17L -Pete (Axis +5) versus Simon33 (Allies) Bm2

  • '19 '17 '16

    Misclick - I’ll reload.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 6 artilleries, 1 bomber and 11 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 7 Sea Zone to 4 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 bombers and 1 fighter moved from United Kingdom to 109 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone

    Combat - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Battle in 109 Sea Zone
                    Americans attack with 3 bombers and 1 fighter
                    Germans defend with 2 fighters; Italians defend with 1 carrier, 1 cruiser, 2 destroyers and 4 transports
                    Units damaged: 1 carrier owned by the Italians
                    Italians win with 2 fighters and 4 transports remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 carrier, 1 cruiser and 2 destroyers
                    Casualties for Americans: 3 bombers and 1 fighter
                    2 fighters owned by the Germans forced to land in Scotland

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                2 armour and 1 infantry moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Kweichow to Yunnan
                2 armour and 1 mech_infantry moved from Jehol to Korea
                1 artillery and 2 infantry moved from Jehol to Anhwe
                2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
                1 infantry moved from Southeast Mexico to Central America
                2 fighters moved from 89 Sea Zone to Central America
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 106 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Central America

    Place Units - Americans
                1 armour and 2 infantry placed in Korea
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States
                3 artilleries and 7 infantry placed in Western United States
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1
                Americans collect 60 PUs (2 lost to blockades); end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_39087_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Norway: 1 artillery and 2 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
                EDIT: Turning off Edit Mode

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan
                5 infantry moved from Burma to Yunnan
                8 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                3 infantry placed in Yunnan
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

    triplea_39087_Chi11.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Americans takes French Equatorial Africa from Italians
                EDIT: Turning off Edit Mode
                2 fighters moved from Norway to 109 Sea Zone
                1 armour moved from Rhodesia to Belgian Congo
                      British take Tanganyika Territory from Italians
                      British take Belgian Congo from Italians
                EDIT: 1 artillery moved from Nigeria to French Equatorial Africa
                EDIT: 1 infantry moved from Gold Coast to French West Africa
                1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India

    triplea_39087_Bri11.tsvg

  • '19 '17 '16

    Scramble to SZ109?


  • yes

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Americans takes French Equatorial Africa from Italians
                EDIT: Turning off Edit Mode
                2 fighters moved from Norway to 109 Sea Zone
                1 armour moved from Rhodesia to Belgian Congo
                      British take Tanganyika Territory from Italians
                      British take Belgian Congo from Italians
                EDIT: 1 artillery moved from Nigeria to French Equatorial Africa
                EDIT: 1 infantry moved from Gold Coast to French West Africa
                1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India

    Combat - British
                Italians scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                Battle in West India
                Battle in French Madagascar
                Battle in 109 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 2 fighters; Italians defend with 4 transports
                    retreated to 109 Sea Zone
                    Italians win, taking West India from Japanese, taking French Madagascar from Neutral_Axis with 2 fighters and 4 transports remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland

    Non Combat Move - British
                1 fighter moved from 109 Sea Zone to United Kingdom
                5 artilleries, 1 fighter and 8 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 fighter moved from Belgian Congo to Rhodesia

    Place Units - British
                1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs

    Turn Complete - UK_Pacific

    triplea_39087_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 carriers, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 6 infantry moved from Scotland to United Kingdom
                3 bombers moved from Southern Italy to United Kingdom
                2 bombers moved from Northern Italy to United Kingdom
                1 bomber moved from Novgorod to United Kingdom
                2 fighters moved from Rostov to Bulgaria
                1 armour moved from Eastern Poland to Bulgaria
                      Germans take Romania from Russians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Bulgaria
                    Italians attack with 1 armour and 2 fighters
                    Russians defend with 1 infantry
                    Italians win, taking Bulgaria from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Italians attack with 2 artilleries, 6 bombers and 6 infantry
                    French defend with 1 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 marine
                    Italians captures 27PUs while taking British capital
                    Italians converts factory_major into different units
                    Italians win, taking United Kingdom from British with 1 artillery and 4 bombers remaining. Battle score for attacker is 13
                    Casualties for French: 1 infantry
                    Casualties for British: 4 aaGuns, 1 fighter, 7 infantry and 1 marine
                    Casualties for Italians: 1 artillery, 2 bombers and 6 infantry
                Trigger Italians Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsItalians: Setting destroysPUs to true for playerAttatchment attached to British

    Non Combat Move - Italians
                4 transports moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Western Germany to Holland Belgium
                4 bombers moved from United Kingdom to Scotland
                5 artilleries and 8 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 4 mech_infantrys moved from Iraq to Egypt
                3 artilleries moved from Iraq to Trans-Jordan
                3 artilleries moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Tambov to Caucasus
                3 fighters moved from Western Ukraine to Western Germany
                2 fighters moved from Bulgaria to 97 Sea Zone
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Morocco to Algeria

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 factory_minor placed in Scotland
                3 infantry placed in Northern Italy
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 47 PUs; end with 74 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 77 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 81 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_39087_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_39087_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 20 aaGuns; Remaining resources: 0 PUs;

    Combat Move - Germans
                23 armour and 2 mech_infantrys moved from Russia to Volgograd
                      Germans take Volgograd from Russians
                3 armour and 2 mech_infantrys moved from Finland to Norway
                4 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
                4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
                3 fighters and 3 tactical_bombers moved from Western Germany to Norway
                3 infantry moved from Caucasus to Volgograd
                1 armour moved from Trans-Jordan to Egypt
                1 fighter moved from Bryansk to Russia

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 armour, 4 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun and 3 infantry; Americans defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking Norway from Americans with 3 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from Norway to 109 Sea Zone
                2 fighters moved from Norway to Scotland
                1 fighter moved from France to Scotland
                2 tactical_bombers moved from Norway to United Kingdom
                1 tactical_bomber moved from Norway to United Kingdom
                1 tactical_bomber moved from Norway to Scotland
                1 aaGun moved from Bryansk to Russia

    Place Units - Germans
                3 aaGuns placed in Russia
                3 aaGuns placed in Novgorod
                3 aaGuns placed in Normandy Bordeaux
                3 aaGuns placed in France
                8 aaGuns placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    triplea_39087_Ger12.tsvg

  • '19 '17 '16

    I concede.

    Damn. Though I had you when I got on Korea and expanded. Looks like losing Egypt early was a the fatal blow that I thought Korea would be.

    I’ll post it when I get home.


  • GG.

  • '19 '17 '16

    Thanks for the game. I think I’ve made the same mistake in one or two other games I’ve got going.


  • my pleasure.  you mean egypt?

  • '19 '17 '16

    Yeah, I mean Egypt


  • Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
    You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s.

  • '19 '17 '16

    @-Pete:

    Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
    You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s.

    Yeah, defence is my weakness. Losing that USN fleet SZ35 near the end was a major setback, or would have been had I not lost in Europe.


  • yeah. It began with your decision to scramble 110 on G1  :-P. That was pretty ballsy

  • '19 '17 '16

    @-Pete:

    yeah. It began with your decision to scramble 110 on G1  :-P. That was pretty ballsy

    I think that is a good decision! Reduces the Luftwaffe for Barbarossa.


  • run that through your bcalc and tell me again if you think it’s a great idea :wink:

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