@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
yea looks good was offline
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
2 artilleries, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
4 infantry moved from Northern Territory to 55 Sea Zone
4 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
Combat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZAC
Non Combat Move - Japanese
6 transports moved from 54 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery and 3 infantry moved from India to Burma
1 aaGun, 2 artilleries and 6 infantry moved from Yunnan to French Indo China
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to South Australia
2 bombers moved from South Australia to Western Australia
4 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to Western Australia
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber and 2 fighters moved from Japan to Caroline Islands
Place Units - Japanese
3 artilleries placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in India
1 armour placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 factory_minor, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Italians defend with 1 submarine
Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Morocco
Battle in French West Africa
Battle in Marianas
Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 armour and 1 mech_infantry moved from Jehol to Kweichow
1 artillery and 3 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Korea to Kwangtung
Place Units - Americans
1 factory_minor placed in Kwangtung
1 carrier placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Korea
2 fighters placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 artillery moved from Tsinghai to Shensi
1 artillery moved from Sikang to Szechwan
8 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Kwangtung
5 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to Union of South Africa
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
Combat - British
Battle in Holland Belgium
Non Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 6 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Algeria to Morocco
2 fighters moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Syria to Caucasus
1 armour, 3 artilleries, 1 bomber, 6 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from Novgorod to Caucasus
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour and 2 mech_infantrys moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 9 infantry
Americans defend with 2 artilleries and 2 infantry
Italians win, taking Morocco from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 11 mech_infantrys
Russians defend with 1 aaGun, 3 artilleries, 2 fighters and 13 infantry
Italians win, taking Caucasus from Russians with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Russians: 1 aaGun, 3 artilleries, 2 fighters and 13 infantry
Casualties for Italians: 6 infantry and 8 mech_infantrys
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to France
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Caucasus to Northwest Persia
1 bomber and 1 fighter moved from Caucasus to Northwest Persia
Place Units - Italians
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
3 artilleries placed in Egypt
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 40 PUs; end with 40 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 10 infantry moved from France to Normandy Bordeaux
2 armour and 2 fighters moved from Western Germany to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Smolensk to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries, 6 fighters, 10 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry; Americans defend with 3 fighters
Germans win, taking Normandy Bordeaux from British with 2 armour, 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 8 infantry
Casualties for French: 1 infantry
Casualties for British: 2 artilleries and 9 infantry
Casualties for Americans: 3 fighters
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to Western Germany
1 aaGun, 19 armour, 10 artilleries, 23 infantry and 5 mech_infantrys moved from Smolensk to Bryansk
1 aaGun moved from Novosibirsk to Kazakhstan
1 aaGun and 2 mech_infantrys moved from Eastern Poland to Romania
3 mech_infantrys moved from Germany to Romania
1 fighter moved from Kazakhstan to Caucasus
3 infantry moved from Northwest Persia to Caucasus
3 armour and 6 mech_infantrys moved from Karelia to Belarus
5 artilleries and 3 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
6 infantry moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Evenkiyskiy to Nenetsia
1 armour moved from Yenisey to Urals
2 mech_infantrys moved from Norway to Karelia
Place Units - Germans
3 armour placed in Novgorod
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 6 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun, 6 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 1 aaGun and 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
4 tactical_bombers placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Ukraine: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
3 artilleries and 3 infantry moved from Bessarabia to Romania
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
3 artilleries and 3 infantry moved from Bessarabia to Romania
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sikang: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Szechwan: 5 infantry
EDIT: Adding units owned by Russians to Yunnan: 1 aaGun and 11 infantry
EDIT: Removing units owned by Russians from Kwangsi: 1 aaGun and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Good Axis build up. 21 tanks! Shouldn’t have lost the USSR planes. One more edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
3 artilleries and 3 infantry moved from Bessarabia to Romania
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sikang: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Szechwan: 5 infantry
EDIT: Adding units owned by Russians to Yunnan: 1 aaGun and 11 infantry
EDIT: Removing units owned by Russians from Kwangsi: 1 aaGun and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers and 6 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 62 Sea Zone to 30 Sea Zone
2 artilleries and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in Johnston Island
Non Combat Move - Japanese
3 infantry moved from Malaya to 37 Sea Zone
4 infantry and 1 mech_infantry moved from New South Wales to Queensland
3 infantry moved from Shan State to 37 Sea Zone
6 infantry and 6 transports moved from 37 Sea Zone to 54 Sea Zone
6 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Western Australia to Queensland
2 bombers moved from Western Australia to Queensland
2 fighters moved from Caroline Islands to Queensland
1 bomber moved from Caroline Islands to Queensland
Place Units - Japanese
2 carriers and 1 transport placed in 62 Sea Zone
3 transports placed in 37 Sea Zone
2 transports placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
You don’t have my last edit. I’ll reapply it. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
2 bombers moved from United Kingdom to Norway
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 35 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 submarines moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from Norway to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 89 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Korea
1 destroyer and 2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 4.
2 artilleries and 1 infantry placed in Central United States
1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 armour and 1 mech_infantry moved from Korea to Jehol
EDIT: 1 artillery and 2 infantry moved from Manchuria to Jehol
EDIT: 1 artillery and 3 infantry moved from Anhwe to Kweichow
21 infantry moved from Yunnan to Burma
1 fighter moved from Kwangtung to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 19 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
4 infantry placed in Tsinghai
Chinese undo move 2.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to Vologda
Combat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to Vologda
Combat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to Vologda
Combat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode