@surfer its a risk but I will keep the battleship
17L -Pete (Axis +5) versus Simon33 (Allies) Bm2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 17 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 8 mech_infantrys moved from Vyborg to Norway
1 armour moved from Finland to Norway
1 armour moved from Vyborg to Norway
1 artillery and 3 infantry moved from Novgorod to Archangel
1 armour moved from Vyborg to Archangel
1 infantry moved from Novgorod to Archangel
9 artilleries and 20 infantry moved from Novgorod to Archangel
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 10 artilleries and 24 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 10 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 3 armour and 8 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Norway from Americans with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
9 armour and 2 mech_infantrys moved from Vyborg to Archangel
2 aaGuns moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
2 armour and 6 mech_infantrys moved from Western Ukraine to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 armour and 2 mech_infantrys moved from Poland to Novgorod
2 artilleries moved from Poland to Baltic States
3 armour moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to Western Germany
1 aaGun and 2 infantry moved from Germany to Poland
1 armour and 3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Novgorod to Caucasus
1 armour moved from French West Africa to French Central Africa
Germans take French Central Africa from Neutral_AxisPlace Units - Germans
1 submarine placed in 93 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Southern France
9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
4 artilleries and 4 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 4 artilleries and 4 infantry
Italians defend with 2 infantry
Russians win, taking Rostov from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Belarus from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 aaGun and 6 infantry moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Russia
2 artilleries and 10 infantry moved from Bryansk to Rostov
1 aaGun and 6 infantry moved from Shantung to Anhwe
4 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 aaGun and 6 infantry moved from Chahar to SuiyuyanPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
8 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 11 infantry and 6 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
4 units repaired.
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western AustraliaNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 39 Sea Zone to 56 Sea Zone
3 infantry moved from French Indo China to Siam
1 infantry and 2 mech_infantrys moved from Malaya to Shan State
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 aaGun, 2 fighters and 1 infantry moved from Yunnan to French Indo China
1 artillery moved from Kweichow to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hunan to Kwangsi
3 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
3 infantry placed in French Indo China
3 transports placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 transports placed in 39 Sea Zone
Japanese undo move 3.
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 transports placed in 6 Sea Zone
7 infantry placed in Japan
Japanese undo move 5.
2 infantry placed in India
Japanese undo move 4.
1 transport placed in 39 Sea Zone
1 transport placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
You realise I’ll get guerilla fighters in China, right?
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Oops, forgot Gibraltar
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 2)2@3: (4, 1)def
Rolling 1d6:
(2) -
yeah, I have to fall back in front of your asian army. ^^
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 fighters moved from Hawaiian Islands to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to FranceCombat - Americans
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in 6 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Japanese
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 battleship, 2 carriers, 2 fighters and 2 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Americans to Italians
EDIT: Removing units owned by Italians from Gibraltar: 1 artillery
EDIT: Changing ownership of Gibraltar from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Korea to Manchuria
1 bomber moved from Southern France to United Kingdom
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 destroyer and 3 submarines moved from 10 Sea Zone to 13 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer and 3 submarines moved from 13 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to MidwayPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
Americans undo move 3.
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory KansuNon Combat Move - Chinese
2 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to KweichowPlace Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Kweichow
Chinese undo move 2.
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Anhwe to Kiangsi
1 fighter and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Rhodesia
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Battle in Normandy Bordeaux
British attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Rhodesia to Union of South AfricaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Iraq to Ukraine
2 fighters moved from 97 Sea Zone to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Algeria to Morocco
2 infantry moved from Southern Italy to 97 Sea Zone
6 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from British
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Morocco from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Ukraine
Italians attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 6 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gold Coast to French Central Africa
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
4 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Ukraine to Greece
2 fighters moved from Ukraine to Bessarabia
1 mech_infantry moved from Eastern Poland to BessarabiaPlace Units - Italians
1 factory_minor placed in Persia
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry and 1 mech_infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 3 submarines moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
1 submarine owned by the ANZAC retreated to 61 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -20
Casualties for ANZAC: 1 destroyer and 2 submarines
2 tactical_bombers owned by the Japanese forced to land in Western AustraliaNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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Sorry about the wait.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
2 infantry moved from Baltic States to Belarus
1 fighter moved from Caucasus to Belarus
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to VologdaCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
2 aaGuns, 6 armour, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Archangel to Vologda
1 fighter moved from Belarus to Novgorod
5 armour and 6 mech_infantrys moved from Baltic States to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
3 artilleries moved from Baltic States to Novgorod
2 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Poland to Novgorod
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Vologda to Novosibirsk
2 armour moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 aaGun moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Norway to Karelia
3 infantry moved from Caucasus to Northwest Persia
1 armour moved from French Central Africa to Anglo Egyptian SudanPlace Units - Germans
3 armour placed in Novgorod
3 infantry placed in France
2 fighters placed in Western Germany
3 infantry placed in Norway
1 fighter and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 artilleries and 3 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
retreated to Western Ukraine
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 artilleries and 6 infantry moved from Rostov to Ukraine
1 aaGun, 2 artilleries and 9 infantry moved from Rostov to Caucasus
3 artilleries and 31 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
2 artilleries moved from Volgograd to Caucasus
3 infantry moved from Volgograd to CaucasusPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
2 artilleries and 3 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
retreated to Western Ukraine
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 artilleries and 6 infantry moved from Rostov to Ukraine
1 aaGun, 2 artilleries and 9 infantry moved from Rostov to Caucasus
3 artilleries and 31 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
2 artilleries moved from Volgograd to Caucasus
3 infantry moved from Volgograd to CaucasusPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Shensi: 1 aaGun and 7 infantry
EDIT: Removing units owned by Russians from Suiyuyan: 1 aaGun and 6 infantry
EDIT: Removing units owned by Russians from Hopei: 1 infantry
EDIT: Adding units owned by Russians to Kiangsi: 5 infantry
EDIT: Adding units owned by Russians to Kiangsi: 1 aaGun and 6 infantry
EDIT: Removing units owned by Russians from Anhwe: 1 aaGun and 11 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
2 bombers moved from Caroline Islands to 62 Sea Zone
1 cruiser moved from 56 Sea Zone to 62 Sea Zone
2 artilleries moved from Western Australia to 56 Sea Zone
2 artilleries and 2 transports moved from 56 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 56 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
1 destroyer moved from 55 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from Western Australia to 62 Sea Zone
1 tactical_bomber moved from Western Australia to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Queensland
Battle in 62 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 fighter and 2 transports
Japanese win, taking Queensland from ANZAC, taking 62 Sea Zone from ANZAC with 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for ANZAC: 1 carrier, 1 fighter and 2 transportsNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 54 Sea Zone
2 bombers moved from 62 Sea Zone to Western Australia
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 61 Sea Zone to Western Australia
2 fighters moved from French Indo China to Western Australia
3 infantry moved from Siam to 37 Sea Zone
1 infantry and 2 mech_infantrys moved from Shan State to 37 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
3 infantry moved from 55 Sea Zone to Northern Territory
4 infantry, 2 mech_infantrys and 4 transports moved from 37 Sea Zone to 54 Sea Zone
4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 infantry moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 aaGun and 4 infantry moved from French Indo China to Yunnan
1 artillery moved from West India to IndiaPlace Units - Japanese
1 bomber and 2 fighters placed in Japan
3 infantry placed in Malaya
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Kiangsi to Kwangtung
Americans take Kwangtung from Japanese
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.Non Combat Move - Americans
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Western United States to 89 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to Jehol
1 destroyer and 3 submarines moved from 25 Sea Zone to 30 Sea Zone
2 fighters moved from Midway to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Midway to KoreaPlace Units - Americans
1 harbour placed in Johnston Island
1 artillery and 2 infantry placed in Korea
1 destroyer and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery
EDIT: Adding units owned by Americans to Central United States: 1 artillery
EDIT: Turning off Edit Mode
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
“Oh the last plane out of Sydney’s almost gone.
Only seven flying hours and I’ll be landing in Hong Kong.” - Cold ChiselShould China and Germany be at War? Strictly speak I can’t DOW on you but seems a bit weird that you’re in China and not at war. Or perhaps you are trying to take advantage of a loophole?
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I wasn’t aware of this loophole if that’s what it is. you can’t attack my tank? was expecting to lose it. you can roll in the forums and edit the result if you like





