Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2017 League Post Game Results Here
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Best game (enjoyment wise) I have had in a long time . Really loved the defensive fighting,
for my life . Think I lost so emphatically, as I made the wrong decisions as Itaky amd Japan on T2. Garg was merciless and his moves often surprised me.
Garg knows I am grateful for the opportunities his superior play offered me, to think how to try and dig myself out of the hole in which I found myself. Really felt like a historical WW2 experience, which I also love.
Shame it is over! -
I could make two more forum posts if you like? and grab Marianas on USA 16? :)
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I suppose I flipped the Neutrals pro-axis too haha and they survived!
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Sloppy work Garg, just sloppy. Glad you did not play the Axis. This result would be considered as entire failure then! :evil: :mrgreen:
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VonAlba (axis) over regularkid (allies) in a bm3 game for bumping
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I could make two more forum posts if you like? and grab Marianas on USA 16? :)
You should do this, just so that a RECORD can be established for the number of rounds required for complete world domination. This would set the current record at what, 17 rounds? And that is against Wittmann, who is also a superior player near top of the league rankings.
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I don’t mind.
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JWW over GeneralSvend-Sved
http://www.axisandallies.org/forums/index.php?topic=40367.90
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farmboy beat variance (allies +19)
http://www.axisandallies.org/forums/index.php?action=post;topic=40624.195;num_replies=200
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VonAlba Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=40527.new#new
worst game for me in recent memory. Early blunder + bad dice=steamroll.
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aev over amon
http://www.axisandallies.org/forums/index.php?topic=40575.new#new
he took a sneaky move and took London. :-o
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L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
Karl7 over AetV
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majikforce over giallo(x) bm
http://www.axisandallies.org/forums/index.php?topic=40191.135
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OK, enough. No word since mid-August.
I’ll take the cheap win, but if Marsh comes back I’m willing to pick it up again.
StuckTojo (Allies) over Marshmallow of War (Axis)
http://www.axisandallies.org/forums/index.php?topic=40065.120
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http://www.axisandallies.org/forums/index.php?topic=40292.165
Oysteilo over Giallo bm game
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magicforce over crockett36. axis won over allies. g40 2nd ed no bid.
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wheatbeer over Karl7 Allies
http://www.axisandallies.org/forums/index.php?topic=40684.new#new
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Ahhhhh, Wheatbeer vs. Karl
It feels like old times…… :-) :-) -
Ahhhhh, Wheatbeer vs. Karl
It feels like old times…… :-) :-)tough game, the Pac was all in allied hands, except India, Russia had fallen and decisive battle was a showdown in Cairo. Allies had significant IPC lead, but couldn’t translate it into stopping Axis in time…
ooof, these are the hardest to lose!
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majikforce over crockett36





