Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2017 League Post Game Results Here
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L17 G40 BM3 Adam514 (L) vs AetV (X) Game I
Adam514 over AetV
http://www.axisandallies.org/forums/index.php?topic=39441.75
…
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Karl7 (Allies) over simon33 (Axis) BM3 in a nail biter http://www.axisandallies.org/forums/index.php?topic=39485.195
Had an 85% chance G7 but got unlucky.
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oysteilo over AldoRaine
http://www.axisandallies.org/forums/index.php?topic=39361.0 -
Ferrousgryphon over AldoRaine
http://www.axisandallies.org/forums/index.php?action=profile;u=191085 -
Ferrousgryphon over AldoRaine
http://www.axisandallies.org/forums/index.php?action=profile;u=191085Ferrousgryphon (Axis +5) over AldoRaine (Allies)
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Giallo (Allies) over Odonis BM League
http://www.axisandallies.org/forums/index.php?topic=39275.new#new
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another ShinJi Axis win over Karl7
http://www.axisandallies.org/forums/index.php?topic=39534.105
I was embarrassed in this game. Germany lost its air force early in the game, and the allies only had to try to win. But then BAMB! Japan goes on an amazing hot-dice winning streak, sinking the US fleet and capturing Sydney and Hawaii for the win. Desperate allied attempts to stop this failed miserably, including an awesome human wave attack by China. China tried to open the door to Hong Kong, but saw its ftr shot down by AA fire (a first for me) and then scored no hits. Japan responded with almost perfect defense roll – 15 hits. The end.
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Surprise Attack (Allies +12) over StuckTojo (Axis)
http://www.axisandallies.org/forums/index.php?topic=39180.60
Embarrassingly bad play by me against an opponent you can’t make mistakes against and expect to win.
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Adam over simon (X) BM3 http://www.axisandallies.org/forums/index.php?topic=39569.60
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Karl7 (Allies) over simon33 (Axis) BM3 http://www.axisandallies.org/forums/index.php?topic=39528.150
Hmm.
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Karl7 (as Allies) beats Shin Ji in our third BM 3.2 game.
I’m actually not certain if this game can be counted yet. I’m still in best of 3 mode, and I had two wins against Karl7 already, so do I need to wait until I’m at 10 games for this one?
http://www.axisandallies.org/forums/index.php?topic=39555.new;topicseen#new
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No, it counts because you beat Karl twice so now it’s 2-1
What doesn’t count is 3-0 or 0-3 until you get to 10 games -
Regularkid (Allies) over simon33 (Axis) BM3 http://www.axisandallies.org/forums/index.php?topic=39527.90
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JWW (Axis) over simon33 (Allies) BM2 http://www.axisandallies.org/forums/index.php?topic=39160.225
Disappointing. Was trading the 8th Victory city for a while but lost my bombers and couldn’t retake it or Paris or Cairo or Stalingrad, even though i was closing in on those.
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Odonis (Allies) over simon33 (Axis) BM3 http://www.axisandallies.org/forums/index.php?topic=39512.75
Perhaps it’s for a better Axis player than I.
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Adam over simon33 (Axis) BM3 http://www.axisandallies.org/forums/index.php?topic=39575.90
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Omega (Allies +24) over StuckTojo (Axis)
http://www.axisandallies.org/forums/index.php?topic=39586.30
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L16 Tourney BM Surprise Attack Axis vs Dawgoneit Allies, Surprise Attack wins
http://www.axisandallies.org/forums/index.php?topic=39126.105 -
StuckTojo (Axis) vs. Dawgonit (Allies +20) G40, StuckTojo (Axis) wins
http://www.axisandallies.org/forums/index.php?topic=39063.150 -
Mill Creek Allies -VS- dawgoneit Axis, BM. Mill Creek wins
http://www.axisandallies.org/forums/index.php?topic=39241.75





