Scramble to SZ97?
16L -Pete (Axis, +2 PU) vs. Pherman (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 infantry moved from Central America to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 4 infantry placed in Central United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
6 infantry moved from Tsinghai to Kansu
1 fighter and 2 infantry moved from Tsinghai to SikangCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Belgian Congo to KenyaCombat - British
Battle in Kenya
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
1 mech_infantry owned by the British retreated to Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,2,2,4,2,4
British collect 24 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber and 1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
4 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
5 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Romania to Belarus
1 fighter moved from Ukraine to Bessarabia
1 bomber and 1 fighter moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 artilleries and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Germans
Battle in Belgian Congo
Germans attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Germans win, taking Belgian Congo from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
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Hey I did my combat but I’m falling asleep as I type. I’ll have to post ncm tomorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Germans
Battle in Belgian Congo
Germans attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Germans win, taking Belgian Congo from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
Germans take French Madagascar from Neutral_Axis
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 97 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 aaGun, 4 armour, 6 artilleries, 34 infantry and 15 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Bessarabia to Belarus
7 infantry and 1 mech_infantry moved from Novgorod to Belarus
4 submarines moved from 124 Sea Zone to 125 Sea Zone
3 infantry moved from Germany to Western Germany
10 armour moved from Germany to Western Germany
1 aaGun, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Greece to Belarus
4 tactical_bombers moved from Greece to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Novgorod
1 armour, 2 fighters and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
I’m having a tough time opening the save. Can you repost maybe?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 1 mech_infantry
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Changing ownership of Ukraine from Italians to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Russians to Buryatia: 3 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Yenisey
2 fighters and 2 tactical_bombers moved from Persia to Russia
8 infantry moved from Vologda to Russia
5 artilleries moved from Russia to Bryansk
5 infantry moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to RostovNon Combat Move - Russians
2 aaGuns moved from Vologda to Russia
2 infantry moved from Russia to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
I did this turn when i went to bed last night and by a freak chance my internet went out after I posted the turn so it didn’t get posted. I edited the combats as they happened. You can verify them through marti dice server. Sorry about that.
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no worries. I’ve had to do the same thing myself
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 10 infantry moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Szechwan to Persia
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 armour moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 bomber moved from Szechwan to Persia
6 fighters and 2 tactical_bombers moved from Szechwan to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 10 infantry and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 6 infantry
Japanese win, taking Persia from British with 1 artillery, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 2 artilleries and 6 infantryNon Combat Move - Japanese
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 bomber and 1 fighter moved from Persia to Iraq
1 armour moved from Sakha to Amur
1 artillery and 2 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Manchuria
1 artillery moved from Chahar to Anhwe
2 fighters moved from Hunan to Szechwan
2 artilleries and 1 infantry moved from Kweichow to Szechwan
4 fighters and 2 tactical_bombers moved from Hunan to French Indo China
3 fighters and 3 tactical_bombers moved from French Indo China to Philippines
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to YunnanPlace Units - Japanese
2 destroyers and 1 submarine placed in 37 Sea Zone
Japanese undo move 1.
2 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
1 fighter and 1 infantry placed in Manchuria
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 4 infantry, 2 mech_infantrys, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in TunisiaNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 1 infantry moved from Morocco to Algeria
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 aaGuns and 1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 artillery, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to India
1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZonePlace Units - Americans
1 destroyer, 5 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 5 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Shensi
11 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 3 transports
British win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 21
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 3 transportsNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
EDIT: Adding units owned by Americans to French Guiana: 2 infantry
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to TunisiaPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 21 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
3 mech_infantrys moved from Belarus to Western Ukraine
1 bomber and 2 fighters moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Western Ukraine to Romania
1 bomber moved from Western Ukraine to Romania
1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Italians collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 92 Sea Zone to 94 Sea ZoneNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 2 infantry
EDIT: Adding units owned by ANZAC to Western Australia: 1 aaGun and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belgian Congo to Union of South Africa
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South Africa
1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Anglo Egyptian Sudan to Union of South AfricaCombat - Germans
Battle in Union of South Africa
Germans attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Union of South Africa from British with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from British to Germans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 bomber moved from Union of South Africa to Kenya
1 bomber moved from Southern Italy to Persia
3 armour moved from Novgorod to Belarus
1 aaGun, 3 artilleries and 7 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Southern Italy to Egypt
5 submarines moved from 125 Sea Zone to 112 Sea Zone
5 armour and 5 mech_infantrys moved from Western Germany to Yugoslavia
6 armour moved from Western Germany to Yugoslavia
3 infantry moved from Western Germany to France
1 infantry moved from Bessarabia to Eastern Poland
2 fighters moved from Belarus to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to EgyptPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Egypt
2 fighters, 1 mech_infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs





