Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2017 League Post Game Results Here
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http://www.axisandallies.org/forums/index.php?topic=40531.165
Shin Ji(x) over giallo bm3.3
Bomber king Shin Ji frustrated the allies all along :-o no chance there
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Wheatbeer Allies over Karl7
http://www.axisandallies.org/forums/index.php?topic=40530.new#new
I should have surrendered R2 after losing most of German air fore to terrible dice… but fought on despite the inevitable.
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General Sved (allies +21) over Odonis
http://www.axisandallies.org/forums/index.php?topic=40345.new#new
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I think Giallo has another win against me which should count now that his name is pink.
Or has that one already been included? If so, we can play again.
Unless I missed something, I have 4 games completed between you two (best of 7), so now that he’s above 30 games played your next game would count, yes
Once Karl finishes another game, that will allow your last game with him to count…
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Thanks. It was Karl7 I was thinking of who has a game not counted which is pending.
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I wondered - - thanks for confirming!
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L17 BM3 G40 Adam514 (L) vs AetV (X) Game II
Adam514 over AetV
http://www.axisandallies.org/forums/index.php?topic=40536.105
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L17 BM3 G40 wheatbeer (L) vs AetV (X) Game III
Wheatbeer over AetV
Bad start for Euro Axis and never recovered.
Japan did not help much.http://www.axisandallies.org/forums/index.php?topic=40522.120
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http://www.axisandallies.org/forums/index.php?topic=40423.90
Wheatbeer over giallo(allies) bm
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Karl7 (Axis) stomped me in a BM 3.0 game.
I thought I was finally bringing things together, but it all fell apart! Nicely played, comrade.
http://www.axisandallies.org/forums/index.php?topic=40646.new#new
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@Shin:
Karl7 (Axis) stomped me in a BM 3.0 game.
I thought I was finally bringing things together, but it all fell apart! Nicely played, comrade.
http://www.axisandallies.org/forums/index.php?topic=40646.new#new
Thanks, tough game!
Of note, however, is a almost 200 PUV swing in favor of USA in its destruction of Japan’s fleet… :-o
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@Shin:
Karl7 (Axis) stomped me in a BM 3.0 game.
I thought I was finally bringing things together, but it all fell apart! Nicely played, comrade.
http://www.axisandallies.org/forums/index.php?topic=40646.new#new
Thanks, tough game!
Of note, however, is a almost 200 PUV swing in favor of USA in its destruction of Japan’s fleet… :-o
I mean 200 TUV swing! ha ha :lol:
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http://www.axisandallies.org/forums/index.php?topic=40467.new#new
JDOW (axis) over JWW, too many blunders against a very strong opponent.
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Gargantua (Allies) over Wittman (Axis) - Balance Mod.
http://www.axisandallies.org/forums/index.php?topic=40611.180Victory by Total Annihilation in Game Round 15.
Axis PU’s - 0
Axis Production - 0
Axis Units - 0
Axis TUV - 0
Axis VC - 0
Axis territories remaining on the board - 1 (Marianas)Respect to Wittman for digging in and refusing to surrender; until every last breath and life was spent :evil:
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Gargantua (Allies) over Wittman (Axis) - Balance Mod.
http://www.axisandallies.org/forums/index.php?topic=40611.180Victory by Total Annihilation in Game Round 15.
Axis PU’s - 0
Axis Production - 0
Axis Units - 0
Axis TUV - 0
Axis VC - 0
Axis territories remaining on the board - 1 (Marianas)Respect to Wittman for digging in and refusing to surrender; until every last breath and life was spent :evil:
Jesus wept…. :cry: :cry:
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Best game (enjoyment wise) I have had in a long time . Really loved the defensive fighting,
for my life . Think I lost so emphatically, as I made the wrong decisions as Itaky amd Japan on T2. Garg was merciless and his moves often surprised me.
Garg knows I am grateful for the opportunities his superior play offered me, to think how to try and dig myself out of the hole in which I found myself. Really felt like a historical WW2 experience, which I also love.
Shame it is over! -
I could make two more forum posts if you like? and grab Marianas on USA 16? :)
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I suppose I flipped the Neutrals pro-axis too haha and they survived!
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Sloppy work Garg, just sloppy. Glad you did not play the Axis. This result would be considered as entire failure then! :evil: :mrgreen:
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VonAlba (axis) over regularkid (allies) in a bm3 game for bumping





