@Daaras Had to redo my turn because I noobishly just forgot to include the Urals tanks in my attacks lol
Geo (Axis) vs Inno (Allies) G40 - no bid - Game 2
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 Sorry for taking long. Will try to finish the moves later tonight. Cheers 
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 : dice 2: 
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 I roll 2 forum dice vs japan sub…as I forgot to do so.  Rolling 2d6: Rolling 2d6:
 (2, 5)For japan sub 
  Rolling 1d6: Rolling 1d6:
 (2)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Americans 
 Americans buy 2 artilleries, 1 bomber, 8 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 2 infantry moved from Morocco to 91 Sea Zone
 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Denmark
 1 bomber moved from Norway to 115 Sea Zone
 5 fighters moved from Norway to 115 Sea Zone
 1 tactical_bomber moved from 112 Sea Zone to Denmark
 1 fighter moved from 112 Sea Zone to Denmark
 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 submarine moved from 10 Sea Zone to 30 Sea Zone
 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
 1 bomber moved from Western United States to 30 Sea Zone
 1 submarine moved from 54 Sea Zone to 45 Sea Zone
 2 fighters moved from 54 Sea Zone to 45 Sea Zone
 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
 1 fighter moved from 54 Sea Zone to 34 Sea Zone
 1 fighter moved from 54 Sea Zone to 34 Sea Zone
 2 fighters moved from 109 Sea Zone to Denmark
 1 carrier and 2 destroyers moved from 109 Sea Zone to 112 Sea ZoneCombat - Americans 
 Battle in 30 Sea Zone
 Americans attack with 1 bomber, 1 destroyer and 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 30 Sea Zone
 Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 115 Sea Zone
 Americans attack with 1 bomber and 5 fighters
 Germans defend with 1 battleship and 2 transports
 Americans roll dice for 1 bomber and 5 fighters in 115 Sea Zone, round 2 : 5/6 hits
 Germans roll dice for 1 battleship and 2 transports in 115 Sea Zone, round 2 : 1/1 hits
 1 battleship owned by the Germans, 2 transports owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
 Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 24
 Casualties for Germans: 1 battleship and 2 transports
 Casualties for Americans: 1 fighter
 Battle in 34 Sea Zone
 Americans attack with 2 fighters and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
 Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 34 Sea Zone
 Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 26 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 2 transports
 2 transports owned by the Japanese lost in 26 Sea Zone
 Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
 Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 transports
 Battle in 45 Sea Zone
 Americans attack with 2 fighters and 1 submarine
 Japanese defend with 1 cruiser
 Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the Japanese lost in 45 Sea Zone
 Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 cruiser
 Battle in Denmark
 Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
 Italians defend with 1 artillery and 1 infantry
 Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 4/6 hits
 Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits
 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark
 Americans win, taking Denmark from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 98 Sea Zone: 2 destroyers
 EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers
 EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine
 EDIT: Turning off Edit Mode
 3 fighters moved from 115 Sea Zone to Norway
 1 fighter moved from 115 Sea Zone to Norway
 1 bomber moved from 115 Sea Zone to Norway
 2 fighters moved from Denmark to 112 Sea Zone
 1 fighter and 1 tactical_bomber moved from Denmark to Norway
 2 infantry moved from Morocco to 91 Sea Zone
 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Norway
 1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
 1 aaGun moved from Libya to Tobruk
 1 armour moved from Libya to Tobruk
 1 mech_infantry moved from Alexandria to Egypt
 1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
 4 transports moved from 109 Sea Zone to 106 Sea Zone
 2 fighters moved from Western United States to 91 Sea Zone
 1 bomber moved from 30 Sea Zone to Queensland
 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
 2 fighters moved from 45 Sea Zone to 54 Sea Zone
 1 bomber moved from Western United States to 108 Sea Zone
 1 bomber moved from 108 Sea Zone to United Kingdom
 2 transports moved from 112 Sea Zone to 91 Sea ZonePlace Units - Americans 
 1 artillery, 1 infantry and 1 mech_infantry placed in Norway
 1 artillery and 4 infantry placed in Eastern United States
 Americans undo move 2.
 1 artillery and 1 infantry placed in Western United States
 1 bomber placed in Western United States
 2 submarines placed in 10 Sea Zone
 1 transport placed in 101 Sea Zone
 1 transport placed in 10 Sea Zone
 6 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 56 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans : Caroline Islands : 1 flag, 1 airfield and 1 harbour 
 Queensland : 1 artillery, 1 bomber and 3 infantry
 Guam : 1 airfield
 Wake Island : 1 airfield
 Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
 Midway : 1 airfield
 45 Sea Zone : 1 submarine
 30 Sea Zone : 1 destroyer and 1 submarine
 26 Sea Zone : 1 flag, 1 submarine
 22 Sea Zone : 1 flag
 10 Sea Zone : 2 submarines and 1 transport
 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
 Central United States : 1 factory_major
 Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
 New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 6 infantry
 Egypt : 1 mech_infantry
 United Kingdom : 1 bomber
 Morocco : 1 aaGun, 1 artillery and 3 infantry
 Norway : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
 Denmark : 1 flag, 2 infantry
 Tobruk : 1 aaGun and 1 armour
 112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transports
 106 Sea Zone : 4 transports
 93 Sea Zone : 1 submarine
 109 Sea Zone : 1 flag
 97 Sea Zone : 1 flag, 3 submarines
 72 Sea Zone : 2 destroyers
 101 Sea Zone : 1 transport
 Brazil : 1 flag
 98 Sea Zone : 1 flag, 2 destroyers
 91 Sea Zone : 1 carrier, 2 fighters and 4 transportsProduction/PUs Summary : Germans : 40 / 50 
 Russians : 7 / 0
 Japanese : 100 / 130
 Americans : 56 / 71
 Chinese : 0 / 2
 British : 30 / 33
 UK_Pacific : 0 / 0
 Italians : 14 / 7
 ANZAC : 10 / 27
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - British 
 British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 1 mech_infantry moved from Trans-Jordan to Iraq
 British take Iraq from Japanese
 1 artillery and 2 infantry moved from Norway to Finland
 1 fighter and 1 tactical_bomber moved from United Kingdom to FinlandCombat - British 
 Battle in Finland
 British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 Germans defend with 4 artilleries and 2 mech_infantrys
 British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits
 Germans roll dice for 4 artilleries and 2 mech_infantrys in Finland, round 2 : 2/6 hits
 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Finland
 1 artillery owned by the British retreated to Norway
 Germans win with 3 artilleries remaining. Battle score for attacker is 6
 Casualties for Germans: 1 artillery and 2 mech_infantrys
 Casualties for British: 2 infantryNon Combat Move - British 
 1 fighter moved from Finland to Norway
 1 tactical_bomber moved from Finland to Norway
 2 transports moved from 112 Sea Zone to 110 Sea Zone
 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
 3 infantry moved from 112 Sea Zone to Norway
 1 artillery moved from 112 Sea Zone to Norway
 1 mech_infantry moved from Syria to Trans-Jordan
 5 mech_infantrys moved from Egypt to Trans-Jordan
 5 armour moved from Egypt to Trans-Jordan
 1 artillery moved from Egypt to Trans-JordanPlace Units - British 
 2 mech_infantrys placed in Union of South Africa
 1 fighter placed in United Kingdom
 3 infantry placed in Egypt
 2 infantry placed in United Kingdom
 British undo move 4.
 British undo move 3.
 British undo move 2.
 British undo move 1.
 3 infantry placed in United Kingdom
 2 infantry placed in Egypt
 1 mech_infantry placed in Egypt
 1 mech_infantry placed in Union of South Africa
 1 fighter placed in United KingdomTurn Complete - British 
 British collect 32 PUs; end with 32 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific Territory Summary for British and UK_Pacific : Iceland : 1 airfield 
 Quebec : 1 factory_minor
 Trans-Jordan : 5 armour, 1 artillery and 6 mech_infantrys
 Gibraltar : 1 airfield and 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
 Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
 Syria : 1 flag
 Norway : 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
 Ethiopia : 1 flag
 112 Sea Zone : 2 transports
 125 Sea Zone : 1 flag
 Iraq : 1 flag, 1 mech_infantry
 Northwest Persia : 1 flagProduction/PUs Summary : Germans : 40 / 50 
 Russians : 7 / 0
 Japanese : 98 / 130
 Americans : 56 / 71
 Chinese : 0 / 2
 British : 32 / 37
 UK_Pacific : 0 / 0
 Italians : 14 / 7
 ANZAC : 10 / 27
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Italians 
 Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 2 mech_infantrys moved from Eastern Poland to Ukraine
 1 fighter moved from Volgograd to Ukraine
 1 bomber moved from Samara to Ukraine
 2 armour moved from Novgorod to Belarus
 1 mech_infantry moved from Eastern Poland to BelarusCombat - Italians 
 Battle in Belarus
 Italians attack with 2 armour and 1 mech_infantry
 Russians defend with 1 infantry
 Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits
 Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
 1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
 Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -1
 Casualties for Italians: 1 mech_infantry
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
 Russians defend with 1 factory_minor and 2 infantry
 Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits
 Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
 Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits
 Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
 1 mech_infantry owned by the Italians and 2 infantry owned by the Russians lost in Ukraine
 Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
 Casualties for Italians: 1 mech_infantry
 Casualties for Russians: 2 infantryNon Combat Move - Italians 
 1 fighter moved from Ukraine to Russia
 1 bomber moved from Ukraine to Russia
 1 mech_infantry moved from Eastern Poland to Bessarabia
 4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
 3 mech_infantrys moved from Southern Italy to Greater Southern Germany
 1 mech_infantry moved from Greece to RomaniaPlace Units - Italians 
 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 11
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,1,3
 Italians collect 6 PUs (11 lost to blockades); end with 6 PUs totalTerritory Summary for Italians : Southern France : 1 flag, 1 factory_minor and 1 harbour 
 Greater Southern Germany : 3 mech_infantrys
 Romania : 1 mech_infantry
 Northern Italy : 1 factory_major
 Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
 Belarus : 1 flag, 2 armour
 Eastern Poland : 4 mech_infantrys
 Bessarabia : 1 flag, 1 mech_infantry
 Russia : 1 bomber and 1 fighter
 Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
 Bulgaria : 1 flag
 Greece : 1 flag
 99 Sea Zone : 1 flagProduction/PUs Summary : Germans : 40 / 50 
 Russians : 4 / 0
 Japanese : 98 / 130
 Americans : 56 / 71
 Chinese : 0 / 2
 British : 32 / 37
 UK_Pacific : 0 / 0
 Italians : 17 / 6
 ANZAC : 10 / 27
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from New South Wales to Queensland
 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 16 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC : Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber 
 New Zealand : 1 airfield and 1 harbour
 New South Wales : 1 factory_minor and 1 harbour
 Dutch New Guinea : 1 flag, 2 infantry
 42 Sea Zone : 1 flag
 54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
 62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary : Germans : 40 / 50 
 Russians : 4 / 0
 Japanese : 98 / 130
 Americans : 56 / 71
 Chinese : 0 / 2
 British : 32 / 37
 UK_Pacific : 0 / 0
 Italians : 17 / 6
 ANZAC : 10 / 21
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Combat Move - French Non Combat Move - French Turn Complete - French Territory Summary for French : Egypt : 2 infantry 
 Tobruk : 1 flag
 Libya : 1 flag
 112 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary : Germans : 40 / 50 
 Russians : 4 / 0
 Japanese : 98 / 130
 Americans : 56 / 71
 Chinese : 0 / 2
 British : 32 / 37
 UK_Pacific : 0 / 0
 Italians : 17 / 6
 ANZAC : 10 / 21
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 12 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 artillery, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans 
 3 infantry moved from Western Germany to Denmark
 1 fighter moved from Novgorod to Denmark
 1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
 1 fighter moved from Novgorod to Archangel
 2 bombers and 1 tactical_bomber moved from Samara to Archangel
 1 mech_infantry moved from Novgorod to ArchangelCombat - Germans 
 Battle in Denmark
 Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
 Americans defend with 2 infantry
 Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/6 hits
 Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits
 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
 Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Americans: 2 infantry
 Battle in Archangel
 Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
 Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Archangel
 Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from Archangel to Belarus
 2 bombers moved from Archangel to Belarus
 1 artillery and 3 mech_infantrys moved from Novgorod to Belarus
 3 artilleries moved from Finland to Vyborg
 2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
 1 artillery and 1 infantry moved from Germany to Western Germany
 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans 
 3 infantry placed in Novgorod
 1 artillery, 6 infantry and 1 tactical_bomber placed in Western Germany
 2 mech_infantrys placed in Germany
 Germans undo move 2.
 3 infantry placed in Germany
 1 infantry placed in Germany
 1 artillery, 2 infantry and 1 tactical_bomber placed in Western Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
 EDIT: Adding units owned by Germans to Germany: 1 aaGun
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,6,4
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
 Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour 
 France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
 Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
 Germany : 1 aaGun, 1 factory_major, 4 infantry and 2 mech_infantrys
 Denmark : 2 infantry
 Belarus : 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
 Karelia : 1 flag
 Baltic States : 1 flag
 Vyborg : 1 flag, 3 artilleries
 Archangel : 1 flag, 1 mech_infantry
 Eastern Poland : 1 flag, 2 mech_infantrys
 Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
 119 Sea Zone : 1 flag
 Yugoslavia : 1 flag
 Finland : 1 flagProduction/PUs Summary : Germans : 43 / 49 
 Russians : 3 / 0
 Japanese : 98 / 130
 Americans : 54 / 71
 Chinese : 0 / 2
 British : 32 / 37
 UK_Pacific : 0 / 0
 Italians : 17 / 6
 ANZAC : 10 / 21
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 In fact I won, as I own 6 Pacifc Victoty Cities. :evil: 
 Anyways, I did my turn in case you want to proceed.But we can also start a new game if you like. We could also sitch sides. 
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 Ughhhh! I didn’t realize you don’t have to take Anzac homeland to fulfill the 6 VC Pacific requirement :cry: Good lesson learned!! I saw you are proceeding with multiple games…if you can still take one sure I will continue :lol: Let me try Axis this time. 
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 Sure. I’m ready for one more :-D 
 Will you set up the game, as you choose the Axis this time?
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 I just started a new thread here http://www.axisandallies.org/forums/index.php?topic=39719.0 Let me know if you like to scramble… Good luck to the fight :-D 



 
		 
		






