@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Pherman1215 (Axis) Vs Rubiton (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 7 infantry
Japanese win with 7 infantry remaining. Battle score for attacker is -33
Casualties for Russians: 11 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Korea
7 artilleries and 16 infantry moved from Volgograd to Caucasus
2 artilleries moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Ukraine
2 aaGuns moved from Volgograd to Caucasus
20 infantry moved from Rostov to Caucasus
16 infantry moved from Rostov to Ukraine
4 artilleries moved from Tambov to Rostov
2 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Volgograd to Caucasus
2 armour and 7 mech_infantrys moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
2 armour and 3 mech_infantrys moved from Russia to UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
3 armour placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
With a 65% of win in Manchuria on my side you make it with all your troops left. I think luck is not on my side in this game. :oops:
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wow, crazy dice.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Szechwan
6 mech_infantrys moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Celebes
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 2 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 4 infantry
Russians defend with 2 aaGuns and 1 infantry
Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 aaGuns and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Java to Borneo
1 bomber moved from Celebes to Borneo
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
4 carriers, 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to Japan
1 fighter moved from 36 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from West India to Kweichow
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to AmurPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Borneo: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 7 fighters and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 bombers moved from Norway to Western Germany
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Caroline Islands to Paulau Island
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Battle in Southern France
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Marianas from Japanese, taking Southern France from Italians, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
2 bombers moved from Eastern United States to United Kingdom
6 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Paulau Island to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 destroyers, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to MidwayPlace Units - Americans
3 infantry placed in Norway
3 armour placed in Finland
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
3 infantry moved from Sikang to ShensiCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 3 mech_infantrys and 3 submarines; Remaining resources: 9 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 infantry and 1 marine moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Norway to United Kingdom
1 fighter moved from Gibraltar to Alexandria
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
3 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Gibraltar to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from British Guiana to 88 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 3 mech_infantrys and 3 submarines; Remaining resources: 9 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 infantry and 1 marine moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Norway to United Kingdom
1 fighter moved from Gibraltar to Alexandria
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
3 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Gibraltar to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from British Guiana to 88 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Southern France: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 aaGun, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bessarabia to Yugoslavia
1 bomber and 2 fighters moved from Iraq to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,1,2,1,5
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
2 aaGuns moved from South Australia to Western Australia
3 mech_infantrys moved from New South Wales to Western Australia
1 artillery and 3 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 9x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern FranceCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Egypt
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 fighter; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 11 artilleries and 18 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Iraq to Southern Italy
3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
6 mech_infantrys moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Germany to France
1 aaGun and 18 infantry moved from Denmark to Western Germany
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,3,6,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,2,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
17 infantry moved from Ukraine to Western Ukraine
2 armour and 3 mech_infantrys moved from Ukraine to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 17 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
2 aaGuns moved from Ukraine to Western Ukraine
1 mech_infantry moved from Rostov to Northwest Persia
4 artilleries moved from Rostov to Bryansk
3 armour moved from Volgograd to Northwest Persia
2 aaGuns, 9 artilleries, 36 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 7 mech_infantrys moved from Rostov to Western Ukraine
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Volgograd
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 8 infantry, 2 marines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 armour and 6 mech_infantrys moved from Szechwan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in Shensi
Japanese attack with 1 armour and 7 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Guam from Americans, taking Shensi from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
2 infantry moved from Korea to Amur
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from West India to Burma
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Philippines
2 bombers moved from Borneo to Philippines
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Japan to Philippines
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Kweichow
2 mech_infantrys moved from Shantung to KweichowPlace Units - Japanese
2 marines placed in French Indo China
1 carrier and 1 transport placed in 39 Sea Zone
1 infantry placed in India
3 infantry placed in Shantung
1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 2.
1 carrier placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
Japanese undo move 4.
1 infantry placed in India
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 carriers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Vyborg to Novgorod
2 artilleries, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
2 bombers moved from United Kingdom to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Java
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Novgorod
Americans attack with 3 armour, 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Novgorod from Germans with 3 armour and 2 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 2 bombers and 8 infantry
Casualties for Americans: 2 artilleries, 2 infantry and 2 mech_infantrysNon Combat Move - Americans
2 bombers moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Archangel
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 destroyers, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry and 2 transports moved from 88 Sea Zone to 87 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 mech_infantrys placed in Finland
1 carrier placed in 101 Sea Zone
3 carriers and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 7 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 7 fighters
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3,618
Median : 4,000
Variance : 0,426
Standard Deviation : 0,653
Total rolls : 55Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,381
Median : 3,000
Variance : 0,150
Standard Deviation : 0,387
Total rolls : 21Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,765
Median : 4,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 5 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour and 6 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 21
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 6 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
5 fighters moved from Alexandria to Egypt
1 marine moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Egypt
British attack with 5 fighters, 2 infantry and 1 marine
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Egypt from Germans with 5 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
3 fighters moved from Egypt to Northwest Persia
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Romania
1 armour and 6 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,6,4,2,4
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
1 fighter moved from Western Australia to Queensland
2 aaGuns moved from Western Australia to South Australia
3 mech_infantrys moved from Western Australia to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
Turn Complete - French