ok now it’s good!
16L -Pete (Axis, +2 PU) vs. Pherman (Allies) BM 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 61 Sea Zone
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
British defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in CelebesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
3 carriers moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
1 battleship and 1 cruiser moved from 21 Sea Zone to 35 Sea Zone
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Jehol to Hunan
4 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 aaGun and 1 artillery moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Kwangtung to Kwangsi
3 artilleries and 3 infantry moved from Hunan to Yunnan
1 artillery and 7 infantry moved from Anhwe to Hunan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to JeholPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers, 8 fighters and 5 tactical_bombers
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers, 8 fighters and 5 tactical_bombers
EDIT: Turning off Edit Mode
1 airfield and 1 factory_minor placed in French Indo China
3 infantry placed in Manchuria
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
EDIT: Removing units owned by Japanese from Caroline Islands: 2 fighters
EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 infantry
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
Hey, my home was broken into today and I’m stressed dealing with the police report and the fallout from that. I just wanted to let you know that I will be taking my turns slowly for the next week or so.
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I’m really sorry to hear that. I hope things get resolved as smoothly as possible, and that you don’t have to deal with something like this again. please take your time with turns.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 27 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Malta
Battle in CyprusNon Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Greece to Alexandria
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to Greece
1 infantry moved from Tunisia to LibyaPlace Units - Italians
6 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Malta
Battle in CyprusNon Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Greece to Alexandria
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to Greece
1 infantry moved from Tunisia to LibyaPlace Units - Italians
6 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 8 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 armour moved from Algeria to Libya
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Southern Italy
2 infantry moved from 92 Sea Zone to Algeria
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 123 Sea Zone to 119 Sea Zone
2 bombers moved from Norway to Western Germany
5 infantry moved from Norway to Finland
3 artilleries and 7 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Romania to Northern Italy
3 infantry moved from Yugoslavia to Northern Italy
7 armour and 2 mech_infantrys moved from Romania to Poland
1 fighter moved from Alexandria to Syria
1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from Romania to Slovakia HungaryPlace Units - Germans
3 transports placed in 93 Sea Zone
1 infantry and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 mech_infantry moved from Belarus to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 mech_infantry
Germans defend with 1 aaGun
Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
5 artilleries and 9 infantry moved from Bryansk to Belarus
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 submarine moved from 123 Sea Zone to 106 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 artilleries and 5 infantry placed in Russia
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs -
aw crap. how did I screw up russia’s declaration timing?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 bombers, 8 fighters and 5 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to SumatraCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers, 8 fighters and 5 tactical_bombers moved from Burma to French Indo China
1 artillery and 7 infantry moved from Hunan to Kweichow
3 artilleries and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Shan State to Kweichow
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
6 infantry moved from Manchuria to Jehol
3 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 bomber, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from New Zealand to 22 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
4 fighters moved from 22 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 22 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
3 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Egypt to EthiopiaCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Ethiopia
British attack with 1 armour and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 71 Sea Zone to 83 Sea Zone
2 fighters moved from United Kingdom to 83 Sea Zone
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 fighter and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 25 PUs (6 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Egypt
6 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 artillery and 2 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
British win with 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is -60
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 2 armour, 2 artilleries, 2 fighters, 9 infantry and 1 mech_infantry
1 bomber owned by the Italians retreated
Battle in Slovakia Hungary
Italians attack with 6 mech_infantrys
Russians defend with 1 mech_infantry
Italians win, taking Slovakia Hungary from Russians with 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Egypt to Libya
1 artillery and 2 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 fighter placed in Southern Italy
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
egypt was fucking retarded. if you want to trade that aaa back go ahead
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Hey Pete, I just saw your msg about the Russia dow timing. You can put a German AA gun on your stack if you like (the one that was in Slovakia).
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Yeah, that’s about the worst dice I’ve ever seen.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Algeria to 92 Sea Zone
3 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Syria to Egypt
3 fighters and 5 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Germans win, taking Egypt from British with 1 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for British: 2 artilleries, 1 fighter and 9 infantryNon Combat Move - Germans
1 fighter moved from Egypt to Greece
2 bombers and 1 fighter moved from Egypt to Syria
1 armour moved from Libya to Alexandria
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
1 cruiser and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from Romania to Yugoslavia
1 armour and 1 mech_infantry moved from Poland to Yugoslavia
3 aaGuns, 3 artilleries and 16 infantry moved from Romania to Eastern Poland
1 aaGun and 2 infantry moved from Romania to Bessarabia
6 armour, 3 artilleries, 17 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
3 artilleries and 7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs





