@surfer need scramble and submerge orders for 110
17L -Pete (Axis +5) versus Simon33 (Allies) Bm2
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You don’t have my last edit. I’ll reapply it. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
2 bombers moved from United Kingdom to Norway
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in Norway
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Norway from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 35 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Kweichow to Tsinghai
2 submarines moved from 22 Sea Zone to 6 Sea Zone
2 bombers moved from Norway to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Korea
1 destroyer and 2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 4.
2 artilleries and 1 infantry placed in Central United States
1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 armour and 1 mech_infantry moved from Korea to Jehol
EDIT: 1 artillery and 2 infantry moved from Manchuria to Jehol
EDIT: 1 artillery and 3 infantry moved from Anhwe to Kweichow
21 infantry moved from Yunnan to Burma
1 fighter moved from Kwangtung to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 19 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in Yunnan
4 infantry placed in Tsinghai
Chinese undo move 2.
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to VologdaCombat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to VologdaCombat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Vologda from Germans
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Russia to VologdaCombat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayPlace Units - British
2 transports placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 armour, 5 artilleries, 1 fighter and 8 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
1 artillery placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
Is it too late to update the ussr NCM?
If not, move the troops in Romania, bar one inf to E Poland.
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sure np
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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Italy coming after London? That’s crazy!
Looks like USSR over extended again.
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Italy coming after London? That’s crazy!
Looks like USSR over extended again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 77 PUs;
Germans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Germany to 125 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 armour and 6 mech_infantrys moved from Belarus to Russia
18 armour, 15 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Russia
2 armour and 3 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Rostov to Russia
1 fighter moved from Caucasus to Russia
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Kazakhstan to RussiaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Russia
Germans attack with 23 armour, 15 artilleries, 1 fighter, 26 infantry and 18 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major and 65 infantry
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 23 armour, 6 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 73
Casualties for Germans: 9 artilleries, 26 infantry and 16 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 10 artilleries and 65 infantry
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Gibraltar
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from France to 112 Sea Zone
1 aaGun, 1 mech_infantry and 3 tactical_bombers moved from Germany to Western Germany
3 fighters moved from France to Western Germany
1 tactical_bomber moved from France to Gibraltar
1 fighter moved from Russia to Bryansk
2 mech_infantrys moved from Karelia to Finland
3 armour moved from Novgorod to Finland
1 aaGun and 6 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Nenetsia to Novgorod
1 armour moved from Urals to Kazakhstan
1 mech_infantry moved from Yakut S.S.R. to TimguskaPlace Units - Germans
1 carrier, 1 destroyer and 4 transports placed in 112 Sea Zone
4 infantry placed in Western Germany
1 fighter and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Tsinghai to Kazakhstan
5 infantry moved from Sikang to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 7 infantry
Germans defend with 1 aaGun and 1 armour
Russians win, taking Kazakhstan from Germans with 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Tsinghai to Kazakhstan
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun and 7 infantry moved from Kwangtung to KwangsiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
3 bombers, 2 fighters and 1 tactical_bomber moved from Queensland to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
10 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Victoria to 62 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
5 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from 47 Sea Zone to New Britain
1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 mech_infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Japanese attack with 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Solomon Islands
Battle in 35 Sea Zone
Japanese attack with 3 bombers, 5 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking Solomon Islands from ANZAC with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transportNon Combat Move - Japanese
3 bombers moved from 35 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 62 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 transports moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
2 carriers, 3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Misclick - I’ll reload.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 1 bomber and 11 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 bombers and 1 fighter moved from United Kingdom to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 109 Sea Zone
Americans attack with 3 bombers and 1 fighter
Germans defend with 2 fighters; Italians defend with 1 carrier, 1 cruiser, 2 destroyers and 4 transports
Units damaged: 1 carrier owned by the Italians
Italians win with 2 fighters and 4 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 carrier, 1 cruiser and 2 destroyers
Casualties for Americans: 3 bombers and 1 fighter
2 fighters owned by the Germans forced to land in ScotlandNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 armour and 1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Jehol to Korea
1 artillery and 2 infantry moved from Jehol to Anhwe
2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to Central America
2 fighters moved from 89 Sea Zone to Central America
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Central AmericaPlace Units - Americans
1 armour and 2 infantry placed in Korea
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
3 artilleries and 7 infantry placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1
Americans collect 60 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Turning off Edit ModeNon Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
5 infantry moved from Burma to Yunnan
8 infantry moved from Yunnan to KwangsiPlace Units - Chinese
3 infantry placed in Yunnan
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Americans takes French Equatorial Africa from Italians
EDIT: Turning off Edit Mode
2 fighters moved from Norway to 109 Sea Zone
1 armour moved from Rhodesia to Belgian Congo
British take Tanganyika Territory from Italians
British take Belgian Congo from Italians
EDIT: 1 artillery moved from Nigeria to French Equatorial Africa
EDIT: 1 infantry moved from Gold Coast to French West Africa
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India -
Scramble to SZ109?





