@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Pherman1215 (Axis) Vs Rubiton (Allies)
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Scramble 112 and or intercept West Germany?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 2 cruisers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber and 2 fighters moved from United Kingdom to Western GermanyCombat - British
Battle in Denmark
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Cleaning up after air battlesNon Combat Move - British
2 fighters moved from Western Germany to Norway
1 fighter moved from 112 Sea Zone to United Kingdom
1 marine moved from Finland to Norway
2 fighters moved from Gibraltar to United Kingdom
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry and 1 mech_infantry moved from West India to Eastern Persia
2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 1 marine moved from Iraq to Trans-Jordan
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from 98 Sea Zone to Eastern PersiaPlace Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 bomber moved from Southern Italy to 81 Sea Zone
1 armour moved from Rostov to Northwest PersiaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Northwest Persia
Italians attack with 3 armour, 2 fighters and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians win, taking Northwest Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from 81 Sea Zone to Cyprus
6 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 artilleries moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
2 fighters moved from Northern Territory to Caroline Islands
2 fighters moved from New South Wales to 54 Sea Zone
1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 20 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Finland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 fighter, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to Denmark
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Rostov to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Novgorod to Belarus
2 infantry and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Denmark
Germans attack with 12 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
15 armour and 7 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
2 aaGuns, 11 artilleries and 18 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
4 infantry moved from Germany to Western Germany
10 mech_infantrys moved from Germany to Denmark
1 fighter moved from Cyprus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Cyprus to Western Germany
1 tactical_bomber moved from Cyprus to Southern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
5 infantry moved from Novgorod to Baltic States
6 mech_infantrys moved from Romania to Eastern PolandPlace Units - Germans
1 fighter placed in Western Germany
9 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 fighter, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to Denmark
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Rostov to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Novgorod to Belarus
2 infantry and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Denmark
Germans attack with 12 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
15 armour and 7 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
2 aaGuns, 11 artilleries and 18 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
4 infantry moved from Germany to Western Germany
10 mech_infantrys moved from Germany to Denmark
1 fighter moved from Cyprus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Cyprus to Western Germany
1 tactical_bomber moved from Cyprus to Southern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
5 infantry moved from Novgorod to Baltic States
6 mech_infantrys moved from Romania to Eastern PolandPlace Units - Germans
1 fighter placed in Western Germany
9 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Northwest Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
5 artilleries and 19 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 5 artilleries and 19 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 5 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
2 aaGuns moved from Tambov to Volgograd
2 armour and 9 mech_infantrys moved from Russia to Volgograd
2 artilleries moved from Tambov to Volgograd
2 artilleries and 37 infantry moved from Tambov to Rostov
2 aaGuns moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
4 artilleries moved from Russia to TambovPlace Units - Russians
3 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
Perfect defense :roll:
All your troops score a hit. -
I trained them well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 fighter moved from Shan State to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Yunnan to Hopei
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to KweichowCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 armour, 3 artilleries and 1 infantry moved from India to 39 Sea Zone
1 armour, 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Hopei to Shantung
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
2 bombers moved from 44 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from West India to India
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in India
1 fighter placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Normandy Bordeaux
1 bomber moved from Norway to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland BelgiumCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking 22 Sea Zone from Japanese, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Norway
2 fighters moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Eastern United States to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Karelia to Finland
1 transport moved from 10 Sea Zone to 26 Sea Zone
3 carriers, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
4 fighters moved from Western United States to Midway
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 33 Sea Zone to Midway
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 artilleries and 1 infantry placed in Finland
1 artillery and 2 infantry placed in Norway
3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to Kansu
4 infantry moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Eastern Persia to Persia
5 fighters and 1 tactical_bomber moved from Eastern Persia to PersiaCombat - British
Battle in West India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 5 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Egypt
2 fighters moved from Persia to 98 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 marine moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Alexandria
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Eastern Persia to Persia
5 fighters and 1 tactical_bomber moved from Eastern Persia to PersiaCombat - British
Battle in West India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 5 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Egypt
2 fighters moved from Persia to 98 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 marine moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Alexandria
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alexandria: 1 mech_infantry
EDIT: Adding units owned by Americans to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Letting all of my opponents know that I have two jobs and the middle of the work week (Tue-Thursday) is super busy for me. I take turns much more frequently Fri-Monday. Just want to to know because I may run over the 3 day period during the middle of the week. Thanks for being patient.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northwest Persia to Persia
2 fighters moved from Caucasus to Persia
1 bomber moved from Cyprus to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 3 mech_infantrys
Italians win, taking Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
2 fighters moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Ukraine to Bessarabia
2 artilleries moved from Northern Italy to Western Germany
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,3,1,6,1
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 8 PUs;Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 aaGuns moved from Queensland to South Australia
1 artillery and 2 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Turn Complete - French





