Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2017 League Post Game Results Here
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2017 Game results thread
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I’ll post a notice in this thread when a new one is set up, until then you post here. Were you planning on losing some games? wink
Had one to repost.
variance (Axis) over simon33 (Allies) BM2.1: http://www.axisandallies.org/forums/index.php?topic=39039.60
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Already broke my New Years resolution, not to get my ass kicked in this game. Great job by AD. His Axis play is just to good against my pedestrian allies.
G40 axis-dominion vs majikforce (allies) BM
http://www.axisandallies.org/forums/index.php?topic=38592.0 -
me 1945 (ax) over Von Alba (allied):
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lucky me, i get to start out playing the one guy who i’m sure won’t play BM in the playoffs lol
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Pete Allies over Karl7
Axis could do no wrong.
http://www.axisandallies.org/forums/index.php?topic=39000.210
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yep, turns out pete’s an axis beast. who would’ve known since he’s always wanting allies?
Pete Allies over Karl7
Axis could do no wrong.
http://www.axisandallies.org/forums/index.php?topic=39000.210
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yep, turns out pete’s an axis beast. who would’ve known since he’s always wanting allies?
Pete Allies over Karl7
Axis could do no wrong.
http://www.axisandallies.org/forums/index.php?topic=39000.210
Funny, I feel like bull against a matador in our game.
Karl got his usual share of punishment from Marti in our last game… Hitler’s little pins on the map pulled through more often than not.
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Witt loses a BM game to Private Panic. ID 39071.
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I was Allies.
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lucky me, i get to start out playing the one guy who i’m sure won’t play BM in the playoffs lol
Another way to look at it is you are lucky some people didn’t sign up and you have a shot at league champion, so it is a privilege to be able to face Me1945 :-)
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lucky me, i get to start out playing the one guy who i’m sure won’t play BM in the playoffs lol
Another way to look at it is you are lucky some people didn’t sign up and you have a shot at league champion, so it is a privilege to be able to face Me1945 :-)
no doubt it is! i’m just so used to BM now, it almost feels like going back to playing revised haha
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Pete Allies over Karl7
Axis could do no wrong.
http://www.axisandallies.org/forums/index.php?topic=39000.210
Did you guys switch sides mid-game? Thread started with Karl7 as Axis. :?
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@Mill:
Pete Allies over Karl7
Axis could do no wrong.
http://www.axisandallies.org/forums/index.php?topic=39000.210
Did you guys switch sides mid-game? Thread started with Karl7 as Axis. :?
NVM I see now. 2 games in 1 thread.
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no doubt it is! i’m just so used to BM now, it almost feels like going back to playing revised haha
Right, but just make sure you get the Axis, and try not to give up a monster bid!
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no doubt it is! i’m just so used to BM now, it almost feels like going back to playing revised haha
Right, but just make sure you get the Axis, and try not to give up a monster bid!
i had already started the bid out at 50 :lol: but even then that might be too low!
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no doubt it is! i’m just so used to BM now, it almost feels like going back to playing revised haha
Right, but just make sure you get the Axis, and try not to give up a monster bid!
i had already started the bid out at 50 :lol: but even then that might be too low!
Haha!!! bid at 50, no one can win that with fair dice if you play a fairly good allies player……or??? :? :? :? :?
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50 isn’t exaggerated. My money is on the player who gets Axis.
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Would you play me with a 50 bid? I think it’s exaggerated.
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I really don’t have the inclination to play vanilla. I’ve been challenged countless times as Axis vs a bid my opponents considered exaggerated, with the bid ever increasing with time and I haven’t lost as Axis in 3 years, which amounts to easily over 100 vanilla Axis games. The only chance they had was many massive dicings, and even then I pulled through. At 50 bid I am nearly certain of beating you, and if it were low luck I would be certain.
I consider my Allied play to be among the best I’ve seen, and I would lose more than I win if I played myself at 50 bid. I recently lost as Allies at 35 bid, with dice being in the reasonable spectrum.
You certainly don’t have to take my word for it, especially since I’m refusing the challenge. But I think you’ll understand if we play BM and you extrapolate to vanilla from there.





