No scramble.
17L -Pete (Axis +5) versus Simon33 (Allies) Bm2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 aaGuns; Remaining resources: 0 PUs;Combat Move - Germans
23 armour and 2 mech_infantrys moved from Russia to Volgograd
Germans take Volgograd from Russians
3 armour and 2 mech_infantrys moved from Finland to Norway
4 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from Western Germany to Norway
3 infantry moved from Caucasus to Volgograd
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Bryansk to RussiaCombat - Germans
Battle in Norway
Germans attack with 3 armour, 4 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 3 infantry; Americans defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Norway from Americans with 3 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Germans
1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Norway to 109 Sea Zone
2 fighters moved from Norway to Scotland
1 fighter moved from France to Scotland
2 tactical_bombers moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to Scotland
1 aaGun moved from Bryansk to RussiaPlace Units - Germans
3 aaGuns placed in Russia
3 aaGuns placed in Novgorod
3 aaGuns placed in Normandy Bordeaux
3 aaGuns placed in France
8 aaGuns placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
I concede.
Damn. Though I had you when I got on Korea and expanded. Looks like losing Egypt early was a the fatal blow that I thought Korea would be.
I’ll post it when I get home.
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GG.
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Thanks for the game. I think I’ve made the same mistake in one or two other games I’ve got going.
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my pleasure. you mean egypt?
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Yeah, I mean Egypt
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Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s. -
Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s.Yeah, defence is my weakness. Losing that USN fleet SZ35 near the end was a major setback, or would have been had I not lost in Europe.
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yeah. It began with your decision to scramble 110 on G1 :-P. That was pretty ballsy
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yeah. It began with your decision to scramble 110 on G1 :-P. That was pretty ballsy
I think that is a good decision! Reduces the Luftwaffe for Barbarossa.
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run that through your bcalc and tell me again if you think it’s a great idea :wink:
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It also means you can’t hit 97. You either have to build an airbase in gib +transports and air, hit 97, or build a factory in Egypt to have a chance to hold it.
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run that through your bcalc and tell me again if you think it’s a great idea :wink:
It’s a negative one TUV expected value. However, killing two Luftwaffe is worth losing more than 2 RAF IMO. I suppose I lost 3 to kill two though which may be dubious. Without the scramble, there’s a chance your BB can live. I don’t like that much.
It also means you can’t hit 97. You either have to build an airbase in gib +transports and air, hit 97, or build a factory in Egypt to have a chance to hold it.
It means you can’t bring a second plane to SZ97 in this case. You’ll note that I still hit SZ97.
I’m still not entirely sure how to handle it when the SZ91 cruiser is sunk. Looks like my attack on SZ96 failed which is a real problem. I suppose if I had more fighters in London I could have brought a second fighter in and used the SZ98 cruiser to sub in for the SZ91 one.
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you had an underpowered attack on 97.





