17L -Pete (Axis +5) versus Simon33 (Allies) Bm2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 20 aaGuns; Remaining resources: 0 PUs;

    Combat Move - Germans
                23 armour and 2 mech_infantrys moved from Russia to Volgograd
                      Germans take Volgograd from Russians
                3 armour and 2 mech_infantrys moved from Finland to Norway
                4 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
                4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
                3 fighters and 3 tactical_bombers moved from Western Germany to Norway
                3 infantry moved from Caucasus to Volgograd
                1 armour moved from Trans-Jordan to Egypt
                1 fighter moved from Bryansk to Russia

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 armour, 4 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun and 3 infantry; Americans defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking Norway from Americans with 3 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from Norway to 109 Sea Zone
                2 fighters moved from Norway to Scotland
                1 fighter moved from France to Scotland
                2 tactical_bombers moved from Norway to United Kingdom
                1 tactical_bomber moved from Norway to United Kingdom
                1 tactical_bomber moved from Norway to Scotland
                1 aaGun moved from Bryansk to Russia

    Place Units - Germans
                3 aaGuns placed in Russia
                3 aaGuns placed in Novgorod
                3 aaGuns placed in Normandy Bordeaux
                3 aaGuns placed in France
                8 aaGuns placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    triplea_39087_Ger12.tsvg

  • '19 '17 '16

    I concede.

    Damn. Though I had you when I got on Korea and expanded. Looks like losing Egypt early was a the fatal blow that I thought Korea would be.

    I’ll post it when I get home.


  • GG.

  • '19 '17 '16

    Thanks for the game. I think I’ve made the same mistake in one or two other games I’ve got going.


  • my pleasure.  you mean egypt?

  • '19 '17 '16

    Yeah, I mean Egypt


  • Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
    You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s.

  • '19 '17 '16

    @-Pete:

    Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
    You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s.

    Yeah, defence is my weakness. Losing that USN fleet SZ35 near the end was a major setback, or would have been had I not lost in Europe.


  • yeah. It began with your decision to scramble 110 on G1  :-P. That was pretty ballsy

  • '19 '17 '16

    @-Pete:

    yeah. It began with your decision to scramble 110 on G1  :-P. That was pretty ballsy

    I think that is a good decision! Reduces the Luftwaffe for Barbarossa.


  • run that through your bcalc and tell me again if you think it’s a great idea :wink:


  • It also means you can’t hit 97. You either have to build an airbase in gib +transports and air, hit 97, or build a factory in Egypt to have a chance to hold it.

  • '19 '17 '16

    @-Pete:

    run that through your bcalc and tell me again if you think it’s a great idea :wink:

    It’s a negative one TUV expected value. However, killing two Luftwaffe is worth losing more than 2 RAF IMO. I suppose I lost 3 to kill two though which may be dubious. Without the scramble, there’s a chance your BB can live. I don’t like that much.

    @-Pete:

    It also means you can’t hit 97. You either have to build an airbase in gib +transports and air, hit 97, or build a factory in Egypt to have a chance to hold it.

    It means you can’t bring a second plane to SZ97 in this case. You’ll note that I still hit SZ97.

    I’m still not entirely sure how to handle it when the SZ91 cruiser is sunk. Looks like my attack on SZ96 failed which is a real problem. I suppose if I had more fighters in London I could have brought a second fighter in and used the SZ98 cruiser to sub in for the SZ91 one.


  • you had an underpowered attack on 97.

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