my UK Ftr’s fail, UK would have been dished with cream and Cherry on Top.
But: if only one single ftr goes through, only one, the World could be saved and a tiny smile would be on my Face.
It was a One out of hundred Buck Shots, bullseye.
That is the Way i see it.
Thank you Gentlemen for reading. :-)If AV didn’t do it and/or lost the battle, the Axis would have probably won the game, IMO.
But he pulled it off…. :cry:
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Karl,
That’s entirely accurate, he would have been toast if that attack didn’t work. It would have been an easy walk into London with very little ground or air opposition. You basically offered an opponent that you have beaten many times a 25% chance of winning a game. He took it and got lucky, as frustrating as it can be but you can’t blame him for trying and 25% is far from a remote outcome.
I would have taken that chance if I thought my chances of winning otherwise were say 15% or less.
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Guys, I would think that would be a game worth looking over (Adam vs. Me1945).
Not many non-playoff games between top players, but here you have one that went over 14 rounds!
Looks like they’re going to start a tie-breaker, too.
Been watching all of them, ME1945 always puts in a good show!
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Karl,
That’s entirely accurate, he would have been toast if that attack didn’t work. It would have been an easy walk into London with very little ground or air opposition. You basically offered an opponent that you have beaten many times a 25% chance of winning a game. He took it and got lucky, as frustrating as it can be but you can’t blame him for trying and 25% is far from a remote outcome.
I would have taken that chance if I thought my chances of winning otherwise were say 15% or less.
Yeah, no question I gave him the chance.
To be brutally honest, if you play as many games as I do, it can get a little rote so taking chances like that keeps it fresh.
Sure, I hated that AV got so lucky, but simultaneously I am proud that it happened!!!
It was awesome! If bad for me….
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Definitely!
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Mallery29 (Axis) over Desert Admiral (Allies)
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Gargantua (Allies) over Desert Admiral (Axis)
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gamerman01 and JDOW, sorry about not posting the thread. still getting used to things. the second post was to spell correct majikforce’s name.
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Gargantua (Allies) over Desert Admiral (Axis)
This was a bloodbath of a game played face to face into the twilight of last night in the bowels of a construction site in Vancouver.
We even had private security! Lol. (Security guards are mandated by law for wood frame projects)
Desert Admiral played excellent, and had a comprehensive all-in Russia first strategy. Going heavy dark skies with Japan. If his German dice had held, he had a decent chance of pulling it off!
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You were face to face and who was nearly pulled off?
Silliness aside, if you gave Garg a good game, I commend you Desert Admiral.
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simon33 over giallo(allies) bm
http://www.axisandallies.org/forums/index.php?topic=40725.105





