Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 8 armour, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour moved from Sikang to Kazakhstan
1 armour moved from Yenisey to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
11 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Ukraine to Caucasus
5 fighters moved from Volgograd to Caucasus
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 cruisers, 2 destroyers and 11 fighters
French defend with 1 cruiser and 1 destroyer
Germans win with 2 cruisers, 2 destroyers and 10 fighters remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 1 fighter
Battle in Kazakhstan
Germans attack with 13 armour
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 13 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour and 5 fighters
British defend with 1 mech_infantry
Germans win, taking Caucasus from British with 1 armour and 4 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 fighters moved from Caucasus to Ukraine
10 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
3 armour placed in Volgograd
1 airfield placed in Ukraine
1 cruiser and 1 transport placed in 100 Sea Zone
1 armour placed in Ukraine
3 armour placed in Russia
1 armour and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,3,2,3,2,2,2,4,1
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 8 infantry moved from Amur to Buryatia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Non Combat Move - Japanese
Place Units - Japanese
1 artillery and 2 infantry placed in Alaska
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,3,2,1,4,1,3,4
Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 armour moved from Western United States to British Columbia
1 infantry and 2 mech_infantrys moved from Western United States to British Columbia
3 fighters moved from Western United States to Alaska
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 2 Sea Zone to Alaska
3 carriers moved from 15 Sea Zone to 2 Sea Zone
4 fighters and 2 tactical_bombers moved from 15 Sea Zone to Alaska
1 bomber moved from Midway to Japan
1 transport moved from 25 Sea Zone to 9 Sea Zone
Combat - Americans
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Battle in British Columbia
Americans attack with 2 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 6 infantry
Americans win, taking Alaska from Japanese with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 1 artillery, 3 fighters and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Alaska to 2 Sea Zone
4 fighters moved from Alaska to 2 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
Americans take Yugoslavia from Neutral_Allies
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 101 Sea Zone to 92 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Korea
Place Units - Americans
4 bombers placed in Western United States
3 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Kansu to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 armour, 4 artilleries, 4 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 transport moved from 107 Sea Zone to 106 Sea Zone
Combat - British
Battle in Caucasus
British attack with 4 armour, 4 artilleries, 4 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Caucasus from Germans with 4 armour, 4 artilleries, 4 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
4 fighters moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 aaGuns moved from India to West India
3 fighters moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 79 Sea Zone to 76 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 bombers and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 2 bombers and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,1,6,2,3,3,6,3,5,1,2,2,3,5,6,1,3,2,6,6,3,5,2,3,4,3,4
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Northwest Persia to Volgograd
1 artillery moved from Turkmenistan to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Saudi Arabia to Northwest Persia
4 fighters moved from Northwest Persia to Caucasus
2 fighters moved from Egypt to Caucasus
1 bomber moved from Shan State to Northwest Persia
1 tactical_bomber moved from Shan State to Eastern Persia
1 bomber moved from New South Wales to Shan State
1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Combat - ANZAC
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Non Combat Move - ANZAC
1 bomber moved from Volgograd to Northwest Persia
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 112 PUs;
Germans buy 9 armour, 1 cruiser, 3 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
9 armour moved from Western Germany to Yugoslavia
10 fighters moved from Normandy Bordeaux to Yugoslavia
8 armour moved from Volgograd to Caucasus
13 armour moved from Kazakhstan to Caucasus
1 armour moved from Ukraine to Caucasus
2 bombers and 4 fighters moved from Ukraine to Caucasus
1 mech_infantry moved from Greece to 100 Sea Zone
1 artillery moved from Ukraine to 100 Sea Zone
1 mech_infantry moved from 100 Sea Zone to Caucasus
1 artillery moved from 100 Sea Zone to Caucasus
Combat - Germans
Battle in Yugoslavia
Germans attack with 9 armour and 10 fighters
Americans defend with 6 infantry
Germans win, taking Yugoslavia from Americans with 7 armour and 10 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Americans: 6 infantry
Battle in Caucasus
Germans attack with 22 armour, 1 artillery, 2 bombers, 4 fighters and 1 mech_infantry
British defend with 4 armour, 4 artilleries, 1 infantry and 8 mech_infantrys; ANZAC defend with 1 artillery, 6 fighters and 1 infantry
Germans win, taking Caucasus from British with 13 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 80
Casualties for Germans: 9 armour, 1 artillery and 1 mech_infantry
Casualties for British: 4 armour, 4 artilleries, 1 infantry and 8 mech_infantrys
Casualties for ANZAC: 1 artillery, 6 fighters and 1 infantry
Non Combat Move - Germans
2 bombers and 4 fighters moved from Caucasus to Ukraine
3 armour moved from Russia to Volgograd
1 armour moved from Novosibirsk to Volgograd
2 artilleries moved from Novosibirsk to Kazakhstan
2 armour moved from Germany to Western Germany
10 fighters moved from Yugoslavia to Northern Italy
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 fighters placed in Russia
3 armour placed in Western Germany
1 cruiser and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,4,2,4,2,6,5,3,6,3,6,6,4,6,5,5,5,6,4,2,1,3,6,2,2,4,1,2
Germans collect 70 PUs (4 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,2,2,1,5,2,2,1
Japanese collect 1 PU (8 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Korea to Japan
3 carriers moved from 2 Sea Zone to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from 2 Sea Zone to 7 Sea Zone
1 transport moved from 9 Sea Zone to 2 Sea Zone
2 armour moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to Central United States
4 bombers moved from Western United States to Korea
1 armour, 1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 infantry, 3 mech_infantrys and 5 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 99 Sea Zone to Turkey
8 fighters moved from 99 Sea Zone to Turkey
2 carriers moved from 92 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 carriers and 3 fighters moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Battle in Turkey
Americans attack with 1 armour, 1 artillery, 8 fighters, 6 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
Americans win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 8 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Americans
8 fighters moved from Turkey to 99 Sea Zone
1 bomber moved from Japan to Korea
Place Units - Americans
2 infantry placed in Alaska
4 bombers placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Szechwan
8 infantry moved from Sikang to Szechwan
2 infantry moved from Kweichow to Szechwan
15 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 31 infantry
Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 22
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Tsinghai
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 7 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
2 bombers moved from India to Caucasus
2 fighters moved from 97 Sea Zone to Caucasus
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Yunnan to Kazakhstan
2 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 artilleries
British win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Caucasus
British attack with 3 armour, 2 artilleries, 2 bombers, 9 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 13 armour
British win, taking Caucasus from Germans with 2 armour, 2 bombers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 13 armour
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
Non Combat Move - British
9 fighters moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Turkey
2 bombers moved from Caucasus to Turkey
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 aaGun moved from West India to 79 Sea Zone
1 aaGun and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from Yunnan to Szechwan
1 artillery and 9 infantry moved from Yunnan to Szechwan
1 fighter moved from Kazakhstan to Turkmenistan
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
3 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 11 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Turkey
2 infantry moved from Northwest Persia to Turkey
2 armour moved from Northwest Persia to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Eastern Persia to Turkey
1 bomber moved from Shan State to Northwest Persia
1 bomber moved from New South Wales to Shan State
1 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey
Combat - ANZAC
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Volgograd to Turkey
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
Place Units - ANZAC
1 armour and 2 fighters placed in Saudi Arabia
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Turkey
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Germans buy 6 armour and 5 fighters; Remaining resources: 5 PUs;
Combat Move - Germans
5 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Caucasus
2 armour moved from Volgograd to Kazakhstan
3 fighters moved from Russia to Kazakhstan
4 fighters moved from Ukraine to Caucasus
10 fighters moved from Northern Italy to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 10 fighters
ANZAC defend with 1 destroyer
Germans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Caucasus
Germans attack with 8 armour, 2 bombers and 4 fighters
British defend with 2 armour
Germans win, taking Caucasus from British with 7 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 2 armour
Battle in Kazakhstan
Germans attack with 2 armour and 3 fighters
British defend with 1 armour and 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Southern Italy
7 armour moved from Yugoslavia to Greece
5 armour moved from Western Germany to Yugoslavia
2 fighters moved from Kazakhstan to Volgograd
4 fighters moved from Caucasus to Volgograd
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 artillery moved from Normandy Bordeaux to Spain
Germans take Spain from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
9 fighters moved from 97 Sea Zone to Yugoslavia
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 fighters placed in Normandy Bordeaux
2 fighters placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,5,4,5,4,4,5,5,2,5,1,3,6,5,3,4,5,1,3,2,3,3,3,3,5,3,2,4,5,1,5,4
Germans collect 77 PUs (2 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians