e677cdd6-362e-446e-9f1d-496b9ff026ef-Germany - Round 1.tsvg Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Russians to Sakha: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 artillery and 7 infantry moved from Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 6 artilleries placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2017 League Post Game Results Here
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You can place the carriers in Quebec or S Africa.
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Gargantua beat variance (allies +20)
http://www.axisandallies.org/forums/index.php?topic=40754.195
Nice game!
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Simon33 over Desert Admiral
http://www.axisandallies.org/forums/index.php?topic=40561.150
2nd ed. I played Allies.
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
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But of course, if this goes wrong, the allies are in a terrible spot-.
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
You can look at it the other way too, if you outmatch a player, you don’t want to give th a 25% chance of turning the game.
If you are outmatched, offering 25% hail Marie’s make sense.
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http://www.axisandallies.org/forums/index.php?topic=40581.135
Amon sul over giallo(x) bm3.3
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You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
You can look at it the other way too, if you outmatch a player, you don’t want to give th a 25% chance of turning the game.
If you are outmatched, offering 25% hail Marie’s make sense.
My thought behind my decision was simple.
Either him or me!
It was just the right mix between opportunity, luck and the guts to do it.
I was fully aware, if I, my UK Ftr’s fail, UK would have been dished with cream and Cherry on Top.
But: if only one single ftr goes through, only one, the World could be saved and a tiny smile would be on my Face.
It was a One out of hundred Buck Shots, bullseye.
That is the Way i see it.
Thank you Gentlemen for reading. :-) -
@aequitas:
You can place the carriers in Quebec or S Africa.
Yes, but it doesn’t help with protecting London.
Still, 24% is imo way too high odds which should not have been offered, unless you believe your opponent is better than you.
You can look at it the other way too, if you outmatch a player, you don’t want to give th a 25% chance of turning the game.
If you are outmatched, offering 25% hail Marie’s make sense.
My thought behind my decision was simple.
Either him or me!
It was just the right mix between opportunity, luck and the guts to do it.
I was fully aware, if I, my UK Ftr’s fail, UK would have been dished with cream and Cherry on Top.
But: if only one single ftr goes through, only one, the World could be saved and a tiny smile would be on my Face.
It was a One out of hundred Buck Shots, bullseye.
That is the Way i see it.
Thank you Gentlemen for reading. :-)If AV didn’t do it and/or lost the battle, the Axis would have probably won the game, IMO.
But he pulled it off…. :cry:
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Karl,
That’s entirely accurate, he would have been toast if that attack didn’t work. It would have been an easy walk into London with very little ground or air opposition. You basically offered an opponent that you have beaten many times a 25% chance of winning a game. He took it and got lucky, as frustrating as it can be but you can’t blame him for trying and 25% is far from a remote outcome.
I would have taken that chance if I thought my chances of winning otherwise were say 15% or less.
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Guys, I would think that would be a game worth looking over (Adam vs. Me1945).
Not many non-playoff games between top players, but here you have one that went over 14 rounds!
Looks like they’re going to start a tie-breaker, too.
Been watching all of them, ME1945 always puts in a good show!
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Karl,
That’s entirely accurate, he would have been toast if that attack didn’t work. It would have been an easy walk into London with very little ground or air opposition. You basically offered an opponent that you have beaten many times a 25% chance of winning a game. He took it and got lucky, as frustrating as it can be but you can’t blame him for trying and 25% is far from a remote outcome.
I would have taken that chance if I thought my chances of winning otherwise were say 15% or less.
Yeah, no question I gave him the chance.
To be brutally honest, if you play as many games as I do, it can get a little rote so taking chances like that keeps it fresh.
Sure, I hated that AV got so lucky, but simultaneously I am proud that it happened!!!
It was awesome! If bad for me….
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Definitely!
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Mallery29 (Axis) over Desert Admiral (Allies)
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Gargantua (Allies) over Desert Admiral (Axis)
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gamerman01 and JDOW, sorry about not posting the thread. still getting used to things. the second post was to spell correct majikforce’s name.
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Gargantua (Allies) over Desert Admiral (Axis)
This was a bloodbath of a game played face to face into the twilight of last night in the bowels of a construction site in Vancouver.
We even had private security! Lol. (Security guards are mandated by law for wood frame projects)
Desert Admiral played excellent, and had a comprehensive all-in Russia first strategy. Going heavy dark skies with Japan. If his German dice had held, he had a decent chance of pulling it off!
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You were face to face and who was nearly pulled off?
Silliness aside, if you gave Garg a good game, I commend you Desert Admiral.
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simon33 over giallo(allies) bm
http://www.axisandallies.org/forums/index.php?topic=40725.105





