Lässt du deinen fig in UK aufsteigen ?
41931-oob-round-01-b-ita.tsvg
Pherman1215 (Axis) Vs Rubiton (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
5 infantry moved from India to Burma
1 tactical_bomber moved from Eastern Persia to BurmaCombat - British
Battle in Holland Belgium
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
1 infantry owned by the British retreated to India
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
1 bomber moved from Holland Belgium to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 marine moved from Norway to Finland
1 fighter moved from 95 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 carrier, 1 cruiser and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
2 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Gibraltar
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Bryansk to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Persia
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
BURMA!!! :-o
-
Wait a moment please.
-
It’s ok, go ahead. :cry:
In for a dime in for a dollar -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
3 armour moved from Bessarabia to Rostov
2 fighters moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,4
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Northern Territory
2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Norway to FinlandTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Bessarabia to VolgogradCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
5 infantry moved from Vyborg to Novgorod
2 aaGuns, 17 armour, 11 artilleries, 23 infantry and 10 mech_infantrys moved from Ukraine to Rostov
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Rostov to Caucasus
2 tactical_bombers moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
4 armour and 2 mech_infantrys moved from Rostov to Caucasus
5 armour moved from Rostov to Caucasus
4 armour and 4 mech_infantrys moved from Rostov to Caucasus
10 mech_infantrys moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
6 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Sorry for delay Pherman, busy week at work. I Hope get through to this on thursday.
-
NP, thanks for letting me know.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Russia to Bryansk
4 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 30 infantry moved from Russia to Tambov
3 mech_infantrys moved from Samara to Russia
2 armour moved from Samara to Russia
2 mech_infantrys moved from Tambov to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Belarus to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
4 artilleries and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 bombers, 10 fighters and 10 tactical_bombers moved from French Indo China to India
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 submarine moved from 42 Sea Zone to 44 Sea Zone -
Scramble the tactical?
-
No thanks
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Java to 42 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 39 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 bombers, 10 fighters and 10 tactical_bombers moved from French Indo China to India
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 submarine moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 14 fighters, 6 infantry, 1 mech_infantry and 12 tactical_bombers
British defend with 3 aaGuns, 5 artilleries, 19 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 bombers, 11 fighters, 2 infantry and 11 tactical_bombers remaining. Battle score for attacker is 46
Casualties for British: 3 aaGuns, 5 artilleries, 19 infantry and 1 tactical_bomber
Casualties for Japanese: 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
7 fighters and 7 tactical_bombers moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
4 infantry moved from Shantung to Anhwe
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 aaGun moved from Hunan to AnhwePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
2 destroyers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Japanese collect 45 PUs (14 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Norway to Holland Belgium
2 bombers moved from United Kingdom to Germany
1 infantry moved from Finland to Karelia
Russians take Karelia from GermansCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.Non Combat Move - Americans
2 bombers moved from Germany to Norway
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Finland to Norway
1 mech_infantry moved from Tobruk to Alexandria
4 infantry moved from Morocco to 91 Sea Zone
4 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
3 carriers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Northern Territory to 33 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
1 harbour placed in Norway
3 infantry placed in Norway
1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 23 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to Shensi
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 2 cruisers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber and 2 fighters moved from United Kingdom to Western Germany -
Scramble 112 and or intercept West Germany?
-
No thanks.