@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion got pulled away before I could finish. Expect to be back soon
There’s no rush, I more wanted to make sure it was intentional.
yea looks good was offline
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
2 artilleries, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
4 infantry moved from Northern Territory to 55 Sea Zone
4 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
Combat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZAC
Non Combat Move - Japanese
6 transports moved from 54 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery and 3 infantry moved from India to Burma
1 aaGun, 2 artilleries and 6 infantry moved from Yunnan to French Indo China
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to South Australia
2 bombers moved from South Australia to Western Australia
4 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to Western Australia
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber and 2 fighters moved from Japan to Caroline Islands
Place Units - Japanese
3 artilleries placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in India
1 armour placed in India
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 factory_minor, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Italians defend with 1 submarine
Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Morocco
Battle in French West Africa
Battle in Marianas
Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 armour and 1 mech_infantry moved from Jehol to Kweichow
1 artillery and 3 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Korea to Kwangtung
Place Units - Americans
1 factory_minor placed in Kwangtung
1 carrier placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Korea
2 fighters placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 artillery moved from Tsinghai to Shensi
1 artillery moved from Sikang to Szechwan
8 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Kwangtung
5 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to Union of South Africa
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
Combat - British
Battle in Holland Belgium
Non Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 6 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Algeria to Morocco
2 fighters moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Syria to Caucasus
1 armour, 3 artilleries, 1 bomber, 6 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from Novgorod to Caucasus
1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour and 2 mech_infantrys moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 9 infantry
Americans defend with 2 artilleries and 2 infantry
Italians win, taking Morocco from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 11 mech_infantrys
Russians defend with 1 aaGun, 3 artilleries, 2 fighters and 13 infantry
Italians win, taking Caucasus from Russians with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Russians: 1 aaGun, 3 artilleries, 2 fighters and 13 infantry
Casualties for Italians: 6 infantry and 8 mech_infantrys
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to France
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Caucasus to Northwest Persia
1 bomber and 1 fighter moved from Caucasus to Northwest Persia
Place Units - Italians
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
3 artilleries placed in Egypt
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 40 PUs; end with 40 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 10 infantry moved from France to Normandy Bordeaux
2 armour and 2 fighters moved from Western Germany to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Smolensk to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries, 6 fighters, 10 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry; Americans defend with 3 fighters
Germans win, taking Normandy Bordeaux from British with 2 armour, 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 8 infantry
Casualties for French: 1 infantry
Casualties for British: 2 artilleries and 9 infantry
Casualties for Americans: 3 fighters
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to Western Germany
1 aaGun, 19 armour, 10 artilleries, 23 infantry and 5 mech_infantrys moved from Smolensk to Bryansk
1 aaGun moved from Novosibirsk to Kazakhstan
1 aaGun and 2 mech_infantrys moved from Eastern Poland to Romania
3 mech_infantrys moved from Germany to Romania
1 fighter moved from Kazakhstan to Caucasus
3 infantry moved from Northwest Persia to Caucasus
3 armour and 6 mech_infantrys moved from Karelia to Belarus
5 artilleries and 3 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
6 infantry moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Evenkiyskiy to Nenetsia
1 armour moved from Yenisey to Urals
2 mech_infantrys moved from Norway to Karelia
Place Units - Germans
3 armour placed in Novgorod
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 6 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun, 6 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 1 aaGun and 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
4 tactical_bombers placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Ukraine: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
3 artilleries and 3 infantry moved from Bessarabia to Romania
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
3 artilleries and 3 infantry moved from Bessarabia to Romania
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sikang: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Szechwan: 5 infantry
EDIT: Adding units owned by Russians to Yunnan: 1 aaGun and 11 infantry
EDIT: Removing units owned by Russians from Kwangsi: 1 aaGun and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Good Axis build up. 21 tanks! Shouldn’t have lost the USSR planes. One more edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
3 artilleries and 3 infantry moved from Bessarabia to Romania
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Sikang: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Szechwan: 5 infantry
EDIT: Adding units owned by Russians to Yunnan: 1 aaGun and 11 infantry
EDIT: Removing units owned by Russians from Kwangsi: 1 aaGun and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 1 aaGun and 5 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Adding units owned by Russians to Kwangtung: 1 infantry
EDIT: Removing units owned by Russians from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers and 6 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 62 Sea Zone to 30 Sea Zone
2 artilleries and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Japanese
Battle in Johnston Island
Non Combat Move - Japanese
3 infantry moved from Malaya to 37 Sea Zone
4 infantry and 1 mech_infantry moved from New South Wales to Queensland
3 infantry moved from Shan State to 37 Sea Zone
6 infantry and 6 transports moved from 37 Sea Zone to 54 Sea Zone
6 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Western Australia to Queensland
2 bombers moved from Western Australia to Queensland
2 fighters moved from Caroline Islands to Queensland
1 bomber moved from Caroline Islands to Queensland
Place Units - Japanese
2 carriers and 1 transport placed in 62 Sea Zone
3 transports placed in 37 Sea Zone
2 transports placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
You don’t have my last edit. I’ll reapply it. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
2 bombers moved from United Kingdom to Norway
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 35 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 submarines moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from Norway to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 89 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Korea
1 destroyer and 2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 4.
2 artilleries and 1 infantry placed in Central United States
1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 armour and 1 mech_infantry moved from Korea to Jehol
EDIT: 1 artillery and 2 infantry moved from Manchuria to Jehol
EDIT: 1 artillery and 3 infantry moved from Anhwe to Kweichow
21 infantry moved from Yunnan to Burma
1 fighter moved from Kwangtung to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 19 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
4 infantry placed in Tsinghai
Chinese undo move 2.
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to Vologda
Combat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to Vologda
Combat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to Vologda
Combat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode