@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
17L -Pete (Axis +5) versus Simon33 (Allies) Bm2
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6 hits in Norway.
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ouch alright. max d.
why do our games always turn into slugfests?
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I like to attack a lot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
4 artilleries and 7 infantry moved from Finland to Norway
2 fighters and 1 tactical_bomber moved from Archangel to Norway
1 armour moved from Archangel to Smolensk
Russians take Belarus from Italians
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 2 infantry
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Norway
Russians attack with 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 3 bombers, 1 fighter, 8 infantry and 1 tactical_bomber
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 1 artillery, 3 bombers and 8 infantry
Casualties for Russians: 4 artilleries, 2 fighters, 7 infantry and 1 tactical_bomberNon Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun, 12 infantry and 1 mech_infantry moved from Archangel to Smolensk
2 infantry moved from Samara to Russia
2 aaGuns and 18 infantry moved from Amur to Manchuria
10 infantry moved from Russia to Smolensk
5 infantry moved from Volgograd to SamaraPlace Units - Russians
5 artilleries, 2 fighters and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
4 units repaired.
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 fighters and 4 tactical_bombers moved from Malaya to Shan State
1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters moved from 41 Sea Zone to Shan State
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to Shan State
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hopei to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Shensi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Philippines to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 2 aaGuns, 3 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
Japanese win, taking Alaska from Americans with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -41
Casualties for Japanese: 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Casualties for British: 2 aaGuns, 3 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
Battle in Aleutian IslandsNon Combat Move - Japanese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 bomber and 1 tactical_bomber moved from Shan State to Siam
1 bomber and 1 tactical_bomber moved from Siam to French Indo China
1 bomber moved from 54 Sea Zone to Caroline Islands
1 battleship, 4 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 19 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 airfield placed in French Indo China
2 fighters placed in French Indo China
1 transport placed in 36 Sea Zone
3 infantry placed in Malaya
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
1 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from Iceland to Norway
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 fighter moved from Midway to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to QuebecCombat - Americans
Battle in Norway
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter and 1 tactical_bomber
Americans win, taking Norway from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 1 Sea Zone to British Columbia
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
2 aaGuns moved from Western United States to British Columbia
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to Finland
1 bomber moved from Norway to United Kingdom
2 fighters moved from Midway to Iwo Jima
2 fighters moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from Sikang to JeholNon Combat Move - Chinese
2 artilleries and 1 infantry moved from Manchuria to JeholPlace Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 2 infantry
Neutral_Axis win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_Axis: 2 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
3 infantry and 1 mech_infantry moved from Brazil to British GuianaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Ethiopia to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Western Ukraine to Rostov
Italians take Bryansk from Russians
Italians take Rostov from Russians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 cruiser and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 bomber and 2 fighters moved from Ethiopia to 80 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 80 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
French defend with 1 destroyer; British defend with 1 cruiser, 1 destroyer and 1 transport
Italians win, taking 80 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 21
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 destroyer and 1 submarine
Battle in PersiaNon Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from 80 Sea Zone to Trans-JordanPlace Units - Italians
1 factory_minor placed in Western Ukraine
3 infantry placed in Egypt
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Russians
4 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to NovgorodCombat - Germans
Battle in Finland
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 aaGun; Americans defend with 1 fighter
Germans win, taking Finland from Russians with 4 armour remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun
Casualties for Americans: 1 fighterNon Combat Move - Germans
1 armour moved from Novgorod to Finland
3 mech_infantrys moved from Poland to Novgorod
2 artilleries, 9 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from Egypt to Ukraine
1 mech_infantry moved from Baltic States to Bryansk
2 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 armour and 10 mech_infantrys moved from Germany to Baltic States
1 artillery and 2 infantry moved from Germany to Poland
3 aaGuns, 2 artilleries and 3 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Poland
3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to French Equatorial AfricaPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 armour and 2 mech_infantrys placed in Western Germany
1 armour placed in Western Germany
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
2 fighters and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
5 infantry moved from Samara to Russia
5 artilleries and 4 infantry moved from Russia to Smolensk
2 aaGuns and 18 infantry moved from Manchuria to JeholPlace Units - Russians
3 infantry placed in Volgograd
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Java
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from Japan to French Indo China
1 bomber moved from 33 Sea Zone to French Indo China
1 bomber moved from 33 Sea Zone to Philippines
1 artillery moved from Shensi to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 aaGun moved from Hunan to Yunnan
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
1 fighter placed in Japan
1 harbour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,6,4
Japanese collect 57 PUs (2 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
Forgot bombing W Germany
AA
Rolling 1d6:
(5)dmg
Rolling 1d6:
(2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 fighter moved from British Columbia to Alaska
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
2 fighters moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Gibraltar
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Germans, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Alaska
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Changing ownership of Alaska from Americans to Japanese
EDIT: Adding units owned by Americans to Alaska: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 8
EDIT: Turning off Edit Mode
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 fighters moved from 91 Sea Zone to Norway
2 aaGuns moved from British Columbia to Western United States
3 fighters moved from Alaska to Western United States
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to Korea
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Korea
1 cruiser moved from 125 Sea Zone to 112 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 factory_minor placed in Norway
1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 2 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Jehol to Anhwe
2 artilleries and 4 infantry moved from Jehol to ChaharCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to ShantungPlace Units - Chinese
2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 armour moved from Alberta Saskatchewan Manitoba to AlaskaPlace Units - British
3 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 fighters moved from Trans-Jordan to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Syria to Trans-JordanPlace Units - Italians
3 artilleries placed in Egypt
3 infantry placed in Ukraine
Italians undo move 1.
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Western Ukraine
Italians undo move 2.
2 artilleries and 1 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 39 PUs; end with 39 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs





