scramble in 92?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
6 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 3 infantry
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 battleship
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Celebes from Dutch, taking 43 Sea Zone from UK_Pacific with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 bombers and 3 tactical_bombers moved from Shan State to French Indo China
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Anhwe to Hunan
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from Iceland to 103 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 7 Sea Zone to Iwo Jima
Combat - Americans
Battle in Morocco
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Morocco from Neutral_Axis, taking Norway from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 7 Sea Zone to 17 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Norway to United Kingdom
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 103 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Americans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Suiyuyan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 2 fighters
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to Burma: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
2 aaGuns moved from Burma to Yunnan
1 armour moved from India to Burma
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
1 bomber and 1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 armour moved from Romania to Baltic States
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Tobruk to Egypt
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 armour and 1 infantry
Italians win, taking Morocco from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 infantry moved from Bulgaria to Romania
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to Tobruk
1 bomber moved from Morocco to Algeria
1 bomber moved from Algeria to Libya
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Queensland to Sumatra
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western Germany to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 armour and 8 infantry moved from Finland to Norway
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 31
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Norway
Germans attack with 1 armour and 8 infantry
Americans defend with 1 artillery
Germans win, taking Norway from Americans with 1 armour and 7 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Gibraltar
Non Combat Move - Germans
3 bombers moved from 91 Sea Zone to Holland Belgium
2 aaGuns and 1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 artillery moved from Southern France to France
2 mech_infantrys moved from Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Western Germany
1 armour moved from Germany to Holland Belgium
14 armour and 1 mech_infantry moved from Germany to Baltic States
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States
2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western Germany
1 aaGun and 1 infantry moved from Germany to Western Germany
2 armour and 2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 fighter moved from Alexandria to Egypt
Place Units - Germans
2 submarines placed in 113 Sea Zone
3 mech_infantrys placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,4,1,5,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vyborg to Archangel
4 artilleries and 7 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Vyborg to Finland
6 infantry moved from Belarus to Archangel
2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
2 aaGuns, 2 artilleries and 14 infantry moved from Bryansk to Smolensk
10 infantry moved from Russia to Smolensk
1 mech_infantry moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Turkmenistan to Caucasus
2 infantry moved from Caucasus to Volgograd
2 infantry moved from Kazakhstan to Samara
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Have you considered dual booting your MacBook? That is what I’ve done - although I’m a bit of Unix man. Lubuntu 16.04 runs pretty good on my Core 2 Duo 3GB Mac in a 10GB partition. You don’t really need that much RAM BTW.
Honestly I’m not all that tech savvy, I tried partitioning my mac once with windows but didn’t get very far. I’d be happy to run Unix though if it’s free.
Honestly I’m not all that tech savvy, I tried partitioning my mac once with windows but didn’t get very far. I’d be happy to run Unix though if it’s free.
If you still have your recovery partition, you should be able to boot into that to partition your mac drive. Hold down alt on boot. Otherwise you might need the Mac CD. Not sure if you can resize a mac partition with Linux.
Yes, linux is free. I think I burnt lubuntu onto DVD but I’m pretty sure you can get it to work on a USB stick with some more fiddling. If your Mac has at least 2GB of ram/25GB of disk space and you aren’t that tech savvy, I’d recommend the full Ubuntu (32bit given the age of your Macbook) rather than the lightweight version.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to 45 Sea Zone
1 bomber, 3 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 marine
ANZAC defend with 2 fighters; British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
Casualties for ANZAC: 2 fighters
Casualties for British: 2 infantry
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
3 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 submarine owned by the Japanese retreated to 6 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 48
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 7 infantry
Japanese win with 1 bomber, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 7 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
2 fighters owned by the Americans forced to land in Iwo Jima
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 bomber moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 artillery and 4 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hunan
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 bomber moved from 45 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from Yunnan to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Yunnan to Malaya
2 tactical_bombers moved from Yunnan to Siam
2 tactical_bombers moved from Siam to French Indo China
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Interesting retreat in SZ17. Left the TT alive. I guess you wanted to return to the naval base.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Battle in Manchuria
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to Iceland
1 cruiser moved from 125 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
4 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Iwo Jima to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier placed in 101 Sea Zone
3 fighters and 1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 artilleries and 1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Ethiopia
British attack with 1 artillery
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Iraq
British attack with 3 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 aaGuns, 1 armour, 1 artillery, 1 fighter and 5 infantry moved from Burma to Shan State
2 armour and 1 mech_infantry moved from India to Shan State
1 fighter moved from Burma to Shan State
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
1 fighter and 1 marine placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
1 bomber moved from Libya to Kenya
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Tobruk to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Baltic States to Western Ukraine
Italians take Western Ukraine from Russians
4 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Kenya
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Kenya to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
2 fighters moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser, 2 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Northern Italy
2 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Morocco: 1 artillery
EDIT: Adding units owned by Italians to Algeria: 1 artillery
EDIT: Removing units owned by Italians from Romania: 2 aaGuns
EDIT: Adding units owned by Italians to Bessarabia: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French