@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Pherman1215 (Allies) vs simon33 (Axis) BM2
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Air attack
Rolling 2d6:
(3, 4)def
Rolling 1d6:
(2)AAA
Rolling 2d6:
(3, 6) (First die only if one bomber shot down in air battle)Damage
Rolling 2d6:
(1, 3) (First die only if one bomber shot down) -
Somewhat disagreeable.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
13 armour, 5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour and 7 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 8 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Vyborg to NovgorodPurchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3
EDIT: Turning off Edit Mode
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Germany to Poland
1 tactical_bomber moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 infantry moved from Bulgaria to Romania
2 artilleries moved from Romania to BessarabiaPlace Units - Germans
1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany
1 artillery, 3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
13 armour, 5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour and 7 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 8 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Vyborg to NovgorodPurchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3
EDIT: Turning off Edit Mode
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Germany to Poland
1 tactical_bomber moved from Germany to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 infantry moved from Bulgaria to Romania
2 artilleries moved from Romania to BessarabiaPlace Units - Germans
1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany
1 artillery, 3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
4 artilleries and 6 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to TimguskaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to India
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to YunnanPurchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 3 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Air Battle is over, the attackers have all died
Battle in Sumatra
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun, 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 factory_minor placed in Malaya
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 marine placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to AlgeriaPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
6 bombers moved from Western United States to Queensland
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea ZonePurchase Units - British
British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Egypt
British attack with 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rhodesia
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 battleship, 1 carrier, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
3 infantry placed in Iraq
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Italians
1 armour moved from Syria to Egypt
Italians take Trans-Jordan from British
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to UkrainePurchase Units - Italians
Turning on Edit Mode
EDIT: Changing ownership of Malta from British to Italians
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 armour and 2 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from France to Greater Southern Germany
1 aaGun, 1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPurchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;Combat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneNon Combat Move - French
1 fighter moved from 92 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 bomber moved from Holland Belgium to United KingdomPurchase Units - Germans
Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
3 aaGuns, 16 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
2 artilleries moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Germany to Poland
3 artilleries and 1 mech_infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
8 mech_infantrys moved from Western Germany to Poland
2 aaGuns, 2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Romania to BessarabiaPlace Units - Germans
3 artilleries placed in Novgorod
2 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to BryanskPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 aaGun and 1 infantry moved from Bryansk to Rostov
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
1ftr 1bomber to Calcutta. Intercept?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour, 5 artilleries and 10 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to India
1 bomber moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India -
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour, 5 artilleries and 10 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to India
1 bomber moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Battle in Burma
Japanese attack with 3 armour, 5 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 bomber and 1 fighter moved from India to Yunnan
4 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Yunnan to Malaya
4 fighters and 4 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 carrier, 3 destroyers and 2 transports
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 carrier, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
7 bombers moved from Queensland to India
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 artillery moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 fighter moved from 96 Sea Zone to 98 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 2 infantry moved from Iraq to Syria
2 infantry moved from Iraq to Syria
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarPurchase Units - British
British buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Syria
British attack with 1 artillery and 4 infantry
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Egypt
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in French MadagascarNon Combat Move - British
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to India
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Iraq to India
1 armour and 2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 2.
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry





