No scramble.
Will you have enough time to play this game going forward?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Russians
3 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
Russians take Karelia from Germans
2 armour and 2 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Vyborg
1 armour and 2 mech_infantrys moved from Archangel to Vyborg
5 infantry moved from Bryansk to Ukraine
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat - Russians
Battle in Yunnan
Russians attack with 6 infantry
Japanese defend with 1 artillery and 4 infantry
2 infantry owned by the Russians retreated to Kweichow
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Finland
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vyborg
Russians attack with 1 armour and 5 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Ukraine
Russians attack with 5 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia
4 fighters and 1 tactical_bomber moved from Bryansk to Eastern Persia
3 infantry moved from Sikang to Szechwan
1 aaGun moved from Szechwan to Kweichow
3 mech_infantrys moved from Volgograd to Sikang
4 aaGuns, 4 artilleries and 56 infantry moved from Bryansk to Belarus
7 mech_infantrys moved from Russia to Belarus
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Scramble from Hawaii?
max scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Sorry about the many revisions. Last one should be good.
what’d you move in the last one? I think I loaded the one before it and just rolled a few battles (that I believe are not impacted by my attacks)…what is your order of loss outside hawaii, I attacked with my 6 subs and 3 fighters, I got one hit so far with the subs
these pacific dice have been so awful to me, should’ve had a destroyer left to block these transports last round haha
although at least China had some good rolls against you…it looks like I loaded a previous file, so I will make the edits on the one I have open and then you can double-check them on your Italian turn…
just let me know order of loss whenever you get a chance and I’ll go from there, thanks
what’d you move in the last one? I think I loaded the one before it and just rolled a few battles (that I believe are not impacted by my attacks)…what is your order of loss outside hawaii, I attacked with my 6 subs and 3 fighters, I got one hit so far with the subs
1 Artillery Japan -> FIC.
order of loss?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Americans
1 submarine moved from 14 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 99 Sea Zone to Southern France
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Americans attack with 2 fighters and 3 infantry
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 fighters and 6 submarines
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -26
Casualties for Americans: 3 fighters and 6 submarines
Casualties for Japanese: 2 carriers and 1 destroyer
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Normandy Bordeaux
Place Units - Americans
1 destroyer and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 1 infantry placed in Holland Belgium
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
eh I just went ahead with assumptions…OOL ended up not mattering cause I only got two measly hits in first round then you wiped me in second round…you could always adjust what you lost on the second round or we can redo the battle if you’d like…it won’t impact any of my Chinese/British moves
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Turning off Edit Mode
3 infantry moved from Szechwan to Yunnan
2 infantry moved from Hunan to Kweichow
1 fighter moved from Szechwan to Kweichow
16 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total
order of loss?
Was confused as to what this related to. I see SZ26. You should post so I can see what happened first round before I answer.
eh I just went ahead with assumptions…OOL ended up not mattering cause I only got two measly hits in first round then you wiped me in second round…you could always adjust what you lost on the second round or we can redo the battle if you’d like…it won’t impact any of my Chinese/British moves
I know, but I asked like 3 times over an hour ago and then you responded without addressing it so I figured I was free to make assumptions/was trying to get my moves in before bed…and in one of my posts I said I only got one hit with sub vs your fleet which you could’ve seen from your japan move…wasn’t trying to fleece ya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - British
1 infantry moved from Western Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
2 infantry moved from Morocco to Algeria
British take Algeria from Italians
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
1 artillery moved from Syria to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys moved from West India to India
3 fighters moved from Persia to India
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Purchase Units - British
British buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Northern Italy
British attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
British win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Borneo
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
British win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in India
British attack with 2 artilleries, 1 bomber, 5 fighters and 2 mech_infantrys
Japanese defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Japanese win with 1 armour and 3 fighters remaining. Battle score for attacker is -52
Casualties for British: 2 artilleries, 1 bomber, 5 fighters and 2 mech_infantrys
Casualties for Japanese: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - British
2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Trans-Jordan to Persia
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Holland Belgium
5 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Western Germany
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 transport moved from 41 Sea Zone to 75 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Western Germany
British undo move 1.
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific