Well I like an American Pacific offensive more and more because I find that Japan cannot keep pace in the fleet wars and build up a land force to threaten Moscow at the same time. Either it loses the fleet battle (which means Japan will lose half its income) or it can only send a token force against the Russians. So I go Pacific whenever I can. But if USA starts with a disadvantage in the Pacific (this will be most games), it is not the best strategy. The best players will adapt their strategy to what is happening in the game.
CSub strategies: still applicable to A&AR?
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I was reading through these “articles” and was really wondering if what is suggested a player do is still possible now that the game board has been changed. It still seems that when sea movements are being talked about, the old game board SZ are being referenced. Also, the same goes for some land-based areas. I know strategy is up to the player, but it’s always nice to read what possiblities are out there to help and aid.
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K, thanks very much. I was a little bit in doubt and didn’t know the background of when that was started.





