Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2017 League Post Game Results Here
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Except the ng inf is illegal under standard league rules. No other land unit in the territory. Or am I confused about that one?
Most players would tolerate it though.
You are correct
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I’d like to know how Adam’s German airforce can “deadzone” Allied Atlantic seazones and also focus on the Russians. Throughout his 500 words, the biggest key for the Allies was…… missing :-)
No wonder you have so much trouble winning with the Allies - you don’t seem to understand one of the most important things that they should try to do. I’d explain it, but since you are already supremely confident and believe that you have already found optimum play for all situations, there’s no need.
I have won against very good Axis players with bids of 8 and 10
won a league championship with the Allies with a bid of 12
won a league playoff game with the Allies with a bid of 28, with Axis resigning in round 6You would lose against yourself more than you win with a 50 bid?? No wonder JDOW beat me in the playoffs - my bid was only 25 :roll:
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I consider my Allied play to be among the best I’ve seen, and I would lose more than I win if I played myself at 50 bid.
It’s getting stuffy in here.
Seems you’ve won too many games against weaker players to stay humble.
Allow me to point out, since you don’t, that you are 0-1 in league playoff games. Might be a little premature to anoint yourself God of A&AI also find it funny that I keep reading you saying you’ve “never seen” this or that, and I’ve seen it several times, and do some of these things myself. And I don’t play anywhere near the # of games you do, nor do I watch others’ games - it bores me. I have a lot of success playing A&A too, you know. Maybe you haven’t seen the full spectrum of A&A play yet. Maybe you should stop talking like you have.
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ohhh shots fired!!! this could get interesting fast!!! maybe adam needs to show you around his axis in vanilla? :evil:
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there’ve been a lot of exhanges/disagreements between you two in recent times, i think the best way to settle some of those arguments is to battle it out in a best of 3 series or something like that. maybe one series in vanilla to start out with, then follow with a BM series. i think it’d be an enjoyable game for the community to see the former champion play against the world’s current top player.
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It would definitely be interesting to see Gamerman01 +50 vs Adam514……
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It would, but I think we’re both done with 2nd edition
I don’t like switching back and forth between rulesets - I’m all Balanced Mod now
And 2016 playoffs have started - game with VonAlba starting soon
I don’t think Adam wants to play me anyway. He obviously likes to win, and win easily (as do I)
I play the game for fun, not to prove anything.But my Allies +50 would definitely win more than 1/2 of the games against perfect Axis play
Oh, I just saw he said +60 is fair. That’s ridiculous. And yes I’m talking 1 unit per territory -
I guess you need +60 when you don’t know the importance of islands
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And yes I’m talking 1 unit per territory
I wonder if it was wise to implement the 1 unit per territory rule that was adopted? Perhaps if we hadn’t changed our bid rules to this the game might have been better balanced w/lower bids? I think one could easily argue that this rule change “watered down” the bid and is why a 20+ bid was soon to be the norm?
Adam or G Man, do you think if stacking was allowed, that bids could be lower and effective in terms of balance?
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Adam & Gamerman, let me add, as someone who has been playing here a long time, your results are very impressive!
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Yeah bids would be lower without that restriction, but games would be less fun since bids would be stacking 5 inf in Yunnan for example, which breaks that area of the map.
It was interesting to see that you think I like to win easily.
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@JWW:
Adam or G Man, do you think if stacking was allowed, that bids could be lower and effective in terms of balance?
Yes, I think we just don’t like the cheese that can result, like a 21 bid making 7 infantry on Yunnan.
Ah, now I read Adam’s reply and see he says the same thing :-)
Adam, you are so cool when you agree with me :-D -
For the record, I wasn’t at all confident of taking down Adam with a 50 bid. Thought it would be an interesting game though.
Curious about one thing, Adam: Are a J1 DOW every time player in G40?
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For the record, I wasn’t at all confident of taking down Adam with a 50 bid. Thought it would be an interesting game though.
Curious about one thing, Adam: Are a J1 DOW every time player in G40?
Yes, unless the Allied bid was something that discouraged it enough.
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One G40 game where I was Axis, Omega1759 bid a USSR fighter and flew the 3 planes to Yunnan USSR1, with an inf bid too. I didn’t DOW as Japan and still only killed one inf! Axis conceded round 10.
I guess that’s the kind of bid you are referring to. Maybe it doesn’t have to be quite that extreme.
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One G40 game where I was Axis, Omega1759 bid a USSR fighter and flew the 3 planes to Yunnan USSR1, with an inf bid too. I didn’t DOW as Japan and still only killed one inf! Axis conceded round 10.
I guess that’s the kind of bid you are referring to. Maybe it doesn’t have to be quite that extreme.
I would actually ignore Yunnan in that case and still J1DOW, and that’s what I’ve done in the past when faced with that bid.
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Struggling to think of the bid which would deter it then. Extra fighter/aaa in Philippines - sub in SZ37. Can’t see any of those stopping a J1. TT in SZ39? DD in SZ62? Still reaching.
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Interesting that you would ignore Yunnan if strengthened enough. A UK1 DOW could occur as Omega1759 did and then enough could be moved into Yunnan to make it hard to take down.
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maybe a combo of that yunnan stack that you experienced, anzac inf in new guinea, anzac sub to protect your dd and trans, british pacific units positioned to retake FIC…





