@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to Kansu
4 infantry moved from Shensi to Tsinghai
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Eastern Persia to Persia
5 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
Combat - British
Battle in West India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 5 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Egypt
2 fighters moved from Persia to 98 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 marine moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Alexandria
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Eastern Persia to Persia
5 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
Combat - British
Battle in West India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 5 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Egypt
2 fighters moved from Persia to 98 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 marine moved from Trans-Jordan to Egypt
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Alexandria
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alexandria: 1 mech_infantry
EDIT: Adding units owned by Americans to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode
Letting all of my opponents know that I have two jobs and the middle of the work week (Tue-Thursday) is super busy for me. I take turns much more frequently Fri-Monday. Just want to to know because I may run over the 3 day period during the middle of the week. Thanks for being patient.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Northwest Persia to Persia
2 fighters moved from Caucasus to Persia
1 bomber moved from Cyprus to Persia
Combat - Italians
Battle in Persia
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 3 mech_infantrys
Italians win, taking Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Casualties for British: 3 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Ukraine to Bessarabia
2 artilleries moved from Northern Italy to Western Germany
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,3,1,6,1
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 aaGuns moved from Queensland to South Australia
1 artillery and 2 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
16 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Trans-Jordan
Germans attack with 17 armour and 10 mech_infantrys
French defend with 1 infantry; British defend with 1 aaGun, 1 artillery and 5 infantry; Americans defend with 1 mech_infantry
Germans win, taking Trans-Jordan from British with 17 armour and 8 mech_infantrys remaining. Battle score for attacker is 23
Casualties for French: 1 infantry
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery and 5 infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
3 fighters and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Baltic States to Novgorod
2 aaGuns, 11 artilleries and 18 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Northwest Persia to Iraq
3 tactical_bombers moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Southern Italy
4 mech_infantrys moved from Denmark to Western Germany
6 mech_infantrys moved from Denmark to Western Germany
4 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
Place Units - Germans
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3,4,2,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,5,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 45 PUs (6 lost to blockades); end with 46 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 7 infantry
Japanese win with 7 infantry remaining. Battle score for attacker is -33
Casualties for Russians: 11 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Korea
7 artilleries and 16 infantry moved from Volgograd to Caucasus
2 artilleries moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Ukraine
2 aaGuns moved from Volgograd to Caucasus
20 infantry moved from Rostov to Caucasus
16 infantry moved from Rostov to Ukraine
4 artilleries moved from Tambov to Rostov
2 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Volgograd to Caucasus
2 armour and 7 mech_infantrys moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
2 armour and 3 mech_infantrys moved from Russia to Ukraine
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
With a 65% of win in Manchuria on my side you make it with all your troops left. I think luck is not on my side in this game. :oops:
wow, crazy dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Szechwan
6 mech_infantrys moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Celebes
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 2 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 4 infantry
Russians defend with 2 aaGuns and 1 infantry
Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 aaGuns and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Java to Borneo
1 bomber moved from Celebes to Borneo
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
4 carriers, 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to Japan
1 fighter moved from 36 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from West India to Kweichow
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Amur
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Borneo: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 7 fighters and 3 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 bombers moved from Norway to Western Germany
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Caroline Islands to Paulau Island
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Battle in Southern France
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Marianas from Japanese, taking Southern France from Italians, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
2 bombers moved from Eastern United States to United Kingdom
6 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Paulau Island to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 destroyers, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
Place Units - Americans
3 infantry placed in Norway
3 armour placed in Finland
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
3 infantry moved from Sikang to Shensi
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 3 mech_infantrys and 3 submarines; Remaining resources: 9 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to Persia
Combat - British
Battle in Persia
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 infantry and 1 marine moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Norway to United Kingdom
1 fighter moved from Gibraltar to Alexandria
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
3 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Gibraltar to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from British Guiana to 88 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 3 mech_infantrys and 3 submarines; Remaining resources: 9 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to Persia
Combat - British
Battle in Persia
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 infantry and 1 marine moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Norway to United Kingdom
1 fighter moved from Gibraltar to Alexandria
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
3 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Gibraltar to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from British Guiana to 88 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Southern France: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 aaGun, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bessarabia to Yugoslavia
1 bomber and 2 fighters moved from Iraq to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,1,2,1,5
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
2 aaGuns moved from South Australia to Western Australia
3 mech_infantrys moved from New South Wales to Western Australia
1 artillery and 3 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 9x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Egypt
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 fighter; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 11 artilleries and 18 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Iraq to Southern Italy
3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
6 mech_infantrys moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Germany to France
1 aaGun and 18 infantry moved from Denmark to Western Germany
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,3,6,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,2,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs